Player dataCFN 2572066310
Ersta
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.7 | events/game |
| drive_parry | Drive Parry / game | 0.6 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.5 | events/game |
| received_punish_counter | Got PC'd / game | 1.7 | events/game |
| throw_count | Throws / game | 1.8 | events/game |
| throw_tech | Throw techs / game | 0.1 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.2 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 4.7 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 9.1 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.0055 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.0167 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.1062 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0354 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.0526 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.7368 | fraction |
| gauge_rate_ca | CA usage share | 0.2105 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
46 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.7 | 0.22999999999999993 | 0.47000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.6 | 1.6766666666666663 | -1.0766666666666662 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.49 | -0.39 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.31999999999999995 | -0.31999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.5 | 0.11000000000000004 | 0.38999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 1.7 | 0.1166666666666667 | 1.5833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.8 | 3.6599999999999997 | -1.8599999999999997 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.1 | 0.5233333333333332 | -0.42333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.3466666666666666 | -0.24666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.2 | 2.3133333333333326 | -0.1133333333333324 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.11000000000000004 | -0.11000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.029999999999999995 | -0.029999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 4.7 | 15.863333333333335 | -11.163333333333334 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 9.1 | 8.866666666666667 | 0.2333333333333325 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.0055 | 0.28679333333333334 | -0.28129333333333334 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0 | 0.07723666666666668 | -0.07723666666666668 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.0167 | 0.2326066666666667 | -0.21590666666666672 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.1062 | 0.021046666666666672 | 0.08515333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0 | 0.3408533333333334 | -0.3408533333333334 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.0526 | 0.15497666666666668 | -0.10237666666666667 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.7368 | 0.4174400000000001 | 0.3193599999999999 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.2105 | 0.08653333333333334 | 0.12396666666666666 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0354 | 0.13522333333333333 | -0.09982333333333333 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.7 | 0.22000000000000006 | 0.47999999999999987 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.6 | 1.8499999999999994 | -1.2499999999999996 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.4033333333333332 | -0.4033333333333332 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.5 | 0.10000000000000005 | 0.39999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 1.7 | 0.09333333333333335 | 1.6066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.8 | 2.3333333333333335 | -0.5333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.1 | 0.5566666666666668 | -0.4566666666666668 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.30000000000000004 | -0.20000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.2 | 2.333333333333334 | -0.13333333333333375 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.08000000000000003 | -0.08000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.05000000000000001 | -0.05000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 4.7 | 11.636666666666668 | -6.936666666666668 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 9.1 | 9.556666666666667 | -0.456666666666667 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.0055 | 0.23259333333333332 | -0.2270933333333333 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0 | 0.10252666666666667 | -0.10252666666666667 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.0167 | 0.21899999999999994 | -0.20229999999999995 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.1062 | 0.018060000000000003 | 0.08814 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0 | 0.39007 | -0.39007 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.0526 | 0.21579999999999994 | -0.16319999999999993 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.7368 | 0.3065833333333333 | 0.4302166666666667 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.2105 | 0.08734333333333331 | 0.12315666666666668 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0354 | 0.1626433333333334 | -0.12724333333333337 | fraction | Details for Saved elite comparisons for played characters, row 46
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
10 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 3 | 2833619033 | みすとめーる@iMstMaiL | 3 | 2,260 | 941,737 | 19,584 |
| 3 | 3188331272 | tako956402 | 3 | 2,187 | 978,146 | 53,222 |
| 3 | 3017584755 | シティ・ポップ増山 | 3 | 2,172 | 936,660 | 26,515 |
| 3 | 1448894636 | LUGABO | 3 | 2,164 | 622,140 | 10,244 |
| 3 | 1301015410 | RX-* | 3 | 2,135 | 654,978 | 18,626 |
| 13 | 3434437969 | hikaru_shiftne | 13 | 2,229 | 939,055 | 45,592 |
| 13 | 4186916094 | ネコと和解せよ | 13 | 2,220 | 726,744 | 11,210 |
| 13 | 2741726179 | Motchan | 13 | 2,202 | 945,715 | 36,329 |
| 13 | 3363723521 | M.M. | 13 | 2,164 | 661,703 | 7,890 |
| 13 | 1351572443 | yama | 13 | 2,156 | 342,694 | 2,868 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 45
- Stored matches
- 45
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-09-06
- Sample ends (UTC)
- 2026-09-06
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 3
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

