Player dataCFN 2005457114

ShiKi

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

9 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 9 rows on page 1; 9 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
JP盖克克克克LilyW
Details for Stored matches from player perspective, row 1
Replay ID
MJ67N6R9L
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
JP
Controls
Classic
Pre-match MR
1,709MR points
Pre-match LP
307,638LP points
Opponent CFN ID
4002050980
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
1,689MR points
Opponent pre-match LP
264,386LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Perfect; Round lost
JP盖克克克克LilyW
Details for Stored matches from player perspective, row 2
Replay ID
HLL7V7Y87
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
JP
Controls
Classic
Pre-match MR
1,701MR points
Pre-match LP
307,588LP points
Opponent CFN ID
4002050980
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
1,697MR points
Opponent pre-match LP
264,426LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
JP盖克克克克LilyL
Details for Stored matches from player perspective, row 3
Replay ID
UREHXUXKJ
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
JP
Controls
Classic
Pre-match MR
1,710MR points
Pre-match LP
307,628LP points
Opponent CFN ID
4002050980
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
1,688MR points
Opponent pre-match LP
264,176LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
JPDeanCO4CammyL
Details for Stored matches from player perspective, row 4
Replay ID
DJM74X8H3
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
JP
Controls
Classic
Pre-match MR
1,714MR points
Pre-match LP
307,228LP points
Opponent CFN ID
3219113607
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,716MR points
Opponent pre-match LP
444,251LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
JPDeanCO4CammyL
Details for Stored matches from player perspective, row 5
Replay ID
GQLWLBQGF
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
JP
Controls
Classic
Pre-match MR
1,722MR points
Pre-match LP
307,268LP points
Opponent CFN ID
3219113607
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,708MR points
Opponent pre-match LP
444,201LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
IngridRain707GuileL
Details for Stored matches from player perspective, row 6
Replay ID
MPW8L6S6R
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
Ingrid
Controls
Classic
Pre-match MR
1,473MR points
Pre-match LP
62,295LP points
Opponent CFN ID
1675835062
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,480MR points
Opponent pre-match LP
32,688LP points
Player round result codes
6,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Super Art; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
IngridRain707GuileL
Details for Stored matches from player perspective, row 7
Replay ID
D7VXTJS69
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
Ingrid
Controls
Classic
Pre-match MR
1,481MR points
Pre-match LP
62,335LP points
Opponent CFN ID
1675835062
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,472MR points
Opponent pre-match LP
32,438LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
IngridRain707GuileW
Details for Stored matches from player perspective, row 8
Replay ID
BE3BDBH36
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
Ingrid
Controls
Classic
Pre-match MR
1,473MR points
Pre-match LP
62,285LP points
Opponent CFN ID
1675835062
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,480MR points
Opponent pre-match LP
32,478LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
JP十六夜咲夜JamieW
Details for Stored matches from player perspective, row 9
Replay ID
GPEC56J5E
Mode
Ranked
Player CFN ID
2005457114
Player
ShiKi
Selected character
JP
Controls
Classic
Pre-match MR
1,688MR points
Pre-match LP
304,206LP points
Opponent CFN ID
1949110328
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,690MR points
Opponent pre-match LP
237,690LP points
Player round result codes
0,7,1comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Critical Art; Standard victory
Opponent round outcomes
Super Art; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
9
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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