Player dataCFN 1976596708

BOSS

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.3events/game
drive_parryDrive Parry / game2.3events/game
just_parryPerfect Parry / game0.4events/game
drive_reversalDrive Reversal / game0.2events/game
punish_counterPunish Counter / game0.2events/game
received_punish_counterGot PC'd / game0.1events/game
throw_countThrows / game2.5events/game
throw_techThrow techs / game0.6events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game2.3events/game
stunStuns / game0events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time9.9Buckler aggregate rate (unit unverified)
cornered_timeTime cornered10.7Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.3282fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0527fraction
gauge_rate_drive_artsDrive Arts share0.2392fraction
gauge_rate_drive_impactDrive Impact gauge share0.0151fraction
gauge_rate_drive_guardDrive Guard share0.1181fraction
gauge_rate_sa_lv1SA1 usage share0.5fraction
gauge_rate_sa_lv2SA2 usage share0.0606fraction
gauge_rate_sa_lv3SA3 usage share0.3787fraction
gauge_rate_caCA usage share0.0606fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 207 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 207 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.30.213333333333333370.08666666666666661events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry2.31.8533333333333330.44666666666666677events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1see unit column
Elite maximum
2.7see unit column
Comparison
higher
Perfect Parry0.40.7066666666666668-0.30666666666666675events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
2.1see unit column
Comparison
lower
Drive Reversal0.20.26666666666666666-0.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1see unit column
Comparison
lower
Punish Counters landed0.20.083333333333333360.11666666666666665events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.52.41333333333333360.08666666666666645events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.4see unit column
Elite maximum
3.7see unit column
Comparison
similar
Throw techs0.60.380.21999999999999997events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Throw parries0.10.1966666666666667-0.0966666666666667events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got thrown2.320.2999999999999998events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
2.8see unit column
Comparison
similar
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.070000000000000020.029999999999999985events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.915.383333333333331-5.483333333333331Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
19.9see unit column
Comparison
lower
Time cornered10.77.9933333333333342.706666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
12.5see unit column
Comparison
higher
Drive Rush (cancel)0.32820.3308866666666666-0.002686666666666615fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1773see unit column
Elite maximum
0.5003see unit column
Comparison
similar
Drive Rush (parry)0.05270.06303666666666667-0.010336666666666675fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0317see unit column
Elite maximum
0.1114see unit column
Comparison
lower
Drive Arts0.23920.233833333333333250.005366666666666742fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1083see unit column
Elite maximum
0.3647see unit column
Comparison
similar
Drive Impact gauge0.01510.0143233333333333320.0007766666666666686fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0048see unit column
Elite maximum
0.0303see unit column
Comparison
similar
SA10.50.31522333333333330.1847766666666667fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0985see unit column
Elite maximum
0.4457see unit column
Comparison
higher
SA20.06060.21017666666666665-0.14957666666666664fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.024see unit column
Elite maximum
0.5163see unit column
Comparison
lower
SA30.37870.3889533333333333-0.010253333333333337fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1913see unit column
Elite maximum
0.676see unit column
Comparison
similar
CA0.06060.08545333333333333-0.024853333333333325fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0322see unit column
Elite maximum
0.183see unit column
Comparison
lower
Drive Guard0.11810.11811333333333332-0.00001333333333332354fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0785see unit column
Elite maximum
0.1661see unit column
Comparison
similar
Drive Impact0.30.160000000000000060.13999999999999993events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry2.31.70666666666666680.593333333333333events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
4.3see unit column
Comparison
higher
Perfect Parry0.40.7533333333333333-0.3533333333333333events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal0.20.113333333333333340.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Punish Counters landed0.20.070.13events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.10.073333333333333350.026666666666666658events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.52.2933333333333340.2066666666666661events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
4.2see unit column
Comparison
similar
Throw techs0.60.44666666666666660.15333333333333338events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.10.22-0.12events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.32.0666666666666670.23333333333333295events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3see unit column
Comparison
similar
Stuns landed00.056666666666666664-0.056666666666666664events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.056666666666666680.04333333333333333events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure9.911.483333333333333-1.5833333333333321Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4see unit column
Elite maximum
19.2see unit column
Comparison
similar
Time cornered10.78.7433333333333341.9566666666666652Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
2.8see unit column
Elite maximum
12see unit column
Comparison
higher
Drive Rush (cancel)0.32820.38670999999999994-0.05850999999999995fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1495see unit column
Elite maximum
0.6845see unit column
Comparison
lower
Drive Rush (parry)0.05270.05834333333333333-0.0056433333333333335fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0253see unit column
Elite maximum
0.105see unit column
Comparison
similar
Drive Arts0.23920.188370000000000040.05082999999999996fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1065see unit column
Elite maximum
0.3005see unit column
Comparison
higher
Drive Impact gauge0.01510.0108666666666666690.004233333333333332fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0004see unit column
Elite maximum
0.0345see unit column
Comparison
higher
SA10.50.342083333333333350.15791666666666665fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1132see unit column
Elite maximum
0.4945see unit column
Comparison
higher
SA20.06060.19278-0.13218000000000002fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3457see unit column
Comparison
lower
SA30.37870.375573333333333370.003126666666666611fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1637see unit column
Elite maximum
0.6415see unit column
Comparison
similar
CA0.06060.08937666666666665-0.028776666666666645fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0215see unit column
Elite maximum
0.1645see unit column
Comparison
lower
Drive Guard0.11810.11271666666666670.0053833333333332956fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0468see unit column
Elite maximum
0.2017see unit column
Comparison
similar
Drive Impact0.30.150000000000000020.14999999999999997events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry2.31.47333333333333320.8266666666666667events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0see unit column
Elite maximum
3.2see unit column
Comparison
higher
Perfect Parry0.40.55-0.15000000000000002events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal0.20.20events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
similar
Punish Counters landed0.20.08666666666666670.11333333333333331events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.10.060000000000000020.03999999999999999events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Throws2.52.3533333333333330.14666666666666694events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0see unit column
Elite maximum
3.6see unit column
Comparison
similar
Throw techs0.60.37333333333333330.22666666666666668events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
higher
Throw parries0.10.22999999999999998-0.12999999999999998events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.32.11666666666666670.18333333333333313events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure9.912.316666666666665-2.4166666666666643Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
0see unit column
Elite maximum
16.2see unit column
Comparison
lower
Time cornered10.79.051.6499999999999986Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
27.1see unit column
Comparison
higher
Drive Rush (cancel)0.32820.4010099999999999-0.07280999999999993fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0see unit column
Elite maximum
0.5874see unit column
Comparison
lower
Drive Rush (parry)0.05270.048590000000000010.004109999999999989fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0see unit column
Elite maximum
0.1043see unit column
Comparison
similar
Drive Arts0.23920.153856666666666670.08534333333333333fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0see unit column
Elite maximum
0.2795see unit column
Comparison
higher
Drive Impact gauge0.01510.0128733333333333320.0022266666666666685fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0see unit column
Elite maximum
0.0458see unit column
Comparison
higher
SA10.50.44299666666666670.057003333333333295fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0see unit column
Elite maximum
0.6236see unit column
Comparison
similar
SA20.06060.15567666666666666-0.09507666666666666fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3245see unit column
Comparison
lower
SA30.37870.281479999999999950.09722000000000003fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.06060.08634666666666667-0.025746666666666668fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1511see unit column
Comparison
lower
Drive Guard0.11810.097499999999999960.020600000000000035fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0see unit column
Elite maximum
0.1624see unit column
Comparison
higher
Drive Impact0.30.180.12events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry2.31.80666666666666640.4933333333333334events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
2.8see unit column
Comparison
higher
Perfect Parry0.40.7366666666666667-0.33666666666666667events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal0.20.23666666666666664-0.036666666666666625events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Punish Counters landed0.20.110000000000000060.08999999999999996events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.10.093333333333333370.00666666666666664events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws2.52.22666666666666660.27333333333333343events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
4.1see unit column
Comparison
similar
Throw techs0.60.45666666666666660.14333333333333337events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
higher
Throw parries0.10.25-0.15events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.32.20666666666666740.09333333333333238events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
2.9see unit column
Comparison
similar
Stuns landed00.08333333333333338-0.08333333333333338events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.912.433333333333335-2.533333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
17.7see unit column
Comparison
lower
Time cornered10.78.8833333333333351.8166666666666647Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
11see unit column
Comparison
higher
Drive Rush (cancel)0.32820.3402866666666667-0.01208666666666669fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2196see unit column
Elite maximum
0.5023see unit column
Comparison
similar
Drive Rush (parry)0.05270.08447666666666666-0.03177666666666666fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0466see unit column
Elite maximum
0.1407see unit column
Comparison
lower
Drive Arts0.23920.160423333333333330.07877666666666666fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0584see unit column
Elite maximum
0.3597see unit column
Comparison
higher
Drive Impact gauge0.01510.013476666666666670.0016233333333333308fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0038see unit column
Elite maximum
0.0298see unit column
Comparison
similar
SA10.50.245813333333333380.2541866666666666fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0357see unit column
Elite maximum
0.4728see unit column
Comparison
higher
SA20.06060.26399-0.20339000000000002fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0281see unit column
Elite maximum
0.421see unit column
Comparison
lower
SA30.37870.3991533333333333-0.020453333333333323fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1317see unit column
Elite maximum
0.6785see unit column
Comparison
similar
CA0.06060.09085666666666667-0.030256666666666668fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0303see unit column
Elite maximum
0.1538see unit column
Comparison
lower
Drive Guard0.11810.14178333333333332-0.02368333333333332fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0949see unit column
Elite maximum
0.2316see unit column
Comparison
lower
Drive Impact0.30.189999999999999950.11000000000000004events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry2.31.750.5499999999999998events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.7see unit column
Comparison
higher
Perfect Parry0.40.7433333333333333-0.34333333333333327events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.20.33333333333333326-0.13333333333333325events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.1see unit column
Comparison
lower
Punish Counters landed0.20.113333333333333380.08666666666666663events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.10.086666666666666710.013333333333333294events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.52.420.08000000000000007events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
3.7see unit column
Comparison
similar
Throw techs0.60.56666666666666670.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
similar
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

45 rows

Scroll if needed to compare columns.

Benchmark sample players. 45 rows on page 1; 45 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
213381453962blaz 2g212,368474,75436,913
211124619630DFM竹内ジョン(新婚)212,170945,13135,324
211972230337ナイト894@Twitch212,163899,95843,822
212626960876Kazunoko212,158757,15748,869
213285613978ゆーけー212,138822,89742,180
11304269231Shuto12,303785,52142,370
11051410689Sahara12,231622,00458,229
11825731477Tigger12,230927,27553,491
12399060619hinao12,224912,05535,520
13501662962SDUINJNKPAADQQE12,18483,795880
93026932565fumi39dc_pc92,230925,45718,086
91321583500pc-jieba551292,192963,36031,720
936230077292BASSA92,182936,42973,726
92827969522Tradz baruji92,181919,78249,601
91497476764†卍♨♨卍†|ぬーどる(本人)92,180909,85737,884
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
264151377769刻音|フレミー262,223920,94339,587
261237588998ひらまさ262,201929,22448,176
261471410494Yanai262,182904,69653,278
262521166079inaba262,166864,08057,342
261494300458ああああああ262,135970,61932,363
283720691244世界無二Ryukichi282,222640,49435,973
281764931801ll Moke ll282,183799,65137,061
283704074497Askey282,153543,14926,474
282394188268sngv282,145910,75722,060
282257046607【ざぶ】282,136785,90429,000
293722662728生駒デビル292,236463,50932,247
293466993951kosaku292,212905,22539,208
293161507819今井 翔太292,209900,86612,428
293708958378あくたがわ292,207334,08366,092
291927204743@SycomのSeichi292,204934,08360,297
312487852696きどーー312,201666,87549,298
313657572044cream312,141199,19846,176
312608161406Shinto312,140928,33317,917
313470214422ゆーざー312,129757,40037,664
312833718589ラッシュ中段どわーw312,127212,8413,162
332650298964naruo332,177181,37863,203
331497101254ファイナルあつし332,17789,87813,868
332621667629ぷんぷんパンダ332,168164,9108,380
332349896121頭痛が痛い332,145264,64414,168
334076601818Hand Me Downs332,14366,93126,933
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
48
Stored matches
48
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-19
Sample ends (UTC)
2026-09-14
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
21
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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