Player dataCFN 2150737653
Dj Jon's 974
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.9 | events/game |
| drive_parry | Drive Parry / game | 1.3 | events/game |
| just_parry | Perfect Parry / game | 0.3 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.3 | events/game |
| received_punish_counter | Got PC'd / game | 0.6 | events/game |
| throw_count | Throws / game | 2.3 | events/game |
| throw_tech | Throw techs / game | 0.6 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.8 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 11.5 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 5.3 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3169 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0273 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1636 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.1007 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0914 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.2096 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1612 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.4516 | fraction |
| gauge_rate_ca | CA usage share | 0.1774 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
69 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.9 | 0.19333333333333336 | 0.7066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.3 | 1.8933333333333333 | -0.5933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.3 | 0.8400000000000001 | -0.54 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.22666666666666668 | -0.22666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.3 | 0.10333333333333337 | 0.1966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.6 | 0.08000000000000003 | 0.5199999999999999 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.3 | 2.5700000000000003 | -0.27000000000000046 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.6 | 0.4366666666666667 | 0.16333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.21 | -0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.8 | 2.263333333333333 | 0.5366666666666666 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.04666666666666667 | 0.05333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 11.5 | 13.123333333333333 | -1.623333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 5.3 | 8.953333333333331 | -3.6533333333333315 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3169 | 0.3819133333333334 | -0.06501333333333337 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0273 | 0.06761666666666666 | -0.04031666666666665 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1636 | 0.14925333333333332 | 0.014346666666666674 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.1007 | 0.013870000000000002 | 0.08682999999999999 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.2096 | 0.2727866666666667 | -0.06318666666666667 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1612 | 0.2588066666666667 | -0.09760666666666667 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.4516 | 0.35772 | 0.09388000000000002 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1774 | 0.11049666666666666 | 0.06690333333333334 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0914 | 0.12742 | -0.03602000000000001 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.9 | 0.20333333333333334 | 0.6966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.3 | 1.6700000000000002 | -0.3700000000000001 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.3 | 0.5533333333333332 | -0.25333333333333324 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.17666666666666667 | -0.17666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.3 | 0.11666666666666671 | 0.1833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.6 | 0.10333333333333337 | 0.4966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.3 | 2.520000000000001 | -0.22000000000000108 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.6 | 0.46333333333333343 | 0.13666666666666655 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.2733333333333334 | -0.17333333333333337 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.8 | 2.2166666666666663 | 0.5833333333333335 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.04 | 0.060000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 11.5 | 12.343333333333332 | -0.8433333333333319 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 5.3 | 9.450000000000001 | -4.150000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3169 | 0.22752 | 0.08938000000000001 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0273 | 0.09122333333333334 | -0.06392333333333333 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1636 | 0.25097 | -0.08737000000000003 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.1007 | 0.015423333333333332 | 0.08527666666666667 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.2096 | 0.3330599999999999 | -0.1234599999999999 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.1612 | 0.23766333333333337 | -0.07646333333333336 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.4516 | 0.3299466666666666 | 0.12165333333333339 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1774 | 0.09914333333333333 | 0.07825666666666667 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0914 | 0.14932999999999996 | -0.05792999999999997 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.9 | 0.24000000000000005 | 0.6599999999999999 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.3 | 1.7666666666666668 | -0.4666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.3 | 0.6266666666666666 | -0.3266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.32333333333333336 | -0.32333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.3 | 0.12333333333333338 | 0.1766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.6 | 0.10333333333333336 | 0.4966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.3 | 2.603333333333333 | -0.30333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.6 | 0.4133333333333333 | 0.1866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.26999999999999996 | -0.16999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.8 | 2.1566666666666667 | 0.6433333333333331 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.12333333333333338 | -0.023333333333333373 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0.1 | 0.05666666666666667 | 0.043333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 11.5 | 15.05 | -3.5500000000000007 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 5.3 | 9.096666666666668 | -3.7966666666666677 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3169 | 0.32250333333333336 | -0.005603333333333349 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0273 | 0.07352000000000002 | -0.04622000000000001 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1636 | 0.1972466666666667 | -0.033646666666666714 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.1007 | 0.019846666666666665 | 0.08085333333333333 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.2096 | 0.24098999999999995 | -0.031389999999999946 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.1612 | 0.5458966666666665 | -0.38469666666666646 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.4516 | 0.15848666666666664 | 0.29311333333333334 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.1774 | 0.054433333333333334 | 0.12296666666666667 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0914 | 0.13018 | -0.038779999999999995 | fraction | Details for Saved elite comparisons for played characters, row 69
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
15 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 11 | 3638064573 | Naza | 11 | 2,250 | 342,738 | 14,350 |
| 11 | 3140819469 | GTW-XiaoXu | 11 | 2,233 | 894,426 | 17,519 |
| 11 | 2459855665 | @Sycom|zabutonn | 11 | 2,210 | 951,039 | 35,705 |
| 11 | 1223086325 | tomorock21 | 11 | 2,187 | 1,051,592 | 72,289 |
| 11 | 4136194737 | Asuka | 11 | 2,177 | 933,554 | 56,694 |
| 14 | 1947638102 | TsuneHERO | 14 | 2,303 | 901,292 | 11,299 |
| 14 | 1732856596 | Nth_satoru | 14 | 2,225 | 969,489 | 64,927 |
| 14 | 2978676776 | 山田の隣 | 14 | 2,200 | 944,609 | 39,722 |
| 14 | 3301319708 | とす__ | 14 | 2,164 | 1,051,498 | 62,056 |
| 14 | 1443977771 | Dual_Kevin | 14 | 2,128 | 706,171 | 19,459 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 22
- Stored matches
- 22
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-17
- Sample ends (UTC)
- 2026-08-22
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 10
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

