Player dataCFN 2489868621

tss/

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

26 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 26 rows on page 1; 26 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Luke朝雛コンダクターDee JayL
Details for Stored matches from player perspective, row 1
Replay ID
CK7757R47
Mode
Casual
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,705MR points
Pre-match LP
62,899LP points
Opponent CFN ID
3651485981
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,647MR points
Opponent pre-match LP
185,364LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Luke朝雛コンダクターDee JayL
Details for Stored matches from player perspective, row 2
Replay ID
HGU8P9LXN
Mode
Casual
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,705MR points
Pre-match LP
62,899LP points
Opponent CFN ID
3651485981
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,647MR points
Opponent pre-match LP
185,364LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Luke朝雛コンダクターDee JayL
Details for Stored matches from player perspective, row 3
Replay ID
RUHAEMHQC
Mode
Casual
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,705MR points
Pre-match LP
62,899LP points
Opponent CFN ID
3651485981
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,647MR points
Opponent pre-match LP
185,364LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Luke朝雛コンダクターDee JayL
Details for Stored matches from player perspective, row 4
Replay ID
NYMFWFQC3
Mode
Casual
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,705MR points
Pre-match LP
62,899LP points
Opponent CFN ID
3651485981
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,647MR points
Opponent pre-match LP
185,364LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Luke朝雛コンダクターDee JayL
Details for Stored matches from player perspective, row 5
Replay ID
P3MFRM5WK
Mode
Casual
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,705MR points
Pre-match LP
62,899LP points
Opponent CFN ID
3651485981
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,647MR points
Opponent pre-match LP
185,364LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Luke朝雛コンダクターDee JayW
Details for Stored matches from player perspective, row 6
Replay ID
YFWTETE4X
Mode
Casual
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,705MR points
Pre-match LP
62,899LP points
Opponent CFN ID
3651485981
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,647MR points
Opponent pre-match LP
185,364LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
LukeくるテクAlexL
Details for Stored matches from player perspective, row 7
Replay ID
WPU35P6TH
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,667MR points
Pre-match LP
55,822LP points
Opponent CFN ID
4044704259
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,693MR points
Opponent pre-match LP
199,864LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
LukeJIROSKimberlyW
Details for Stored matches from player perspective, row 8
Replay ID
SVFXYHHN7
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,638MR points
Pre-match LP
53,772LP points
Opponent CFN ID
2198495749
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
1,628MR points
Opponent pre-match LP
309,412LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeJIROSKimberlyW
Details for Stored matches from player perspective, row 9
Replay ID
QTMWSU8HP
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,630MR points
Pre-match LP
53,522LP points
Opponent CFN ID
2198495749
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
1,636MR points
Opponent pre-match LP
309,452LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeTaskYasmineW
Details for Stored matches from player perspective, row 10
Replay ID
5EULXUYF6
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,588MR points
Pre-match LP
49,822LP points
Opponent CFN ID
3384881706
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
134,681LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
LukeTaskYasmineW
Details for Stored matches from player perspective, row 11
Replay ID
863SF4Y3U
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,578MR points
Pre-match LP
49,572LP points
Opponent CFN ID
3384881706
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,671MR points
Opponent pre-match LP
134,721LP points
Player round result codes
8,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Super Art
Opponent round outcomes
Round lost; Round lost
LukeTaskYasmineL
Details for Stored matches from player perspective, row 12
Replay ID
RKKQ6YFU5
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,584MR points
Pre-match LP
49,612LP points
Opponent CFN ID
3384881706
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
134,671LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Critical Art
LukeMS-08TX[EXAM]SagatW
Details for Stored matches from player perspective, row 13
Replay ID
BNRFD39NC
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,591MR points
Pre-match LP
48,812LP points
Opponent CFN ID
1061196594
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,606MR points
Opponent pre-match LP
150,762LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeMS-08TX[EXAM]SagatL
Details for Stored matches from player perspective, row 14
Replay ID
8YK79BR3H
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,599MR points
Pre-match LP
48,852LP points
Opponent CFN ID
1061196594
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,598MR points
Opponent pre-match LP
150,712LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeMS-08TX[EXAM]SagatW
Details for Stored matches from player perspective, row 15
Replay ID
9MUAPEFF9
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,591MR points
Pre-match LP
48,602LP points
Opponent CFN ID
1061196594
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,606MR points
Opponent pre-match LP
150,752LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeすこっぷIngridW
Details for Stored matches from player perspective, row 16
Replay ID
Q45VUMA7H
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,568MR points
Pre-match LP
47,432LP points
Opponent CFN ID
2934743706
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,556MR points
Opponent pre-match LP
79,986LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,3,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Time over; Round lost
LukeすこっぷIngridW
Details for Stored matches from player perspective, row 17
Replay ID
HBERE3EX4
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,560MR points
Pre-match LP
47,182LP points
Opponent CFN ID
2934743706
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,564MR points
Opponent pre-match LP
80,026LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Lukeネギの剣Chun-LiL
Details for Stored matches from player perspective, row 18
Replay ID
T636Q3YRA
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
47,002LP points
Opponent CFN ID
2650690821
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,617MR points
Opponent pre-match LP
290,630LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Lukeネギの剣Chun-LiL
Details for Stored matches from player perspective, row 19
Replay ID
VJM9XDD7X
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,614MR points
Pre-match LP
47,042LP points
Opponent CFN ID
2650690821
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,609MR points
Opponent pre-match LP
290,580LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukekuromatuMaiL
Details for Stored matches from player perspective, row 20
Replay ID
7Q8UE89SG
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,585MR points
Pre-match LP
45,256LP points
Opponent CFN ID
3709534360
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,578MR points
Opponent pre-match LP
72,498LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukekuromatuMaiL
Details for Stored matches from player perspective, row 21
Replay ID
54RXCJTCQ
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,594MR points
Pre-match LP
45,296LP points
Opponent CFN ID
3709534360
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,569MR points
Opponent pre-match LP
72,448LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
5,0,6comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Super Art
LukekuromatuMaiW
Details for Stored matches from player perspective, row 22
Replay ID
J4WQFGRLJ
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,586MR points
Pre-match LP
45,046LP points
Opponent CFN ID
3709534360
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,577MR points
Opponent pre-match LP
72,488LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeあいんすJPL
Details for Stored matches from player perspective, row 23
Replay ID
SFRENTAL8
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,578MR points
Pre-match LP
43,686LP points
Opponent CFN ID
3222291274
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,829MR points
Opponent pre-match LP
410,481LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
LukeRumiaAlexW
Details for Stored matches from player perspective, row 24
Replay ID
3ANCHQJ5M
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,539MR points
Pre-match LP
41,756LP points
Opponent CFN ID
2754593485
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,542MR points
Opponent pre-match LP
71,531LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeRumiaAlexW
Details for Stored matches from player perspective, row 25
Replay ID
9PDXR8NXW
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,531MR points
Pre-match LP
41,506LP points
Opponent CFN ID
2754593485
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,550MR points
Opponent pre-match LP
71,571LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeRumiaAlexL
Details for Stored matches from player perspective, row 26
Replay ID
LJD3C5TCM
Mode
Ranked
Player CFN ID
2489868621
Player
tss/
Selected character
Luke
Controls
Classic
Pre-match MR
1,539MR points
Pre-match LP
41,546LP points
Opponent CFN ID
2754593485
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,542MR points
Opponent pre-match LP
71,521LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
26
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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