Player dataCFN 2567020921

モモンガ

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
KenあまっちIngridL
Details for Stored matches from player perspective, row 1
Replay ID
8VGK98JAA
Mode
Ranked
Player CFN ID
2567020921
Player
モモンガ
Selected character
Ken
Controls
Classic
Pre-match MR
1,338MR points
Pre-match LP
73,639LP points
Opponent CFN ID
2026347076
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,375MR points
Opponent pre-match LP
47,856LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
KenあまっちIngridL
Details for Stored matches from player perspective, row 2
Replay ID
6R68D5KBP
Mode
Ranked
Player CFN ID
2567020921
Player
モモンガ
Selected character
Ken
Controls
Classic
Pre-match MR
1,345MR points
Pre-match LP
73,679LP points
Opponent CFN ID
2026347076
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,368MR points
Opponent pre-match LP
47,606LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Overdrive attack
Ken辛 ミソAlexW
Details for Stored matches from player perspective, row 3
Replay ID
LBAJPSECR
Mode
Ranked
Player CFN ID
2567020921
Player
モモンガ
Selected character
Ken
Controls
Classic
Pre-match MR
1,222MR points
Pre-match LP
68,117LP points
Opponent CFN ID
1404255801
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,185MR points
Opponent pre-match LP
45,237LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Ken辛 ミソAlexW
Details for Stored matches from player perspective, row 4
Replay ID
Y8US8EFPU
Mode
Ranked
Player CFN ID
2567020921
Player
モモンガ
Selected character
Ken
Controls
Classic
Pre-match MR
1,215MR points
Pre-match LP
68,067LP points
Opponent CFN ID
1404255801
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,192MR points
Opponent pre-match LP
45,277LP points
Player round result codes
0,5,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Ken金剛七福神AkumaW
Details for Stored matches from player perspective, row 5
Replay ID
E7SS9A94K
Mode
Ranked
Player CFN ID
2567020921
Player
モモンガ
Selected character
Ken
Controls
Classic
Pre-match MR
1,199MR points
Pre-match LP
67,657LP points
Opponent CFN ID
3230082405
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,181MR points
Opponent pre-match LP
49,250LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Ken金剛七福神AkumaW
Details for Stored matches from player perspective, row 6
Replay ID
ME4JJAQVD
Mode
Ranked
Player CFN ID
2567020921
Player
モモンガ
Selected character
Ken
Controls
Classic
Pre-match MR
1,191MR points
Pre-match LP
67,607LP points
Opponent CFN ID
3230082405
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,189MR points
Opponent pre-match LP
49,290LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
KenkinkuAkumaW
Details for Stored matches from player perspective, row 7
Replay ID
HQU85DJ6P
Mode
Ranked
Player CFN ID
2567020921
Player
モモンガ
Selected character
Ken
Controls
Classic
Pre-match MR
1,285MR points
Pre-match LP
61,379LP points
Opponent CFN ID
4132295797
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,248MR points
Opponent pre-match LP
52,972LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
KenkinkuAkumaW
Details for Stored matches from player perspective, row 8
Replay ID
J7SQ6TSFY
Mode
Ranked
Player CFN ID
2567020921
Player
モモンガ
Selected character
Ken
Controls
Classic
Pre-match MR
1,277MR points
Pre-match LP
61,329LP points
Opponent CFN ID
4132295797
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,256MR points
Opponent pre-match LP
53,012LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage