Player dataCFN 2308517618
nari
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 1.1 | events/game |
| drive_parry | Drive Parry / game | 2.8 | events/game |
| just_parry | Perfect Parry / game | 0.5 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.7 | events/game |
| received_punish_counter | Got PC'd / game | 0.6 | events/game |
| throw_count | Throws / game | 2.1 | events/game |
| throw_tech | Throw techs / game | 0.4 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 3 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 9.9 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 11 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.1654 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0752 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.2253 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.1159 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1672 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.3164 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.3164 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.1518 | fraction |
| gauge_rate_ca | CA usage share | 0.2151 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
69 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 1.1 | 0.21000000000000002 | 0.8900000000000001 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 2.8 | 1.8900000000000001 | 0.9099999999999997 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.5 | 0.7966666666666666 | -0.29666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.7 | 0.12333333333333336 | 0.5766666666666665 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.6 | 0.09333333333333337 | 0.5066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.1 | 2.4899999999999998 | -0.3899999999999997 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.4 | 0.42666666666666675 | -0.026666666666666727 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.26 | -0.06 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 3 | 2.206666666666666 | 0.7933333333333339 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.07333333333333333 | -0.07333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.05000000000000001 | -0.05000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 9.9 | 12.446666666666664 | -2.5466666666666633 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 11 | 9.65 | 1.3499999999999996 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.1654 | 0.33432999999999996 | -0.16892999999999997 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0752 | 0.08240666666666666 | -0.007206666666666653 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.2253 | 0.16327999999999995 | 0.06202000000000005 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.1159 | 0.016436666666666665 | 0.09946333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.3164 | 0.33636000000000005 | -0.019960000000000033 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.3164 | 0.24539 | 0.07101000000000002 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.1518 | 0.32814333333333334 | -0.17634333333333335 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.2151 | 0.08990666666666666 | 0.12519333333333335 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1672 | 0.14312333333333335 | 0.024076666666666635 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 1.1 | 0.2033333333333334 | 0.8966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 2.8 | 1.6499999999999997 | 1.1500000000000001 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.5 | 0.7666666666666665 | -0.2666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.19999999999999993 | -0.19999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.7 | 0.1266666666666667 | 0.5733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.6 | 0.0866666666666667 | 0.5133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.1 | 2.7366666666666664 | -0.6366666666666663 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.4 | 0.44999999999999996 | -0.04999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.26666666666666666 | -0.06666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 3 | 2.086666666666667 | 0.9133333333333331 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.03333333333333333 | -0.03333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.04 | -0.04 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 9.9 | 11.473333333333333 | -1.5733333333333324 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 11 | 8.546666666666669 | 2.4533333333333314 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.1654 | 0.3270166666666668 | -0.1616166666666668 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0752 | 0.07444666666666665 | 0.0007533333333333558 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.2253 | 0.19200666666666663 | 0.03329333333333337 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.1159 | 0.014959999999999998 | 0.10094 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.3164 | 0.28646333333333335 | 0.029936666666666667 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.3164 | 0.22754333333333332 | 0.0888566666666667 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.1518 | 0.3866700000000001 | -0.23487000000000013 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.2151 | 0.09913 | 0.11597000000000002 | fraction | Details for Saved elite comparisons for played characters, row 45
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| Drive Guard | 0.1672 | 0.13137000000000001 | 0.03582999999999997 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 1.1 | 0.18 | 0.9200000000000002 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 2.8 | 1.8066666666666664 | 0.9933333333333334 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.5 | 0.7366666666666667 | -0.2366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.23666666666666664 | -0.23666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.7 | 0.11000000000000006 | 0.5899999999999999 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.6 | 0.09333333333333337 | 0.5066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.1 | 2.2266666666666666 | -0.12666666666666648 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.4 | 0.4566666666666666 | -0.05666666666666659 | events/game | Details for Saved elite comparisons for played characters, row 54
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| Throw parries | 0.2 | 0.25 | -0.04999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 3 | 2.2066666666666674 | 0.7933333333333326 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.08333333333333338 | -0.08333333333333338 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 9.9 | 12.433333333333335 | -2.533333333333335 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 11 | 8.883333333333335 | 2.1166666666666654 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.1654 | 0.3402866666666667 | -0.1748866666666667 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0752 | 0.08447666666666666 | -0.009276666666666655 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.2253 | 0.16042333333333333 | 0.06487666666666667 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.1159 | 0.01347666666666667 | 0.10242333333333334 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.3164 | 0.24581333333333338 | 0.07058666666666663 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.3164 | 0.26399 | 0.05241000000000001 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.1518 | 0.3991533333333333 | -0.24735333333333331 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.2151 | 0.09085666666666667 | 0.12424333333333334 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.1672 | 0.14178333333333332 | 0.02541666666666667 | fraction | Details for Saved elite comparisons for played characters, row 69
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
15 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 25 | 4076601818 | Hand Me Downs | 25 | 2,230 | 656,769 | 26,922 |
| 25 | 2344551857 | BonchanRB | 25 | 2,209 | 652,766 | 20,544 |
| 25 | 1775935259 | Kushina | 25 | 2,201 | 504,167 | 29,993 |
| 25 | 2399060619 | hinao | 25 | 2,199 | 699,065 | 35,477 |
| 25 | 1471410494 | Yanai | 25 | 2,142 | 925,224 | 53,257 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 34
- Stored matches
- 34
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-24
- Sample ends (UTC)
- 2026-09-08
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 27
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

