Player dataCFN 2012809305

Gamerboy

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

12 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 12 rows on page 1; 12 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
RyuDaarsterrYasmineL
Details for Stored matches from player perspective, row 1
Replay ID
RYMDSCJS8
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
2,330LP points
Opponent CFN ID
2724192663
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
2,930LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuDaarsterrYasmineL
Details for Stored matches from player perspective, row 2
Replay ID
R6P7WRWDF
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
2,370LP points
Opponent CFN ID
2724192663
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
2,880LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
RyuTzemaforoGuileL
Details for Stored matches from player perspective, row 3
Replay ID
E4CMENS8W
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
2,410LP points
Opponent CFN ID
3730456978
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,921LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
RyuZetxLukeL
Details for Stored matches from player perspective, row 4
Replay ID
L3UCV8JGA
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
2,440LP points
Opponent CFN ID
2434392899
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuZetxLukeL
Details for Stored matches from player perspective, row 5
Replay ID
RKWHHTFYD
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
2,480LP points
Opponent CFN ID
2434392899
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuL4_Pt99KenL
Details for Stored matches from player perspective, row 6
Replay ID
EN5XDDR9U
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
2,520LP points
Opponent CFN ID
1714458334
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
2,390LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuKirenilRyuL
Details for Stored matches from player perspective, row 7
Replay ID
PVYDC5EQV
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
2,560LP points
Opponent CFN ID
1879620238
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
RyuKirenilRyuL
Details for Stored matches from player perspective, row 8
Replay ID
GC8WD53DQ
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
2,600LP points
Opponent CFN ID
1879620238
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Ryu我和老太共度余生IngridL
Details for Stored matches from player perspective, row 9
Replay ID
YDXHXAC3S
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3937568021
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
4,265LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
Ryu我和老太共度余生IngridL
Details for Stored matches from player perspective, row 10
Replay ID
EWQRD74D3
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3937568021
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
4,215LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
RyuPapayaKenW
Details for Stored matches from player perspective, row 11
Replay ID
QKBW7W5UA
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2839504552
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,000LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuPapayaKenW
Details for Stored matches from player perspective, row 12
Replay ID
4B9M88C69
Mode
Ranked
Player CFN ID
2012809305
Player
Gamerboy
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2839504552
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,000LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
12
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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