Player dataCFN 2009973708
炙りサーモンバジルチーズ
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.3 | events/game |
| drive_parry | Drive Parry / game | 0.2 | events/game |
| just_parry | Perfect Parry / game | 0 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.3 | events/game |
| received_punish_counter | Got PC'd / game | 0.2 | events/game |
| throw_count | Throws / game | 2.2 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.8 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 6.3 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 6.5 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3825 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0383 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.2314 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0263 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0496 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.1944 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1111 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.4722 | fraction |
| gauge_rate_ca | CA usage share | 0.2222 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 115 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.3 | 0.22000000000000006 | 0.07999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.2 | 1.6766666666666667 | -1.4766666666666668 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0 | 0.7166666666666667 | -0.7166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.3 | 0.13333333333333336 | 0.16666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.2 | 0.1066666666666667 | 0.09333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.2 | 2.4 | -0.19999999999999973 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.5666666666666669 | -0.36666666666666686 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.2033333333333334 | -0.10333333333333339 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.8 | 2.23 | 0.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.05 | -0.05 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.06333333333333334 | 0.03666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6.3 | 11.066666666666665 | -4.766666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 6.5 | 9.710000000000003 | -3.2100000000000026 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3825 | 0.35328999999999994 | 0.02921000000000007 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0383 | 0.06939000000000001 | -0.031090000000000007 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.2314 | 0.18154999999999996 | 0.04985000000000003 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0263 | 0.017656666666666668 | 0.008643333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.1944 | 0.30902333333333326 | -0.11462333333333327 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1111 | 0.24987666666666672 | -0.13877666666666671 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.4722 | 0.34411 | 0.12808999999999998 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.2222 | 0.09681 | 0.12539 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0496 | 0.12489 | -0.07529 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.3 | 0.19666666666666674 | 0.10333333333333325 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.2 | 1.8699999999999999 | -1.67 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0 | 0.7699999999999998 | -0.7699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.21666666666666667 | -0.21666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.3 | 0.10000000000000005 | 0.19999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.2 | 0.09000000000000004 | 0.10999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.2 | 2.3466666666666667 | -0.1466666666666665 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.45999999999999996 | -0.25999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.21 | -0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.8 | 2.1133333333333333 | 0.6866666666666665 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.07666666666666669 | -0.07666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 6.3 | 13.809999999999995 | -7.509999999999995 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 6.5 | 8.849999999999998 | -2.349999999999998 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3825 | 0.36986333333333327 | 0.01263666666666674 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0383 | 0.07740333333333332 | -0.03910333333333332 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.2314 | 0.16337666666666664 | 0.06802333333333335 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0263 | 0.014010000000000002 | 0.012289999999999999 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.1944 | 0.30001999999999995 | -0.10561999999999996 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.1111 | 0.2686166666666666 | -0.1575166666666666 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.4722 | 0.33703000000000005 | 0.13516999999999996 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.2222 | 0.09416666666666666 | 0.12803333333333333 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0496 | 0.13693666666666668 | -0.08733666666666667 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.3 | 0.19 | 0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 0.2 | 1.9266666666666663 | -1.7266666666666663 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0 | 0.6 | -0.6 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0 | 0.34 | -0.34 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.3 | 0.10666666666666672 | 0.19333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got Punish Countered | 0.2 | 0.0933333333333334 | 0.10666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.2 | 1.9566666666666668 | 0.2433333333333334 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.2 | 0.5766666666666667 | -0.37666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.25000000000000006 | -0.15000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.8 | 2.4166666666666665 | 0.3833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.05000000000000001 | 0.049999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 6.3 | 9.639999999999999 | -3.339999999999999 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 6.5 | 9.950000000000001 | -3.450000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3825 | 0.23454666666666668 | 0.14795333333333333 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0383 | 0.08503333333333335 | -0.04673333333333335 | fraction | Details for Saved elite comparisons for played characters, row 62
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| Drive Arts | 0.2314 | 0.2162166666666666 | 0.015183333333333382 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0263 | 0.017326666666666664 | 0.008973333333333337 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.1944 | 0.38907 | -0.19467000000000004 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.1111 | 0.13399666666666668 | -0.022896666666666676 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.4722 | 0.36005333333333334 | 0.11214666666666667 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.2222 | 0.11669000000000002 | 0.10550999999999999 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.0496 | 0.14964333333333332 | -0.10004333333333332 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.3 | 0.18999999999999995 | 0.11000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 0.2 | 1.75 | -1.55 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0 | 0.7433333333333333 | -0.7433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0 | 0.33333333333333326 | -0.33333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.3 | 0.11333333333333338 | 0.1866666666666666 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.2 | 0.08666666666666671 | 0.1133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 2.2 | 2.42 | -0.21999999999999975 | events/game | Details for Saved elite comparisons for played characters, row 76
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| Throw techs | 0.2 | 0.5666666666666667 | -0.36666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.1 | 0.2566666666666667 | -0.1566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 78
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| Got thrown | 2.8 | 2.5899999999999994 | 0.2100000000000004 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.043333333333333335 | 0.05666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 6.3 | 11.909999999999998 | -5.6099999999999985 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 6.5 | 9.846666666666666 | -3.346666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.3825 | 0.2998733333333334 | 0.08262666666666663 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.0383 | 0.07203 | -0.033729999999999996 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.2314 | 0.18744000000000002 | 0.04395999999999997 | fraction | Details for Saved elite comparisons for played characters, row 86
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| Drive Impact gauge | 0.0263 | 0.01506666666666667 | 0.011233333333333331 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.1944 | 0.33650666666666673 | -0.14210666666666674 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.1111 | 0.20956666666666665 | -0.09846666666666665 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.4722 | 0.35176666666666656 | 0.12043333333333345 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.2222 | 0.10198333333333333 | 0.12021666666666668 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.0496 | 0.13351 | -0.08390999999999998 | fraction | Details for Saved elite comparisons for played characters, row 92
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| Drive Impact | 0.3 | 0.23333333333333334 | 0.06666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 0.2 | 1.6166666666666667 | -1.4166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0 | 0.6399999999999999 | -0.6399999999999999 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0 | 0.42999999999999994 | -0.42999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.3 | 0.1366666666666667 | 0.1633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.2 | 0.11333333333333338 | 0.08666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 2.2 | 2.2433333333333336 | -0.043333333333333446 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.2 | 0.5066666666666666 | -0.3066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
25 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 19 | 3297851278 | あでりい | 19 | 2,268 | 758,000 | 20,523 |
| 19 | 1051410689 | Sahara | 19 | 2,209 | 904,331 | 58,458 |
| 19 | 3927143850 | ONYX | えびはら | 19 | 2,203 | 944,729 | 45,178 |
| 19 | 4024172770 | IGZ ssm | 19 | 2,171 | 953,936 | 26,801 |
| 19 | 1780568425 | Yassa | 19 | 2,151 | 161,173 | 1,792 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 20 | 3147134400 | 3S|しっくすびっと | 20 | 2,227 | 935,057 | 39,231 |
| 20 | 2604860301 | enigma | 20 | 2,223 | 936,639 | 27,930 |
| 20 | 2554767828 | Rikemansbarnet | 20 | 2,172 | 711,287 | 41,009 |
| 20 | 2012930118 | あーるえいち | 20 | 2,142 | 731,045 | 6,711 |
| 20 | 3127146083 | ZOO丨S狗 | 20 | 2,137 | 877,197 | 29,306 |
| 26 | 4151377769 | 刻音|フレミー | 26 | 2,223 | 920,943 | 39,587 |
| 26 | 1237588998 | ひらまさ | 26 | 2,201 | 929,224 | 48,176 |
| 26 | 1471410494 | Yanai | 26 | 2,182 | 904,696 | 53,278 |
| 26 | 2521166079 | inaba | 26 | 2,166 | 864,080 | 57,342 |
| 26 | 1494300458 | ああああああ | 26 | 2,135 | 970,619 | 32,363 |
| 31 | 2487852696 | きどーー | 31 | 2,201 | 666,875 | 49,298 |
| 31 | 3657572044 | cream | 31 | 2,141 | 199,198 | 46,176 |
| 31 | 2608161406 | Shinto | 31 | 2,140 | 928,333 | 17,917 |
| 31 | 3470214422 | ゆーざー | 31 | 2,129 | 757,400 | 37,664 |
| 31 | 2833718589 | ラッシュ中段どわーw | 31 | 2,127 | 212,841 | 3,162 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 47
- Stored matches
- 47
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-09-01
- Sample ends (UTC)
- 2026-09-10
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 19
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

