Player dataCFN 2009220521

モダンはゴミ

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

10 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 10 rows on page 1; 10 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
LukeTakaTakashiYasmineL
Details for Stored matches from player perspective, row 1
Replay ID
SN9KXYX7B
Mode
Ranked
Player CFN ID
2009220521
Player
絶望誕生
Selected character
Luke
Controls
Classic
Pre-match MR
1,436MR points
Pre-match LP
40,228LP points
Opponent CFN ID
2258468692
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,418MR points
Opponent pre-match LP
34,850LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukeTakaTakashiYasmineL
Details for Stored matches from player perspective, row 2
Replay ID
B5DDDABXN
Mode
Ranked
Player CFN ID
2009220521
Player
絶望誕生
Selected character
Luke
Controls
Classic
Pre-match MR
1,445MR points
Pre-match LP
40,268LP points
Opponent CFN ID
2258468692
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,409MR points
Opponent pre-match LP
34,745LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukeTakaTakashiYasmineW
Details for Stored matches from player perspective, row 3
Replay ID
GB6EDRXUG
Mode
Ranked
Player CFN ID
2009220521
Player
絶望誕生
Selected character
Luke
Controls
Classic
Pre-match MR
1,437MR points
Pre-match LP
40,218LP points
Opponent CFN ID
2258468692
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,417MR points
Opponent pre-match LP
34,785LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
LukeSHINOElenaW
Details for Stored matches from player perspective, row 4
Replay ID
W9JA8PQF4
Mode
Ranked
Player CFN ID
2009220521
Player
絶望誕生
Selected character
Luke
Controls
Classic
Pre-match MR
1,445MR points
Pre-match LP
39,838LP points
Opponent CFN ID
2117004784
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,425MR points
Opponent pre-match LP
157,455LP points
Player round result codes
1,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
LukeSHINOElenaW
Details for Stored matches from player perspective, row 5
Replay ID
J5XQLJUQ6
Mode
Ranked
Player CFN ID
2009220521
Player
絶望誕生
Selected character
Luke
Controls
Classic
Pre-match MR
1,437MR points
Pre-match LP
39,588LP points
Opponent CFN ID
2117004784
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,433MR points
Opponent pre-match LP
157,495LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Lukesatonoko_pcGuileL
Details for Stored matches from player perspective, row 6
Replay ID
4JTKGWJNU
Mode
Casual
Player CFN ID
2009220521
Player
絶望誕生
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
37,476LP points
Opponent CFN ID
2333865028
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,553MR points
Opponent pre-match LP
223,340LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,2,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Chip damage; Super Art
RyuKackyIngridW
Details for Stored matches from player perspective, row 7
Replay ID
GF9N6YQUW
Mode
Casual
Player CFN ID
2009220521
Player
モダンはゴミ
Selected character
Ryu
Controls
Classic
Pre-match MR
1,601MR points
Pre-match LP
286,367LP points
Opponent CFN ID
3304519090
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
1,601MR points
Opponent pre-match LP
117,956LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuKackyIngridW
Details for Stored matches from player perspective, row 8
Replay ID
SG4AQA6Q6
Mode
Casual
Player CFN ID
2009220521
Player
モダンはゴミ
Selected character
Ryu
Controls
Classic
Pre-match MR
1,601MR points
Pre-match LP
286,367LP points
Opponent CFN ID
3304519090
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
1,601MR points
Opponent pre-match LP
117,956LP points
Player round result codes
0,6,2comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Chip damage
Opponent round outcomes
Standard victory; Round lost; Round lost
Ryukiwi25JuriL
Details for Stored matches from player perspective, row 9
Replay ID
HLFBAEG5N
Mode
Casual
Player CFN ID
2009220521
Player
1299
Selected character
Ryu
Controls
Classic
Pre-match MR
1,601MR points
Pre-match LP
286,367LP points
Opponent CFN ID
3473611514
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
32,451LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
IngridKKShioriJuriW
Details for Stored matches from player perspective, row 10
Replay ID
9Q8CQACB3
Mode
Ranked
Player CFN ID
2009220521
Player
1299
Selected character
Ingrid
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1304783091
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,159LP points
Player round result codes
1,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
10
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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