Player dataCFN 2214214743

kaerukerotan

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
EdeeeeDee JayW
Details for Stored matches from player perspective, row 1
Replay ID
3DQUPW7YY
Mode
Ranked
Player CFN ID
2214214743
Player
kaerukerotan
Selected character
Ed
Controls
Classic
Pre-match MR
1,468MR points
Pre-match LP
184,920LP points
Opponent CFN ID
2617847122
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,479MR points
Opponent pre-match LP
186,702LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
EdeeeeDee JayL
Details for Stored matches from player perspective, row 2
Replay ID
EACNDMKMB
Mode
Ranked
Player CFN ID
2214214743
Player
kaerukerotan
Selected character
Ed
Controls
Classic
Pre-match MR
1,476MR points
Pre-match LP
184,960LP points
Opponent CFN ID
2617847122
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,471MR points
Opponent pre-match LP
186,652LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
EdeeeeDee JayW
Details for Stored matches from player perspective, row 3
Replay ID
GFEFD8G6N
Mode
Ranked
Player CFN ID
2214214743
Player
kaerukerotan
Selected character
Ed
Controls
Classic
Pre-match MR
1,468MR points
Pre-match LP
184,893LP points
Opponent CFN ID
2617847122
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,479MR points
Opponent pre-match LP
186,692LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Edmqsu96YasmineW
Details for Stored matches from player perspective, row 4
Replay ID
AW4SK9Q75
Mode
Ranked
Player CFN ID
2214214743
Player
kaerukerotan
Selected character
Ed
Controls
Classic
Pre-match MR
1,452MR points
Pre-match LP
184,563LP points
Opponent CFN ID
1551496831
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,454MR points
Opponent pre-match LP
60,415LP points
Player round result codes
5,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Perfect
Opponent round outcomes
Round lost; Round lost
Edmqsu96YasmineL
Details for Stored matches from player perspective, row 5
Replay ID
EKPBGEEH5
Mode
Ranked
Player CFN ID
2214214743
Player
kaerukerotan
Selected character
Ed
Controls
Classic
Pre-match MR
1,460MR points
Pre-match LP
184,603LP points
Opponent CFN ID
1551496831
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,446MR points
Opponent pre-match LP
60,165LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Edmqsu96YasmineW
Details for Stored matches from player perspective, row 6
Replay ID
XMTF8P6X6
Mode
Ranked
Player CFN ID
2214214743
Player
kaerukerotan
Selected character
Ed
Controls
Classic
Pre-match MR
1,452MR points
Pre-match LP
184,553LP points
Opponent CFN ID
1551496831
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,454MR points
Opponent pre-match LP
60,205LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
AlexstoneLukeL
Details for Stored matches from player perspective, row 7
Replay ID
RWSV8TSJP
Mode
Ranked
Player CFN ID
2214214743
Player
kaerukerotan
Selected character
Alex
Controls
Classic
Pre-match MR
1,448MR points
Pre-match LP
50,463LP points
Opponent CFN ID
2446687339
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,433MR points
Opponent pre-match LP
47,095LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
AlexstoneLukeW
Details for Stored matches from player perspective, row 8
Replay ID
WA7G8X5BB
Mode
Ranked
Player CFN ID
2214214743
Player
kaerukerotan
Selected character
Alex
Controls
Classic
Pre-match MR
1,440MR points
Pre-match LP
50,413LP points
Opponent CFN ID
2446687339
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,441MR points
Opponent pre-match LP
47,135LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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