Player dataCFN 1908708646

Shinobi

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

66 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 66 rows on page 1; 66 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
KenBLANKAROLLSBlankaW
Details for Stored matches from player perspective, row 1
Replay ID
UDV8V38BL
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,523MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1694815749
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
295,968LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
KenBLANKAROLLSBlankaW
Details for Stored matches from player perspective, row 2
Replay ID
ERRCXMLML
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,523MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1694815749
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
295,968LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenBLANKAROLLSBlankaL
Details for Stored matches from player perspective, row 3
Replay ID
8SQMTKFJD
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,523MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1694815749
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
295,968LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
KenBLANKAROLLSBlankaW
Details for Stored matches from player perspective, row 4
Replay ID
NVKHHRYRS
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,523MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1694815749
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
295,968LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
KenBLANKAROLLSBlankaL
Details for Stored matches from player perspective, row 5
Replay ID
LXV8GQMYL
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,523MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1694815749
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
295,968LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenBLANKAROLLSBlankaL
Details for Stored matches from player perspective, row 6
Replay ID
8D74MGEWE
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,523MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1694815749
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
295,968LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
KenBLANKAROLLSBlankaL
Details for Stored matches from player perspective, row 7
Replay ID
EM3ES9PGR
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,523MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1694815749
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
295,968LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
KenHaliCammyL
Details for Stored matches from player perspective, row 8
Replay ID
PJKGR3QAE
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,607MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1583052413
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,988MR points
Opponent pre-match LP
610,225LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
KenHaliCammyL
Details for Stored matches from player perspective, row 9
Replay ID
UYWBYAADU
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,607MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1583052413
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,988MR points
Opponent pre-match LP
610,225LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
KenHaliCammyL
Details for Stored matches from player perspective, row 10
Replay ID
4KVUKNN9F
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,607MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1583052413
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,988MR points
Opponent pre-match LP
610,225LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenHaliCammyL
Details for Stored matches from player perspective, row 11
Replay ID
LBTTJTEXS
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,607MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1583052413
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,988MR points
Opponent pre-match LP
610,225LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
KenHaliCammyL
Details for Stored matches from player perspective, row 12
Replay ID
MX9MDP6RR
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,607MR points
Pre-match LP
220,565LP points
Opponent CFN ID
1583052413
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,988MR points
Opponent pre-match LP
610,225LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
KennoahtheprodigyLukeL
Details for Stored matches from player perspective, row 13
Replay ID
L9UM3UT4P
Mode
Ranked
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,608MR points
Pre-match LP
220,605LP points
Opponent CFN ID
4248707238
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
2,086MR points
Opponent pre-match LP
1,025,591LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
KenLuck-GodTerryW
Details for Stored matches from player perspective, row 14
Replay ID
YG6AK6J9V
Mode
Ranked
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,514MR points
Pre-match LP
219,065LP points
Opponent CFN ID
2835048611
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,484MR points
Opponent pre-match LP
58,542LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenLuck-GodTerryW
Details for Stored matches from player perspective, row 15
Replay ID
LJMWTNXN5
Mode
Ranked
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
2835048611
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,492MR points
Opponent pre-match LP
58,582LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,2,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Chip damage; Round lost
KenSILVER RAINKenL
Details for Stored matches from player perspective, row 16
Replay ID
GM7CH8FQX
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenSILVER RAINKenW
Details for Stored matches from player perspective, row 17
Replay ID
UHSKLXD5M
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenSILVER RAINKenL
Details for Stored matches from player perspective, row 18
Replay ID
A5TGBT5MD
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenSILVER RAINKenL
Details for Stored matches from player perspective, row 19
Replay ID
63QTY9EU4
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenSILVER RAINKenW
Details for Stored matches from player perspective, row 20
Replay ID
TTLT6GVSC
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenSILVER RAINKenL
Details for Stored matches from player perspective, row 21
Replay ID
VSPWDDUSC
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenSILVER RAINKenW
Details for Stored matches from player perspective, row 22
Replay ID
DDR57335B
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
KenSILVER RAINKenL
Details for Stored matches from player perspective, row 23
Replay ID
3BG3W7UJD
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
KenSILVER RAINKenL
Details for Stored matches from player perspective, row 24
Replay ID
4LBV7CHRR
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
53,002LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenSILVER RAINAkumaW
Details for Stored matches from player perspective, row 25
Replay ID
VUYLJR9HR
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,506MR points
Pre-match LP
219,015LP points
Opponent CFN ID
1259179314
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
45,615LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
Ken.cveJPL
Details for Stored matches from player perspective, row 26
Replay ID
8XRWPCG87
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
2,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Chip damage; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Ken.cveJPW
Details for Stored matches from player perspective, row 27
Replay ID
CH4R6H85A
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,8,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Ken.cveJPL
Details for Stored matches from player perspective, row 28
Replay ID
L89PM4GL9
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Super Art
Ken.cveJPL
Details for Stored matches from player perspective, row 29
Replay ID
Y9LJFH7KA
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Super Art
Ken.cveJPW
Details for Stored matches from player perspective, row 30
Replay ID
FAK39S8VL
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
5,0,6comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Super Art
Opponent round outcomes
Round lost; Perfect; Round lost
Ken.cveJPL
Details for Stored matches from player perspective, row 31
Replay ID
HNA68BS9Q
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Ken.cveJPL
Details for Stored matches from player perspective, row 32
Replay ID
6EW9CC6V5
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Ken.cveJPL
Details for Stored matches from player perspective, row 33
Replay ID
VK4VRWVH7
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Ken.cveJPL
Details for Stored matches from player perspective, row 34
Replay ID
A7JCPDX8C
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Ken.cveJPW
Details for Stored matches from player perspective, row 35
Replay ID
545Q5PJKX
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,6,8comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Perfect
Opponent round outcomes
Standard victory; Round lost; Round lost
Ken.cveJPW
Details for Stored matches from player perspective, row 36
Replay ID
5BSW9EWTM
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
6,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Ken.cveJPL
Details for Stored matches from player perspective, row 37
Replay ID
4E6JQ59CJ
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Ken.cveJPW
Details for Stored matches from player perspective, row 38
Replay ID
K8RPWQN45
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Ken.cveJPW
Details for Stored matches from player perspective, row 39
Replay ID
X5QJ8RKXE
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Ken.cveJPL
Details for Stored matches from player perspective, row 40
Replay ID
DQAPAPAL8
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Ken.cveJPL
Details for Stored matches from player perspective, row 41
Replay ID
667CV33X7
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Ken.cveJPW
Details for Stored matches from player perspective, row 42
Replay ID
95L6KXSGW
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Ken.cveJPW
Details for Stored matches from player perspective, row 43
Replay ID
VQKHYP75L
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Ken.cveJPW
Details for Stored matches from player perspective, row 44
Replay ID
LX5WRBCF7
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
86,499LP points
Player round result codes
0,5,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Ken.cveMarisaL
Details for Stored matches from player perspective, row 45
Replay ID
BHQW3HY98
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Ken.cveMarisaL
Details for Stored matches from player perspective, row 46
Replay ID
FL4RPSAEF
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Ken.cveMarisaL
Details for Stored matches from player perspective, row 47
Replay ID
X4BVEW4BE
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Ken.cveMarisaL
Details for Stored matches from player perspective, row 48
Replay ID
CUR9WKRPC
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
Ken.cveMarisaW
Details for Stored matches from player perspective, row 49
Replay ID
F8APWB6EH
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Ken.cveMarisaW
Details for Stored matches from player perspective, row 50
Replay ID
3UEBQ484E
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Ken.cveMarisaL
Details for Stored matches from player perspective, row 51
Replay ID
57LUYJJU5
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,4comma-separated codes
Opponent round result codes
1,4comma-separated codes
Player round outcomes
Round lost; Draw
Opponent round outcomes
Standard victory; Draw
Ken.cveMarisaL
Details for Stored matches from player perspective, row 52
Replay ID
3667CACWJ
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Ken.cveMarisaL
Details for Stored matches from player perspective, row 53
Replay ID
V9TD9DTJR
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Ken.cveMarisaL
Details for Stored matches from player perspective, row 54
Replay ID
TAPVCAEXY
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Ken.cveMarisaL
Details for Stored matches from player perspective, row 55
Replay ID
ECBS3F555
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Ken.cveMarisaL
Details for Stored matches from player perspective, row 56
Replay ID
8UVVSEMSU
Mode
Custom Room
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,470MR points
Pre-match LP
218,675LP points
Opponent CFN ID
3645668509
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,731MR points
Opponent pre-match LP
358,789LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Ken☆ Shihouin ☆KimberlyL
Details for Stored matches from player perspective, row 57
Replay ID
3RPHGPCDF
Mode
Ranked
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,495MR points
Pre-match LP
218,745LP points
Opponent CFN ID
2810391475
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
1,503MR points
Opponent pre-match LP
59,883LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenPossiblyZackJamieL
Details for Stored matches from player perspective, row 58
Replay ID
8SULNLA7X
Mode
Ranked
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,504MR points
Pre-match LP
218,805LP points
Opponent CFN ID
4207727809
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,531MR points
Opponent pre-match LP
145,021LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,2,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Chip damage; Overdrive attack
KenPossiblyZackJamieL
Details for Stored matches from player perspective, row 59
Replay ID
BGY5SNMWE
Mode
Ranked
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
218,845LP points
Opponent CFN ID
4207727809
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,523MR points
Opponent pre-match LP
144,771LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
KenPandaaYasmineL
Details for Stored matches from player perspective, row 60
Replay ID
K3DRAVF98
Mode
Battle Hub
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
217,045LP points
Opponent CFN ID
3570675162
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,611MR points
Opponent pre-match LP
33,684LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
KenPandaaYasmineL
Details for Stored matches from player perspective, row 61
Replay ID
KC39SSQ6F
Mode
Battle Hub
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
217,045LP points
Opponent CFN ID
3570675162
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,611MR points
Opponent pre-match LP
33,684LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Perfect
KenPandaaYasmineL
Details for Stored matches from player perspective, row 62
Replay ID
KVXFB9UAL
Mode
Battle Hub
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
217,045LP points
Opponent CFN ID
3570675162
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,611MR points
Opponent pre-match LP
33,684LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
KenPandaaYasmineL
Details for Stored matches from player perspective, row 63
Replay ID
TP7T6R6LB
Mode
Battle Hub
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
217,045LP points
Opponent CFN ID
3570675162
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,611MR points
Opponent pre-match LP
33,684LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenPandaaYasmineL
Details for Stored matches from player perspective, row 64
Replay ID
CV9PMJ8NY
Mode
Battle Hub
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
217,045LP points
Opponent CFN ID
3570675162
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,611MR points
Opponent pre-match LP
33,684LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
KenPandaaYasmineW
Details for Stored matches from player perspective, row 65
Replay ID
MNAN7ASCG
Mode
Battle Hub
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
217,045LP points
Opponent CFN ID
3570675162
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,611MR points
Opponent pre-match LP
33,684LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenPandaaYasmineL
Details for Stored matches from player perspective, row 66
Replay ID
DVLJXVCWH
Mode
Battle Hub
Player CFN ID
1908708646
Player
Shinobi
Selected character
Ken
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
217,045LP points
Opponent CFN ID
3570675162
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,611MR points
Opponent pre-match LP
33,684LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
66
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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