Player dataCFN 2009973708

炙りサーモンバジルチーズ

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.3events/game
drive_parryDrive Parry / game0.2events/game
just_parryPerfect Parry / game0events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.3events/game
received_punish_counterGot PC'd / game0.2events/game
throw_countThrows / game2.2events/game
throw_techThrow techs / game0.2events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game2.8events/game
stunStuns / game0events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time6.3Buckler aggregate rate (unit unverified)
cornered_timeTime cornered6.5Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.3825fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0383fraction
gauge_rate_drive_artsDrive Arts share0.2314fraction
gauge_rate_drive_impactDrive Impact gauge share0.0263fraction
gauge_rate_drive_guardDrive Guard share0.0496fraction
gauge_rate_sa_lv1SA1 usage share0.1944fraction
gauge_rate_sa_lv2SA2 usage share0.1111fraction
gauge_rate_sa_lv3SA3 usage share0.4722fraction
gauge_rate_caCA usage share0.2222fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 115 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 115 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.30.220000000000000060.07999999999999993events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry0.21.6766666666666667-1.4766666666666668events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
3.1see unit column
Comparison
lower
Perfect Parry00.7166666666666667-0.7166666666666667events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.17333333333333334-0.17333333333333334events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.30.133333333333333360.16666666666666663events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Got Punish Countered0.20.10666666666666670.09333333333333331events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Throws2.22.4-0.19999999999999973events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0.5see unit column
Elite maximum
4.1see unit column
Comparison
similar
Throw techs0.20.5666666666666669-0.36666666666666686events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Throw parries0.10.2033333333333334-0.10333333333333339events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got thrown2.82.230.5699999999999998events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.05-0.05events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.063333333333333340.03666666666666667events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure6.311.066666666666665-4.766666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
15see unit column
Comparison
lower
Time cornered6.59.710000000000003-3.2100000000000026Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.4see unit column
Elite maximum
16.3see unit column
Comparison
lower
Drive Rush (cancel)0.38250.353289999999999940.02921000000000007fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.116see unit column
Elite maximum
0.4709see unit column
Comparison
similar
Drive Rush (parry)0.03830.06939000000000001-0.031090000000000007fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0028see unit column
Elite maximum
0.1213see unit column
Comparison
lower
Drive Arts0.23140.181549999999999960.04985000000000003fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0923see unit column
Elite maximum
0.3011see unit column
Comparison
higher
Drive Impact gauge0.02630.0176566666666666680.008643333333333333fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0036see unit column
Elite maximum
0.0519see unit column
Comparison
higher
SA10.19440.30902333333333326-0.11462333333333327fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1384see unit column
Elite maximum
0.5839see unit column
Comparison
lower
SA20.11110.24987666666666672-0.13877666666666671fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.544see unit column
Comparison
lower
SA30.47220.344110.12808999999999998fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.124see unit column
Elite maximum
0.6461see unit column
Comparison
higher
CA0.22220.096810.12539fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.016see unit column
Elite maximum
0.238see unit column
Comparison
higher
Drive Guard0.04960.12489-0.07529fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0187see unit column
Elite maximum
0.1943see unit column
Comparison
lower
Drive Impact0.30.196666666666666740.10333333333333325events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.21.8699999999999999-1.67events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry00.7699999999999998-0.7699999999999998events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal00.21666666666666667-0.21666666666666667events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.30.100000000000000050.19999999999999996events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.090000000000000040.10999999999999997events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.22.3466666666666667-0.1466666666666665events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.4see unit column
Comparison
similar
Throw techs0.20.45999999999999996-0.25999999999999995events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.10.21-0.10999999999999999events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.82.11333333333333330.6866666666666665events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.1see unit column
Comparison
higher
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure6.313.809999999999995-7.509999999999995Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.5see unit column
Elite maximum
18.6see unit column
Comparison
lower
Time cornered6.58.849999999999998-2.349999999999998Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
12.1see unit column
Comparison
lower
Drive Rush (cancel)0.38250.369863333333333270.01263666666666674fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2304see unit column
Elite maximum
0.5281see unit column
Comparison
similar
Drive Rush (parry)0.03830.07740333333333332-0.03910333333333332fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0427see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.23140.163376666666666640.06802333333333335fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1014see unit column
Elite maximum
0.2607see unit column
Comparison
higher
Drive Impact gauge0.02630.0140100000000000020.012289999999999999fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0052see unit column
Elite maximum
0.0277see unit column
Comparison
higher
SA10.19440.30001999999999995-0.10561999999999996fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1511see unit column
Elite maximum
0.4065see unit column
Comparison
lower
SA20.11110.2686166666666666-0.1575166666666666fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.13see unit column
Elite maximum
0.5238see unit column
Comparison
lower
SA30.47220.337030000000000050.13516999999999996fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1523see unit column
Elite maximum
0.5058see unit column
Comparison
higher
CA0.22220.094166666666666660.12803333333333333fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0273see unit column
Elite maximum
0.186see unit column
Comparison
higher
Drive Guard0.04960.13693666666666668-0.08733666666666667fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0951see unit column
Elite maximum
0.1694see unit column
Comparison
lower
Drive Impact0.30.190.10999999999999999events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.21.9266666666666663-1.7266666666666663events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry00.6-0.6events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Drive Reversal00.34-0.34events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.8see unit column
Comparison
lower
Punish Counters landed0.30.106666666666666720.19333333333333327events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.20.09333333333333340.10666666666666662events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.21.95666666666666680.2433333333333334events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.6see unit column
Comparison
similar
Throw techs0.20.5766666666666667-0.37666666666666665events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Throw parries0.10.25000000000000006-0.15000000000000005events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.82.41666666666666650.3833333333333333events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3.4see unit column
Comparison
higher
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.050000000000000010.049999999999999996events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure6.39.639999999999999-3.339999999999999Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.1see unit column
Elite maximum
14.2see unit column
Comparison
lower
Time cornered6.59.950000000000001-3.450000000000001Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.4see unit column
Elite maximum
14.9see unit column
Comparison
lower
Drive Rush (cancel)0.38250.234546666666666680.14795333333333333fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0407see unit column
Elite maximum
0.474see unit column
Comparison
higher
Drive Rush (parry)0.03830.08503333333333335-0.04673333333333335fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0315see unit column
Elite maximum
0.1528see unit column
Comparison
lower
Drive Arts0.23140.21621666666666660.015183333333333382fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0612see unit column
Elite maximum
0.3677see unit column
Comparison
similar
Drive Impact gauge0.02630.0173266666666666640.008973333333333337fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.0438see unit column
Comparison
higher
SA10.19440.38907-0.19467000000000004fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1818see unit column
Elite maximum
0.6739see unit column
Comparison
lower
SA20.11110.13399666666666668-0.022896666666666676fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0217see unit column
Elite maximum
0.3608see unit column
Comparison
lower
SA30.47220.360053333333333340.11214666666666667fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1958see unit column
Elite maximum
0.5882see unit column
Comparison
higher
CA0.22220.116690000000000020.10550999999999999fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.047see unit column
Elite maximum
0.1923see unit column
Comparison
higher
Drive Guard0.04960.14964333333333332-0.10004333333333332fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0866see unit column
Elite maximum
0.2293see unit column
Comparison
lower
Drive Impact0.30.189999999999999950.11000000000000004events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.21.75-1.55events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.7see unit column
Comparison
lower
Perfect Parry00.7433333333333333-0.7433333333333333events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.33333333333333326-0.33333333333333326events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.1see unit column
Comparison
lower
Punish Counters landed0.30.113333333333333380.1866666666666666events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.086666666666666710.1133333333333333events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.22.42-0.21999999999999975events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
3.7see unit column
Comparison
similar
Throw techs0.20.5666666666666667-0.36666666666666664events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
lower
Throw parries0.10.2566666666666667-0.1566666666666667events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.82.58999999999999940.2100000000000004events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.6see unit column
Comparison
similar
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned0.10.0433333333333333350.05666666666666667events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure6.311.909999999999998-5.6099999999999985Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.8see unit column
Elite maximum
14.9see unit column
Comparison
lower
Time cornered6.59.846666666666666-3.346666666666666Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.2see unit column
Elite maximum
13see unit column
Comparison
lower
Drive Rush (cancel)0.38250.29987333333333340.08262666666666663fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1536see unit column
Elite maximum
0.507see unit column
Comparison
higher
Drive Rush (parry)0.03830.07203-0.033729999999999996fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0383see unit column
Elite maximum
0.1136see unit column
Comparison
lower
Drive Arts0.23140.187440000000000020.04395999999999997fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0516see unit column
Elite maximum
0.2887see unit column
Comparison
higher
Drive Impact gauge0.02630.015066666666666670.011233333333333331fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0018see unit column
Elite maximum
0.0323see unit column
Comparison
higher
SA10.19440.33650666666666673-0.14210666666666674fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1475see unit column
Elite maximum
0.5905see unit column
Comparison
lower
SA20.11110.20956666666666665-0.09846666666666665fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0352see unit column
Elite maximum
0.5172see unit column
Comparison
lower
SA30.47220.351766666666666560.12043333333333345fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1807see unit column
Elite maximum
0.5783see unit column
Comparison
higher
CA0.22220.101983333333333330.12021666666666668fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.2027see unit column
Comparison
higher
Drive Guard0.04960.13351-0.08390999999999998fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0785see unit column
Elite maximum
0.2077see unit column
Comparison
lower
Drive Impact0.30.233333333333333340.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.21.6166666666666667-1.4166666666666667events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry00.6399999999999999-0.6399999999999999events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal00.42999999999999994-0.42999999999999994events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Punish Counters landed0.30.13666666666666670.1633333333333333events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.113333333333333380.08666666666666663events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.22.2433333333333336-0.043333333333333446events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.5see unit column
Elite maximum
4.4see unit column
Comparison
similar
Throw techs0.20.5066666666666666-0.3066666666666666events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.8see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

25 rows

Scroll if needed to compare columns.

Benchmark sample players. 25 rows on page 1; 25 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
23552769545jazzzzy22,275879,76544,658
23274317482kuromame22,251956,77367,516
22606550179ChrisWong22,223883,65853,842
23705769796watyawacha22,212720,6238,551
24067979107コウキ_ルーク使いの人22,206442,4934,009
2031471344003S|しっくすびっと202,227935,05739,231
202604860301enigma202,223936,63927,930
202554767828Rikemansbarnet202,172711,28741,009
202012930118あーるえいち202,142731,0456,711
203127146083ZOO丨S狗202,137877,19729,306
264151377769刻音|フレミー262,223920,94339,587
261237588998ひらまさ262,201929,22448,176
261471410494Yanai262,182904,69653,278
262521166079inaba262,166864,08057,342
261494300458ああああああ262,135970,61932,363
312487852696きどーー312,201666,87549,298
313657572044cream312,141199,19846,176
312608161406Shinto312,140928,33317,917
313470214422ゆーざー312,129757,40037,664
312833718589ラッシュ中段どわーw312,127212,8413,162
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
47
Stored matches
47
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-09-01
Sample ends (UTC)
2026-09-10
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
19
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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