Player dataCFN 2111237112

디자인하는젤라비

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

10 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 10 rows on page 1; 10 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Ryuサイコパワーにひれ伏された師匠GuileW
Details for Stored matches from player perspective, row 1
Replay ID
XWCMJMJ8V
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
3410452144
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,942LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
Ryuサイコパワーにひれ伏された師匠GuileW
Details for Stored matches from player perspective, row 2
Replay ID
KMDH39DJJ
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
3410452144
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,942LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Overdrive attack; Round lost; Round lost
Ryuサイコパワーにひれ伏された師匠GuileL
Details for Stored matches from player perspective, row 3
Replay ID
W34WWHRAW
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
3410452144
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,942LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Ryumaguni-sanTerryW
Details for Stored matches from player perspective, row 4
Replay ID
U7PU4XWTV
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
1523910544
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,037LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Ryumaguni-sanTerryL
Details for Stored matches from player perspective, row 5
Replay ID
MG87GW6WH
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
1523910544
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,037LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Ryumaguni-sanTerryW
Details for Stored matches from player perspective, row 6
Replay ID
FFRF9RCK5
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
1523910544
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,037LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
Ryu笑容到哪里去了呀ZangiefW
Details for Stored matches from player perspective, row 7
Replay ID
K5X69MH5C
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
3190164375
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,258LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
Ryu銀行業務SagatL
Details for Stored matches from player perspective, row 8
Replay ID
3HS8KKLGG
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
3993911636
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,582LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Ryu銀行業務SagatW
Details for Stored matches from player perspective, row 9
Replay ID
KU63N9EFR
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
3993911636
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,582LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuNaaaaakataRyuL
Details for Stored matches from player perspective, row 10
Replay ID
R7C9N54JG
Mode
Casual
Player CFN ID
2111237112
Player
디자인하는젤라비
Selected character
Ryu
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
25,081LP points
Opponent CFN ID
1961160104
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,494MR points
Opponent pre-match LP
27,477LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
10
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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