Player dataCFN 2229664405
Rafa-Zeo
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 1.1 | events/game |
| drive_parry | Drive Parry / game | 2 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.8 | events/game |
| received_punish_counter | Got PC'd / game | 0.6 | events/game |
| throw_count | Throws / game | 2.2 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.2 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 8.7 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 6.7 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.2778 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.034 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.2419 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.1071 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.092 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.4461 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.3923 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.0923 | fraction |
| gauge_rate_ca | CA usage share | 0.0692 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
46 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 1.1 | 0.21000000000000002 | 0.8900000000000001 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 2 | 1.8900000000000001 | 0.10999999999999988 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7966666666666666 | -0.6966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.8 | 0.12333333333333336 | 0.6766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.6 | 0.09333333333333337 | 0.5066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.2 | 2.4899999999999998 | -0.2899999999999996 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.42666666666666675 | -0.22666666666666674 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.26 | -0.16 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.2 | 2.206666666666666 | -0.0066666666666659324 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.07333333333333333 | -0.07333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.05000000000000001 | 0.049999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 8.7 | 12.446666666666664 | -3.7466666666666644 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 6.7 | 9.65 | -2.95 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.2778 | 0.33432999999999996 | -0.05652999999999997 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.034 | 0.08240666666666666 | -0.04840666666666665 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.2419 | 0.16327999999999995 | 0.07862000000000005 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.1071 | 0.016436666666666665 | 0.09066333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.4461 | 0.33636000000000005 | 0.10973999999999995 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.3923 | 0.24539 | 0.14690999999999999 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.0923 | 0.32814333333333334 | -0.23584333333333335 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0692 | 0.08990666666666666 | -0.020706666666666665 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.092 | 0.14312333333333335 | -0.051123333333333354 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 1.1 | 0.16000000000000006 | 0.9400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 2 | 1.7066666666666668 | 0.2933333333333332 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7533333333333333 | -0.6533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.11333333333333334 | -0.11333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.8 | 0.07 | 0.73 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.6 | 0.07333333333333335 | 0.5266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.2 | 2.293333333333334 | -0.09333333333333371 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.4466666666666666 | -0.2466666666666666 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.22 | -0.12 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.2 | 2.066666666666667 | 0.1333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.056666666666666664 | -0.056666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 8.7 | 11.483333333333333 | -2.783333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 6.7 | 8.743333333333334 | -2.043333333333334 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.2778 | 0.38670999999999994 | -0.10890999999999995 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.034 | 0.05834333333333333 | -0.024343333333333328 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.2419 | 0.18837000000000004 | 0.053529999999999966 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.1071 | 0.010866666666666669 | 0.09623333333333334 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.4461 | 0.34208333333333335 | 0.10401666666666665 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.3923 | 0.19278 | 0.19951999999999998 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.0923 | 0.37557333333333337 | -0.2832733333333334 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0692 | 0.08937666666666665 | -0.02017666666666665 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.092 | 0.1127166666666667 | -0.020716666666666703 | fraction | Details for Saved elite comparisons for played characters, row 46
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
10 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 52
- Stored matches
- 52
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-21
- Sample ends (UTC)
- 2026-09-05
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 27
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

