Player dataCFN 2641432829

BAKI

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.1events/game
drive_parryDrive Parry / game2.9events/game
just_parryPerfect Parry / game1events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.1events/game
received_punish_counterGot PC'd / game0.1events/game
throw_countThrows / game3events/game
throw_techThrow techs / game0.9events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game3.4events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time7.6Buckler aggregate rate (unit unverified)
cornered_timeTime cornered13.6Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.4269fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0437fraction
gauge_rate_drive_artsDrive Arts share0.0658fraction
gauge_rate_drive_impactDrive Impact gauge share0.0137fraction
gauge_rate_drive_guardDrive Guard share0.132fraction
gauge_rate_sa_lv1SA1 usage share0.5762fraction
gauge_rate_sa_lv2SA2 usage share0.1016fraction
gauge_rate_sa_lv3SA3 usage share0.1694fraction
gauge_rate_caCA usage share0.1525fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 184 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 184 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.10.19666666666666674-0.09666666666666673events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry2.91.86999999999999991.03events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
2.9see unit column
Comparison
higher
Perfect Parry10.76999999999999980.2300000000000002events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.4see unit column
Comparison
higher
Drive Reversal00.21666666666666667-0.21666666666666667events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.10.10000000000000005-0.00000000000000004163events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.10.090000000000000040.009999999999999967events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws32.34666666666666670.6533333333333333events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.4see unit column
Comparison
higher
Throw techs0.90.459999999999999960.44000000000000006events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
higher
Throw parries0.20.21-0.009999999999999981events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown3.42.11333333333333331.2866666666666666events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.1see unit column
Comparison
higher
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure7.613.809999999999995-6.2099999999999955Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.5see unit column
Elite maximum
18.6see unit column
Comparison
lower
Time cornered13.68.8499999999999984.750000000000002Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
12.1see unit column
Comparison
higher
Drive Rush (cancel)0.42690.369863333333333270.057036666666666735fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2304see unit column
Elite maximum
0.5281see unit column
Comparison
higher
Drive Rush (parry)0.04370.07740333333333332-0.03370333333333332fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0427see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.06580.16337666666666664-0.09757666666666664fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1014see unit column
Elite maximum
0.2607see unit column
Comparison
lower
Drive Impact gauge0.01370.014010000000000002-0.00031000000000000125fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0052see unit column
Elite maximum
0.0277see unit column
Comparison
similar
SA10.57620.300019999999999950.2761800000000001fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1511see unit column
Elite maximum
0.4065see unit column
Comparison
higher
SA20.10160.2686166666666666-0.16701666666666662fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.13see unit column
Elite maximum
0.5238see unit column
Comparison
lower
SA30.16940.33703000000000005-0.16763000000000006fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1523see unit column
Elite maximum
0.5058see unit column
Comparison
lower
CA0.15250.094166666666666660.058333333333333334fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0273see unit column
Elite maximum
0.186see unit column
Comparison
higher
Drive Guard0.1320.13693666666666668-0.0049366666666666725fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0951see unit column
Elite maximum
0.1694see unit column
Comparison
similar
Drive Impact0.10.33333333333333337-0.23333333333333336events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Drive Parry2.92.00000000000000040.8999999999999995events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
3.3see unit column
Comparison
higher
Perfect Parry10.76333333333333340.23666666666666658events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.7see unit column
Comparison
higher
Drive Reversal00.17333333333333334-0.17333333333333334events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.10.13000000000000003-0.030000000000000027events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got Punish Countered0.10.093333333333333350.006666666666666654events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Throws32.01666666666666660.9833333333333334events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
higher
Throw techs0.90.40666666666666660.4933333333333334events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Throw parries0.20.38333333333333336-0.18333333333333335events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown3.42.291.1099999999999999events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.10000000000000005-0.10000000000000005events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure7.610.696666666666665-3.096666666666666Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
15.3see unit column
Comparison
lower
Time cornered13.612.0000000000000041.599999999999996Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.8see unit column
Elite maximum
17.1see unit column
Comparison
similar
Drive Rush (cancel)0.42690.221156666666666640.20574333333333336fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0879see unit column
Elite maximum
0.3534see unit column
Comparison
higher
Drive Rush (parry)0.04370.06729-0.02359fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0309see unit column
Elite maximum
0.1295see unit column
Comparison
lower
Drive Arts0.06580.31380000000000013-0.24800000000000014fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.15see unit column
Elite maximum
0.4905see unit column
Comparison
lower
Drive Impact gauge0.01370.020836666666666667-0.007136666666666666fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0082see unit column
Elite maximum
0.0382see unit column
Comparison
lower
SA10.57620.225846666666666560.3503533333333335fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0775see unit column
Elite maximum
0.4563see unit column
Comparison
higher
SA20.10160.54152-0.43992fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1578see unit column
Elite maximum
0.8312see unit column
Comparison
lower
SA30.16940.18078999999999995-0.011389999999999956fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.025see unit column
Elite maximum
0.4077see unit column
Comparison
similar
CA0.15250.0516366666666666640.10086333333333333fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.2105see unit column
Comparison
higher
Drive Guard0.1320.130320.0016800000000000148fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0867see unit column
Elite maximum
0.2091see unit column
Comparison
similar
Drive Impact0.10.24000000000000005-0.14000000000000004events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry2.91.76666666666666681.133333333333333events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
2.7see unit column
Comparison
higher
Perfect Parry10.62666666666666660.3733333333333334events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.5see unit column
Comparison
higher
Drive Reversal00.32333333333333336-0.32333333333333336events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.10.12333333333333338-0.023333333333333373events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got Punish Countered0.10.10333333333333336-0.003333333333333355events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws32.6033333333333330.39666666666666694events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
3.8see unit column
Comparison
higher
Throw techs0.90.41333333333333330.48666666666666675events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.20.26999999999999996-0.06999999999999995events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown3.42.15666666666666671.2433333333333332events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3.2see unit column
Comparison
higher
Stuns landed00.12333333333333338-0.12333333333333338events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got stunned00.05666666666666667-0.05666666666666667events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Corner pressure7.615.05-7.450000000000001Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.8see unit column
Elite maximum
19.4see unit column
Comparison
lower
Time cornered13.69.0966666666666684.503333333333332Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
16.5see unit column
Comparison
higher
Drive Rush (cancel)0.42690.322503333333333360.10439666666666664fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1641see unit column
Elite maximum
0.4898see unit column
Comparison
higher
Drive Rush (parry)0.04370.07352000000000002-0.029820000000000013fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0173see unit column
Elite maximum
0.1458see unit column
Comparison
lower
Drive Arts0.06580.1972466666666667-0.1314466666666667fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0793see unit column
Elite maximum
0.3165see unit column
Comparison
lower
Drive Impact gauge0.01370.019846666666666665-0.006146666666666665fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0063see unit column
Elite maximum
0.0449see unit column
Comparison
lower
SA10.57620.240989999999999950.3352100000000001fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1162see unit column
Elite maximum
0.4897see unit column
Comparison
higher
SA20.10160.5458966666666665-0.44429666666666645fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0588see unit column
Elite maximum
0.8082see unit column
Comparison
lower
SA30.16940.158486666666666640.010913333333333358fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0205see unit column
Elite maximum
0.4117see unit column
Comparison
similar
CA0.15250.0544333333333333340.09806666666666666fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1228see unit column
Comparison
higher
Drive Guard0.1320.130180.001820000000000016fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
14
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0496see unit column
Elite maximum
0.2175see unit column
Comparison
similar
Drive Impact0.10.2566666666666667-0.1566666666666667events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Drive Parry2.92.030.8700000000000001events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.7see unit column
Comparison
higher
Perfect Parry10.750.25events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
higher
Drive Reversal00.20333333333333334-0.20333333333333334events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.10.12333333333333336-0.02333333333333336events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got Punish Countered0.10.10000000000000006-0.00000000000000005551events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws32.7233333333333330.27666666666666684events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.6see unit column
Comparison
similar
Throw techs0.90.413333333333333330.4866666666666667events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.20.2766666666666666-0.0766666666666666events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown3.42.12666666666666651.2733333333333334events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.6see unit column
Elite maximum
2.7see unit column
Comparison
higher
Stuns landed00.0866666666666667-0.0866666666666667events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.05666666666666668-0.05666666666666668events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure7.612.560000000000004-4.960000000000004Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.9see unit column
Elite maximum
17see unit column
Comparison
lower
Time cornered13.68.6799999999999984.920000000000002Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
11see unit column
Comparison
higher
Drive Rush (cancel)0.42690.32861333333333330.09828666666666669fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0263see unit column
Elite maximum
0.5106see unit column
Comparison
higher
Drive Rush (parry)0.04370.06967999999999999-0.02597999999999999fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0264see unit column
Elite maximum
0.0991see unit column
Comparison
lower
Drive Arts0.06580.1888066666666667-0.12300666666666671fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1074see unit column
Elite maximum
0.2785see unit column
Comparison
lower
Drive Impact gauge0.01370.019799999999999995-0.006099999999999994fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0073see unit column
Elite maximum
0.0732see unit column
Comparison
lower
SA10.57620.383380000000000050.19282fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1739see unit column
Elite maximum
0.5978see unit column
Comparison
higher
SA20.10160.1694966666666667-0.06789666666666672fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.4387see unit column
Comparison
lower
SA30.16940.3490400000000001-0.17964000000000008fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1567see unit column
Elite maximum
0.5333see unit column
Comparison
lower
CA0.15250.097943333333333350.05455666666666664fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0294see unit column
Elite maximum
0.2631see unit column
Comparison
higher
Drive Guard0.1320.13357999999999995-0.0015799999999999426fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.093see unit column
Elite maximum
0.1846see unit column
Comparison
similar
Drive Impact0.10.2033333333333334-0.10333333333333339events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Drive Parry2.91.64999999999999971.2500000000000002events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.4see unit column
Comparison
higher
Perfect Parry10.76666666666666650.2333333333333335events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.6see unit column
Comparison
higher
Drive Reversal00.19999999999999993-0.19999999999999993events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.10.1266666666666667-0.0266666666666667events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got Punish Countered0.10.08666666666666670.013333333333333308events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws32.73666666666666640.26333333333333364events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
5.8see unit column
Comparison
similar
Throw techs0.90.449999999999999960.45000000000000007events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
higher
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

40 rows

Scroll if needed to compare columns.

Benchmark sample players. 40 rows on page 1; 40 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
23552769545jazzzzy22,275879,76544,658
23274317482kuromame22,251956,77367,516
22606550179ChrisWong22,223883,65853,842
23705769796watyawacha22,212720,6238,551
24067979107コウキ_ルーク使いの人22,206442,4934,009
73139764784takepi72,2751,132,99923,189
71514694876m1Ng72,239963,54055,434
73211815315Erua/えるあ72,201939,17718,145
71776730157Juicyjoe200072,200797,86016,518
71213065008byako72,170918,38675,313
141947638102TsuneHERO142,303901,29211,299
141732856596Nth_satoru142,225969,48964,927
142978676776山田の隣142,200944,60939,722
143301319708とす__142,1641,051,49862,056
141443977771Dual_Kevin142,128706,17119,459
162649234087でんせつえすぴ~162,239987,14726,455
161997833069Maroto162,221948,51940,408
162215317639JACK_DOLL162,205944,10964,713
161165687704Malulu162,204920,25935,472
161245557136aiai162,193937,68431,619
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
273400122682kincho272,229966,70757,316
274210220386なっつだよ272,210586,81546,979
271780568425Yassa272,18772,7021,792
273592602051ばやしこ|VLY272,181688,85338,865
273469023159あ か た272,151952,12933,071
283720691244世界無二Ryukichi282,222640,49435,973
281764931801ll Moke ll282,183799,65137,061
283704074497Askey282,153543,14926,474
282394188268sngv282,145910,75722,060
282257046607【ざぶ】282,136785,90429,000
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
60
Stored matches
60
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-16
Sample ends (UTC)
2026-08-21
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
2
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage