Player dataCFN 2214219284

Aston9

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

11 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 11 rows on page 1; 11 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
RyuDrums21JPW
Details for Stored matches from player perspective, row 1
Replay ID
K75PE8DNA
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,487LP points
Opponent CFN ID
2084815971
Opponent selected character
JP
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,086LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuDrums21JPW
Details for Stored matches from player perspective, row 2
Replay ID
E54MFCA4B
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,420LP points
Opponent CFN ID
2084815971
Opponent selected character
JP
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,126LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuFunnehM. BisonL
Details for Stored matches from player perspective, row 3
Replay ID
U4LJM6VXR
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,143LP points
Opponent CFN ID
3636370115
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,320LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuFunnehM. BisonW
Details for Stored matches from player perspective, row 4
Replay ID
NHX6TMVTX
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,093LP points
Opponent CFN ID
3636370115
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,360LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
RyuFunnehM. BisonL
Details for Stored matches from player perspective, row 5
Replay ID
WMSKELVRV
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,133LP points
Opponent CFN ID
3636370115
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,302LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuWaZiJamieW
Details for Stored matches from player perspective, row 6
Replay ID
8B9GKAY5U
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,506LP points
Opponent CFN ID
3849823683
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,445LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
RyuGoldenRomanRyuW
Details for Stored matches from player perspective, row 7
Replay ID
GGL88KNYC
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,516LP points
Opponent CFN ID
1329481426
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,578LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuGoldenRomanRyuL
Details for Stored matches from player perspective, row 8
Replay ID
FB3SRNNTC
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,556LP points
Opponent CFN ID
1329481426
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,528LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuGoldenRomanRyuW
Details for Stored matches from player perspective, row 9
Replay ID
4CAXY3TQF
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,496LP points
Opponent CFN ID
1329481426
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,568LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuAutoDI.exeRyuL
Details for Stored matches from player perspective, row 10
Replay ID
LWT7ENCNT
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,696LP points
Opponent CFN ID
1885319763
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,165LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuAutoDI.exeRyuL
Details for Stored matches from player perspective, row 11
Replay ID
UCKTPJXJW
Mode
Ranked
Player CFN ID
2214219284
Player
Aston9
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,736LP points
Opponent CFN ID
1885319763
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,110LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
11
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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