Player dataCFN 2466092021

NineSTP

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

15 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 15 rows on page 1; 15 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
YasmineLowbackAlexL
Details for Stored matches from player perspective, row 1
Replay ID
ACAYPPT6H
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,564LP points
Opponent CFN ID
3961360710
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
30,787LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
YasmineLowbackAlexL
Details for Stored matches from player perspective, row 2
Replay ID
5EABVTNBT
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,564LP points
Opponent CFN ID
3961360710
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
30,787LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
YasmineLowbackAlexL
Details for Stored matches from player perspective, row 3
Replay ID
X4C9CLLRF
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,564LP points
Opponent CFN ID
3961360710
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
30,787LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
YasmineA.G.R.E.S.S,O.RKenL
Details for Stored matches from player perspective, row 4
Replay ID
Q57SW58TQ
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,478LP points
Opponent CFN ID
3104255733
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,029LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
YasmineEricPeapodJuriW
Details for Stored matches from player perspective, row 5
Replay ID
BU56BCCH4
Mode
Ranked
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,423LP points
Opponent CFN ID
2652082763
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,020LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
YasmineEricPeapodJuriW
Details for Stored matches from player perspective, row 6
Replay ID
LKSUPBNFT
Mode
Ranked
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,368LP points
Opponent CFN ID
2652082763
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,060LP points
Player round result codes
0,1,8comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Perfect
Opponent round outcomes
Standard victory; Round lost; Round lost
YasmineEDInzAkumaW
Details for Stored matches from player perspective, row 7
Replay ID
DBGARBRLC
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3492667788
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
66,763LP points
Player round result codes
0,5,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
YasmineEDInzAkumaL
Details for Stored matches from player perspective, row 8
Replay ID
A553WA3EL
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3492667788
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
66,763LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
YasmineEDInzAkumaL
Details for Stored matches from player perspective, row 9
Replay ID
C93HKKCGW
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3492667788
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
66,763LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
YasmineEDInzAkumaL
Details for Stored matches from player perspective, row 10
Replay ID
NSXX7NLM9
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3492667788
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
66,763LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
YasmineEDInzAkumaL
Details for Stored matches from player perspective, row 11
Replay ID
58VVYUPEE
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3492667788
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
66,763LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
YasmineJomijanAkumaL
Details for Stored matches from player perspective, row 12
Replay ID
HKKVS5UKU
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3313549193
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,426MR points
Opponent pre-match LP
64,360LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
YasmineJomijanAkumaL
Details for Stored matches from player perspective, row 13
Replay ID
WFF9K8TYH
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3313549193
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,426MR points
Opponent pre-match LP
64,360LP points
Player round result codes
0,2,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Chip damage; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
YasmineJomijanAkumaL
Details for Stored matches from player perspective, row 14
Replay ID
7EG3L3RL5
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3313549193
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,426MR points
Opponent pre-match LP
64,360LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
YasmineJomijanAkumaL
Details for Stored matches from player perspective, row 15
Replay ID
X6MV5YCMP
Mode
Battle Hub
Player CFN ID
2466092021
Player
NineSTP
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,269LP points
Opponent CFN ID
3313549193
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,426MR points
Opponent pre-match LP
64,360LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
15
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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