Player dataCFN 1983431374

Zax7

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

20 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 20 rows on page 1; 20 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AlexuzairKenL
Details for Stored matches from player perspective, row 1
Replay ID
JJ6VH6QCM
Mode
Ranked
Player CFN ID
1983431374
Player
Zax7
Selected character
Alex
Controls
Modern
Pre-match MR
1,491MR points
Pre-match LP
76,749LP points
Opponent CFN ID
4128256597
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,596MR points
Opponent pre-match LP
209,645LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AlexuzairKenL
Details for Stored matches from player perspective, row 2
Replay ID
AYB649F3C
Mode
Ranked
Player CFN ID
1983431374
Player
Zax7
Selected character
Alex
Controls
Modern
Pre-match MR
1,497MR points
Pre-match LP
76,789LP points
Opponent CFN ID
4128256597
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,590MR points
Opponent pre-match LP
209,595LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
C. ViperahmedC. ViperW
Details for Stored matches from player perspective, row 3
Replay ID
G6U8VXNS9
Mode
Custom Room
Player CFN ID
1983431374
Player
Zax7
Selected character
C. Viper
Controls
Modern
Pre-match MR
1,779MR points
Pre-match LP
147,869LP points
Opponent CFN ID
1295840337
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,534MR points
Opponent pre-match LP
43,688LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
C. ViperahmedC. ViperW
Details for Stored matches from player perspective, row 4
Replay ID
DMGSLAM76
Mode
Custom Room
Player CFN ID
1983431374
Player
Zax7
Selected character
C. Viper
Controls
Modern
Pre-match MR
1,779MR points
Pre-match LP
147,869LP points
Opponent CFN ID
1295840337
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,534MR points
Opponent pre-match LP
43,688LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
C. ViperahmedC. ViperW
Details for Stored matches from player perspective, row 5
Replay ID
CTLVE5EGB
Mode
Custom Room
Player CFN ID
1983431374
Player
Zax7
Selected character
C. Viper
Controls
Modern
Pre-match MR
1,779MR points
Pre-match LP
147,869LP points
Opponent CFN ID
1295840337
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,534MR points
Opponent pre-match LP
43,688LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
C. ViperahmedC. ViperW
Details for Stored matches from player perspective, row 6
Replay ID
S9WXRVK6G
Mode
Custom Room
Player CFN ID
1983431374
Player
Zax7
Selected character
C. Viper
Controls
Modern
Pre-match MR
1,779MR points
Pre-match LP
147,869LP points
Opponent CFN ID
1295840337
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,534MR points
Opponent pre-match LP
43,688LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
C. ViperahmedC. ViperW
Details for Stored matches from player perspective, row 7
Replay ID
XMAG4PF3H
Mode
Custom Room
Player CFN ID
1983431374
Player
Zax7
Selected character
C. Viper
Controls
Modern
Pre-match MR
1,779MR points
Pre-match LP
147,869LP points
Opponent CFN ID
1295840337
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,534MR points
Opponent pre-match LP
43,688LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
C. ViperahmedC. ViperW
Details for Stored matches from player perspective, row 8
Replay ID
5XW34E669
Mode
Ranked
Player CFN ID
1983431374
Player
Zax7
Selected character
C. Viper
Controls
Modern
Pre-match MR
1,776MR points
Pre-match LP
147,819LP points
Opponent CFN ID
1295840337
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,537MR points
Opponent pre-match LP
43,728LP points
Player round result codes
1,0,8comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Perfect
Opponent round outcomes
Round lost; Overdrive attack; Round lost
C. ViperahmedC. ViperW
Details for Stored matches from player perspective, row 9
Replay ID
MUPWWNB7F
Mode
Ranked
Player CFN ID
1983431374
Player
Zax7
Selected character
C. Viper
Controls
Modern
Pre-match MR
1,773MR points
Pre-match LP
147,769LP points
Opponent CFN ID
1295840337
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,540MR points
Opponent pre-match LP
43,768LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyugibengmanIngridL
Details for Stored matches from player perspective, row 10
Replay ID
NE3ESCKPD
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Ryu
Controls
Modern
Pre-match MR
1,639MR points
Pre-match LP
137,193LP points
Opponent CFN ID
3906711381
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,455MR points
Opponent pre-match LP
51,794LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyugibengmanIngridW
Details for Stored matches from player perspective, row 11
Replay ID
F9MLJ9LJW
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Ryu
Controls
Modern
Pre-match MR
1,556MR points
Pre-match LP
136,093LP points
Opponent CFN ID
3906711381
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,479MR points
Opponent pre-match LP
51,742LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
RyugibengmanIngridL
Details for Stored matches from player perspective, row 12
Replay ID
TJY5AWRP3
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Ryu
Controls
Modern
Pre-match MR
1,566MR points
Pre-match LP
136,133LP points
Opponent CFN ID
3906711381
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,469MR points
Opponent pre-match LP
51,492LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyugibengmanIngridW
Details for Stored matches from player perspective, row 13
Replay ID
YXSQVFG68
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Ryu
Controls
Modern
Pre-match MR
1,560MR points
Pre-match LP
136,083LP points
Opponent CFN ID
3906711381
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,475MR points
Opponent pre-match LP
51,532LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Cammy19framesKenL
Details for Stored matches from player perspective, row 14
Replay ID
ECBUUN46L
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Cammy
Controls
Modern
Pre-match MR
1,430MR points
Pre-match LP
31,867LP points
Opponent CFN ID
2170107699
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,667MR points
Opponent pre-match LP
145,700LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Cammy19framesKenL
Details for Stored matches from player perspective, row 15
Replay ID
7Y3MHWMD5
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Cammy
Controls
Modern
Pre-match MR
1,433MR points
Pre-match LP
31,907LP points
Opponent CFN ID
2170107699
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,664MR points
Opponent pre-match LP
145,650LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaPracticeJPW
Details for Stored matches from player perspective, row 16
Replay ID
FSF6MFFNL
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Akuma
Controls
Modern
Pre-match MR
1,548MR points
Pre-match LP
94,941LP points
Opponent CFN ID
2379287339
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,549MR points
Opponent pre-match LP
150,268LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaPracticeJPW
Details for Stored matches from player perspective, row 17
Replay ID
CL7GWQYRK
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Akuma
Controls
Modern
Pre-match MR
1,540MR points
Pre-match LP
94,691LP points
Opponent CFN ID
2379287339
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,557MR points
Opponent pre-match LP
150,308LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Akuma我的龟Toyota又圆TerryW
Details for Stored matches from player perspective, row 18
Replay ID
KH7MA64PX
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Akuma
Controls
Modern
Pre-match MR
1,620MR points
Pre-match LP
87,515LP points
Opponent CFN ID
1104660934
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
226,268LP points
Player round result codes
2,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Chip damage; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
Akuma我的龟Toyota又圆TerryW
Details for Stored matches from player perspective, row 19
Replay ID
JA88GMNFP
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Akuma
Controls
Modern
Pre-match MR
1,613MR points
Pre-match LP
87,265LP points
Opponent CFN ID
1104660934
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,579MR points
Opponent pre-match LP
226,308LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Akuma我的龟Toyota又圆TerryL
Details for Stored matches from player perspective, row 20
Replay ID
JMNCNHHDQ
Mode
Ranked
Player CFN ID
1983431374
Player
In Out
Selected character
Akuma
Controls
Modern
Pre-match MR
1,622MR points
Pre-match LP
87,305LP points
Opponent CFN ID
1104660934
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,570MR points
Opponent pre-match LP
226,258LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
20
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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