Player dataCFN 2308517618

nari

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game1.1events/game
drive_parryDrive Parry / game2.8events/game
just_parryPerfect Parry / game0.5events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.7events/game
received_punish_counterGot PC'd / game0.6events/game
throw_countThrows / game2.1events/game
throw_techThrow techs / game0.4events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game3events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time9.9Buckler aggregate rate (unit unverified)
cornered_timeTime cornered11Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.1654fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0752fraction
gauge_rate_drive_artsDrive Arts share0.2253fraction
gauge_rate_drive_impactDrive Impact gauge share0.1159fraction
gauge_rate_drive_guardDrive Guard share0.1672fraction
gauge_rate_sa_lv1SA1 usage share0.3164fraction
gauge_rate_sa_lv2SA2 usage share0.3164fraction
gauge_rate_sa_lv3SA3 usage share0.1518fraction
gauge_rate_caCA usage share0.2151fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

69 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 69 rows on page 1; 69 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact1.10.210000000000000020.8900000000000001events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry2.81.89000000000000010.9099999999999997events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.5see unit column
Comparison
higher
Perfect Parry0.50.7966666666666666-0.29666666666666663events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.8see unit column
Comparison
lower
Drive Reversal00.17333333333333334-0.17333333333333334events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Punish Counters landed0.70.123333333333333360.5766666666666665events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.60.093333333333333370.5066666666666666events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.12.4899999999999998-0.3899999999999997events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
3.7see unit column
Comparison
lower
Throw techs0.40.42666666666666675-0.026666666666666727events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
similar
Throw parries0.20.26-0.06events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown32.2066666666666660.7933333333333339events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1see unit column
Elite maximum
3.1see unit column
Comparison
higher
Stuns landed00.07333333333333333-0.07333333333333333events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got stunned00.05000000000000001-0.05000000000000001events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure9.912.446666666666664-2.5466666666666633Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.2see unit column
Elite maximum
16.7see unit column
Comparison
lower
Time cornered119.651.3499999999999996Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.1see unit column
Elite maximum
14.2see unit column
Comparison
similar
Drive Rush (cancel)0.16540.33432999999999996-0.16892999999999997fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.204see unit column
Elite maximum
0.5838see unit column
Comparison
lower
Drive Rush (parry)0.07520.08240666666666666-0.007206666666666653fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0209see unit column
Elite maximum
0.1442see unit column
Comparison
similar
Drive Arts0.22530.163279999999999950.06202000000000005fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0877see unit column
Elite maximum
0.3018see unit column
Comparison
higher
Drive Impact gauge0.11590.0164366666666666650.09946333333333333fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0038see unit column
Elite maximum
0.0511see unit column
Comparison
higher
SA10.31640.33636000000000005-0.019960000000000033fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1538see unit column
Elite maximum
0.6535see unit column
Comparison
similar
SA20.31640.245390.07101000000000002fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0944see unit column
Elite maximum
0.7307see unit column
Comparison
higher
SA30.15180.32814333333333334-0.17634333333333335fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0846see unit column
Elite maximum
0.5783see unit column
Comparison
lower
CA0.21510.089906666666666660.12519333333333335fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0307see unit column
Elite maximum
0.1714see unit column
Comparison
higher
Drive Guard0.16720.143123333333333350.024076666666666635fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
27
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0385see unit column
Elite maximum
0.2062see unit column
Comparison
higher
Drive Impact1.10.20333333333333340.8966666666666667events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry2.81.64999999999999971.1500000000000001events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.4see unit column
Comparison
higher
Perfect Parry0.50.7666666666666665-0.2666666666666665events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.19999999999999993-0.19999999999999993events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.70.12666666666666670.5733333333333333events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.60.08666666666666670.5133333333333333events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.12.7366666666666664-0.6366666666666663events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
5.8see unit column
Comparison
lower
Throw techs0.40.44999999999999996-0.04999999999999993events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
similar
Throw parries0.20.26666666666666666-0.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown32.0866666666666670.9133333333333331events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1see unit column
Elite maximum
2.9see unit column
Comparison
higher
Stuns landed00.03333333333333333-0.03333333333333333events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned00.04-0.04events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure9.911.473333333333333-1.5733333333333324Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.2see unit column
Elite maximum
14.6see unit column
Comparison
similar
Time cornered118.5466666666666692.4533333333333314Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.1see unit column
Elite maximum
11.9see unit column
Comparison
higher
Drive Rush (cancel)0.16540.3270166666666668-0.1616166666666668fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1577see unit column
Elite maximum
0.5838see unit column
Comparison
lower
Drive Rush (parry)0.07520.074446666666666650.0007533333333333558fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0209see unit column
Elite maximum
0.132see unit column
Comparison
similar
Drive Arts0.22530.192006666666666630.03329333333333337fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0801see unit column
Elite maximum
0.376see unit column
Comparison
higher
Drive Impact gauge0.11590.0149599999999999980.10094fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0022see unit column
Elite maximum
0.04see unit column
Comparison
higher
SA10.31640.286463333333333350.029936666666666667fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1515see unit column
Elite maximum
0.5203see unit column
Comparison
similar
SA20.31640.227543333333333320.0888566666666667fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0421see unit column
Elite maximum
0.4573see unit column
Comparison
higher
SA30.15180.3866700000000001-0.23487000000000013fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1851see unit column
Elite maximum
0.5522see unit column
Comparison
lower
CA0.21510.099130.11597000000000002fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.1785see unit column
Comparison
higher
Drive Guard0.16720.131370000000000010.03582999999999997fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0385see unit column
Elite maximum
0.2079see unit column
Comparison
higher
Drive Impact1.10.180.9200000000000002events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry2.81.80666666666666640.9933333333333334events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
2.8see unit column
Comparison
higher
Perfect Parry0.50.7366666666666667-0.2366666666666667events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.23666666666666664-0.23666666666666664events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Punish Counters landed0.70.110000000000000060.5899999999999999events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.60.093333333333333370.5066666666666666events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.12.2266666666666666-0.12666666666666648events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
4.1see unit column
Comparison
similar
Throw techs0.40.4566666666666666-0.05666666666666659events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
similar
Throw parries0.20.25-0.04999999999999999events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown32.20666666666666740.7933333333333326events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
2.9see unit column
Comparison
higher
Stuns landed00.08333333333333338-0.08333333333333338events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.053333333333333344-0.053333333333333344events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure9.912.433333333333335-2.533333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
17.7see unit column
Comparison
lower
Time cornered118.8833333333333352.1166666666666654Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
11see unit column
Comparison
higher
Drive Rush (cancel)0.16540.3402866666666667-0.1748866666666667fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2196see unit column
Elite maximum
0.5023see unit column
Comparison
lower
Drive Rush (parry)0.07520.08447666666666666-0.009276666666666655fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0466see unit column
Elite maximum
0.1407see unit column
Comparison
similar
Drive Arts0.22530.160423333333333330.06487666666666667fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0584see unit column
Elite maximum
0.3597see unit column
Comparison
higher
Drive Impact gauge0.11590.013476666666666670.10242333333333334fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0038see unit column
Elite maximum
0.0298see unit column
Comparison
higher
SA10.31640.245813333333333380.07058666666666663fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0357see unit column
Elite maximum
0.4728see unit column
Comparison
higher
SA20.31640.263990.05241000000000001fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0281see unit column
Elite maximum
0.421see unit column
Comparison
higher
SA30.15180.3991533333333333-0.24735333333333331fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1317see unit column
Elite maximum
0.6785see unit column
Comparison
lower
CA0.21510.090856666666666670.12424333333333334fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0303see unit column
Elite maximum
0.1538see unit column
Comparison
higher
Drive Guard0.16720.141783333333333320.02541666666666667fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0949see unit column
Elite maximum
0.2316see unit column
Comparison
higher
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

15 rows

Scroll if needed to compare columns.

Benchmark sample players. 15 rows on page 1; 15 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
273400122682kincho272,229966,70757,316
274210220386なっつだよ272,210586,81546,979
271780568425Yassa272,18772,7021,792
273592602051ばやしこ|VLY272,181688,85338,865
273469023159あ か た272,151952,12933,071
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
34
Stored matches
34
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-24
Sample ends (UTC)
2026-09-08
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
27
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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