Player dataCFN 2451908601

Light_child

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

26 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 26 rows on page 1; 26 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Dee JayALEXSagatW
Details for Stored matches from player perspective, row 1
Replay ID
MTQL4S9N9
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,440MR points
Pre-match LP
26,385LP points
Opponent CFN ID
3774686600
Opponent selected character
Sagat
Opponent controls
Modern
Opponent pre-match MR
1,457MR points
Opponent pre-match LP
26,919LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JayALEXSagatL
Details for Stored matches from player perspective, row 2
Replay ID
VX6PVK5U6
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,448MR points
Pre-match LP
26,425LP points
Opponent CFN ID
3774686600
Opponent selected character
Sagat
Opponent controls
Modern
Opponent pre-match MR
1,449MR points
Opponent pre-match LP
26,869LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Dee JayALEXSagatW
Details for Stored matches from player perspective, row 3
Replay ID
FPTCBDP6Y
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,440MR points
Pre-match LP
26,370LP points
Opponent CFN ID
3774686600
Opponent selected character
Sagat
Opponent controls
Modern
Opponent pre-match MR
1,457MR points
Opponent pre-match LP
26,909LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Ryuたけし五郎LukeW
Details for Stored matches from player perspective, row 4
Replay ID
QHQWCJ9AX
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ryu
Controls
Classic
Pre-match MR
1,498MR points
Pre-match LP
104,799LP points
Opponent CFN ID
2241090459
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,521MR points
Opponent pre-match LP
175,049LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Super Art; Round lost; Round lost
Ryuたけし五郎LukeL
Details for Stored matches from player perspective, row 5
Replay ID
LVAN8N4EG
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ryu
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
104,839LP points
Opponent CFN ID
2241090459
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,513MR points
Opponent pre-match LP
174,999LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Super Art
Ryuたけし五郎LukeW
Details for Stored matches from player perspective, row 6
Replay ID
TUAJDECG3
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ryu
Controls
Classic
Pre-match MR
1,497MR points
Pre-match LP
104,589LP points
Opponent CFN ID
2241090459
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,522MR points
Opponent pre-match LP
175,039LP points
Player round result codes
1,2comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Chip damage
Opponent round outcomes
Round lost; Round lost
Zangief智慧之王JamieL
Details for Stored matches from player perspective, row 7
Replay ID
5SXYBUSG9
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Zangief
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
35,247LP points
Opponent CFN ID
3265683895
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
1,543MR points
Opponent pre-match LP
159,248LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Zangief智慧之王JamieW
Details for Stored matches from player perspective, row 8
Replay ID
Y6PAK8AF8
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Zangief
Controls
Classic
Pre-match MR
1,525MR points
Pre-match LP
34,997LP points
Opponent CFN ID
3265683895
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
1,552MR points
Opponent pre-match LP
159,288LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Ed湧き上がるアルミ缶への殺意RyuW
Details for Stored matches from player perspective, row 9
Replay ID
KNYGS7YQX
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ed
Controls
Classic
Pre-match MR
1,445MR points
Pre-match LP
54,668LP points
Opponent CFN ID
2277002667
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,469MR points
Opponent pre-match LP
106,146LP points
Player round result codes
6,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Critical Art
Opponent round outcomes
Round lost; Round lost
Ed湧き上がるアルミ缶への殺意RyuL
Details for Stored matches from player perspective, row 10
Replay ID
8A4MXTNFP
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ed
Controls
Classic
Pre-match MR
1,453MR points
Pre-match LP
54,708LP points
Opponent CFN ID
2277002667
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,461MR points
Opponent pre-match LP
106,096LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
EdてんたいいRashidL
Details for Stored matches from player perspective, row 11
Replay ID
4PGBCEL5J
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ed
Controls
Classic
Pre-match MR
1,467MR points
Pre-match LP
54,578LP points
Opponent CFN ID
2262425773
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,484MR points
Opponent pre-match LP
175,671LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
EdてんたいいRashidL
Details for Stored matches from player perspective, row 12
Replay ID
KSQ4MPD34
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ed
Controls
Classic
Pre-match MR
1,475MR points
Pre-match LP
54,618LP points
Opponent CFN ID
2262425773
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,476MR points
Opponent pre-match LP
175,621LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyukouuAkumaW
Details for Stored matches from player perspective, row 13
Replay ID
6S5LWHBFL
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ryu
Controls
Classic
Pre-match MR
1,514MR points
Pre-match LP
102,504LP points
Opponent CFN ID
1987293442
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,478MR points
Opponent pre-match LP
54,866LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
RyukouuAkumaW
Details for Stored matches from player perspective, row 14
Replay ID
5XJUXBNJT
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ryu
Controls
Classic
Pre-match MR
1,507MR points
Pre-match LP
102,454LP points
Opponent CFN ID
1987293442
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,485MR points
Opponent pre-match LP
54,906LP points
Player round result codes
0,8,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
JamieパムムカドカッドンサンパギータAlexL
Details for Stored matches from player perspective, row 15
Replay ID
CPL97QAHW
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Jamie
Controls
Classic
Pre-match MR
1,538MR points
Pre-match LP
48,131LP points
Opponent CFN ID
1681995722
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,517MR points
Opponent pre-match LP
102,776LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,7,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Critical Art; Overdrive attack
JamieパムムカドカッドンサンパギータAlexW
Details for Stored matches from player perspective, row 16
Replay ID
9CHAQKLH8
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Jamie
Controls
Classic
Pre-match MR
1,530MR points
Pre-match LP
47,881LP points
Opponent CFN ID
1681995722
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,525MR points
Opponent pre-match LP
102,816LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
JamieパムムカドカッドンサンパギータAlexL
Details for Stored matches from player perspective, row 17
Replay ID
N6PHW3X87
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Jamie
Controls
Classic
Pre-match MR
1,539MR points
Pre-match LP
47,921LP points
Opponent CFN ID
1681995722
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,516MR points
Opponent pre-match LP
102,766LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
MarisaパムムカドカッドンサンパギータAlexW
Details for Stored matches from player perspective, row 18
Replay ID
YSM8MMERG
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Marisa
Controls
Classic
Pre-match MR
1,511MR points
Pre-match LP
71,624LP points
Opponent CFN ID
1681995722
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,524MR points
Opponent pre-match LP
102,586LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
MarisaパムムカドカッドンサンパギータAlexL
Details for Stored matches from player perspective, row 19
Replay ID
YTHSBKNXH
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Marisa
Controls
Classic
Pre-match MR
1,519MR points
Pre-match LP
71,664LP points
Opponent CFN ID
1681995722
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,516MR points
Opponent pre-match LP
102,536LP points
Player round result codes
6,0,0comma-separated codes
Opponent round result codes
0,5,5comma-separated codes
Player round outcomes
Super Art; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Overdrive attack
MarisaパムムカドカッドンサンパギータAlexW
Details for Stored matches from player perspective, row 20
Replay ID
RJD5SKKA3
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Marisa
Controls
Classic
Pre-match MR
1,511MR points
Pre-match LP
71,414LP points
Opponent CFN ID
1681995722
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,524MR points
Opponent pre-match LP
102,576LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Chun-Liラウンド間、飯を食います。KimberlyW
Details for Stored matches from player perspective, row 21
Replay ID
FEJK69PPW
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,505MR points
Pre-match LP
27,615LP points
Opponent CFN ID
1713910708
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
1,466MR points
Opponent pre-match LP
217,144LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Chun-Liラウンド間、飯を食います。KimberlyW
Details for Stored matches from player perspective, row 22
Replay ID
XCHYP3TD8
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,498MR points
Pre-match LP
27,365LP points
Opponent CFN ID
1713910708
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
1,473MR points
Opponent pre-match LP
217,184LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
KenAlphaAlchemistRyuW
Details for Stored matches from player perspective, row 23
Replay ID
7VGLXDBLA
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ken
Controls
Classic
Pre-match MR
1,589MR points
Pre-match LP
122,205LP points
Opponent CFN ID
4116510441
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,562MR points
Opponent pre-match LP
282,948LP points
Player round result codes
0,1,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
KenAlphaAlchemistRyuW
Details for Stored matches from player perspective, row 24
Replay ID
JTH4PHHCR
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Ken
Controls
Classic
Pre-match MR
1,581MR points
Pre-match LP
121,955LP points
Opponent CFN ID
4116510441
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,570MR points
Opponent pre-match LP
282,988LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaSADAOYasmineL
Details for Stored matches from player perspective, row 25
Replay ID
NCBEP933B
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Akuma
Controls
Classic
Pre-match MR
1,507MR points
Pre-match LP
137,290LP points
Opponent CFN ID
3999121918
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,533MR points
Opponent pre-match LP
73,323LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
AkumaSADAOYasmineW
Details for Stored matches from player perspective, row 26
Replay ID
6CAM5XYM6
Mode
Ranked
Player CFN ID
2451908601
Player
Light_child
Selected character
Akuma
Controls
Classic
Pre-match MR
1,498MR points
Pre-match LP
137,240LP points
Opponent CFN ID
3999121918
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,542MR points
Opponent pre-match LP
73,363LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Overdrive attack; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
26
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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