Player dataCFN 1901905430

交響曲第五番 運命

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

19 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 19 rows on page 1; 19 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Ken形而上 ジョン・スミスJuriW
Details for Stored matches from player perspective, row 1
Replay ID
DBEAWRGT8
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Ken
Controls
Classic
Pre-match MR
1,501MR points
Pre-match LP
80,352LP points
Opponent CFN ID
1583881834
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
168,099LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Ken形而上 ジョン・スミスJuriW
Details for Stored matches from player perspective, row 2
Replay ID
FG5LFGGXT
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Ken
Controls
Classic
Pre-match MR
1,493MR points
Pre-match LP
80,102LP points
Opponent CFN ID
1583881834
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,508MR points
Opponent pre-match LP
168,139LP points
Player round result codes
6,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Critical Art
Opponent round outcomes
Round lost; Round lost
Ken形而上 ジョン・スミスJuriL
Details for Stored matches from player perspective, row 3
Replay ID
RGSFH8Y8R
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Ken
Controls
Classic
Pre-match MR
1,501MR points
Pre-match LP
80,142LP points
Opponent CFN ID
1583881834
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
168,089LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Kennist0705LilyL
Details for Stored matches from player perspective, row 4
Replay ID
A5XDNMUJU
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Ken
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
80,182LP points
Opponent CFN ID
2239945847
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
1,529MR points
Opponent pre-match LP
265,056LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaNotekeyAlexW
Details for Stored matches from player perspective, row 5
Replay ID
TPMFAYCQX
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Akuma
Controls
Classic
Pre-match MR
1,436MR points
Pre-match LP
63,712LP points
Opponent CFN ID
2745191886
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,406MR points
Opponent pre-match LP
50,726LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
AkumaNotekeyAlexW
Details for Stored matches from player perspective, row 6
Replay ID
USMRYDH5Q
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Akuma
Controls
Classic
Pre-match MR
1,428MR points
Pre-match LP
63,662LP points
Opponent CFN ID
2745191886
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,414MR points
Opponent pre-match LP
50,766LP points
Player round result codes
0,5,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaまよしーぷLukeL
Details for Stored matches from player perspective, row 7
Replay ID
99UDH7NR8
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Akuma
Controls
Classic
Pre-match MR
1,436MR points
Pre-match LP
63,702LP points
Opponent CFN ID
1986570323
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,445MR points
Opponent pre-match LP
116,155LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaまよしーぷLukeL
Details for Stored matches from player perspective, row 8
Replay ID
YS8PEGH5U
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Akuma
Controls
Classic
Pre-match MR
1,444MR points
Pre-match LP
63,742LP points
Opponent CFN ID
1986570323
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,437MR points
Opponent pre-match LP
116,105LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaまよしーぷLukeW
Details for Stored matches from player perspective, row 9
Replay ID
PR6REWAJT
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Akuma
Controls
Classic
Pre-match MR
1,436MR points
Pre-match LP
63,492LP points
Opponent CFN ID
1986570323
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,445MR points
Opponent pre-match LP
116,145LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
2,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Chip damage; Round lost; Round lost
AkumakiyoleopinLukeW
Details for Stored matches from player perspective, row 10
Replay ID
LDADTKT9M
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Akuma
Controls
Classic
Pre-match MR
1,426MR points
Pre-match LP
63,212LP points
Opponent CFN ID
4013097202
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,457MR points
Opponent pre-match LP
34,185LP points
Player round result codes
8,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Critical Art
Opponent round outcomes
Round lost; Round lost
AkumakiyoleopinLukeW
Details for Stored matches from player perspective, row 11
Replay ID
MF83SMRYW
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Akuma
Controls
Classic
Pre-match MR
1,417MR points
Pre-match LP
63,162LP points
Opponent CFN ID
4013097202
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,466MR points
Opponent pre-match LP
34,225LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumakiyoleopinLukeL
Details for Stored matches from player perspective, row 12
Replay ID
3U9T7DTAM
Mode
Ranked
Player CFN ID
1901905430
Player
交響曲第五番 運命
Selected character
Akuma
Controls
Classic
Pre-match MR
1,424MR points
Pre-match LP
63,202LP points
Opponent CFN ID
4013097202
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
33,975LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
KenmasaAkumaW
Details for Stored matches from player perspective, row 13
Replay ID
J9BEEJWBC
Mode
Ranked
Player CFN ID
1901905430
Player
nozm
Selected character
Ken
Controls
Classic
Pre-match MR
1,533MR points
Pre-match LP
78,392LP points
Opponent CFN ID
3082414444
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,519MR points
Opponent pre-match LP
297,205LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenmasaAkumaW
Details for Stored matches from player perspective, row 14
Replay ID
TS4B3Q98R
Mode
Ranked
Player CFN ID
1901905430
Player
nozm
Selected character
Ken
Controls
Classic
Pre-match MR
1,525MR points
Pre-match LP
78,142LP points
Opponent CFN ID
3082414444
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,527MR points
Opponent pre-match LP
297,245LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
KenmasaAkumaL
Details for Stored matches from player perspective, row 15
Replay ID
CMU5P9UHV
Mode
Ranked
Player CFN ID
1901905430
Player
nozm
Selected character
Ken
Controls
Classic
Pre-match MR
1,533MR points
Pre-match LP
78,182LP points
Opponent CFN ID
3082414444
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,519MR points
Opponent pre-match LP
297,195LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukeHIYARyuL
Details for Stored matches from player perspective, row 16
Replay ID
MB95EQQ5V
Mode
Ranked
Player CFN ID
1901905430
Player
きりしまあひゃと
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
23,969LP points
Opponent CFN ID
1436223161
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,487LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeHIYARyuL
Details for Stored matches from player perspective, row 17
Replay ID
QLABNQ8AK
Mode
Ranked
Player CFN ID
1901905430
Player
きりしまあひゃと
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
24,009LP points
Opponent CFN ID
1436223161
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,437LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukeHIYARyuW
Details for Stored matches from player perspective, row 18
Replay ID
9S8C9677D
Mode
Ranked
Player CFN ID
1901905430
Player
きりしまあひゃと
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
23,949LP points
Opponent CFN ID
1436223161
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,477LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
BlankaShimoMaiL
Details for Stored matches from player perspective, row 19
Replay ID
MV7YKPQMD
Mode
Ranked
Player CFN ID
1901905430
Player
Touka
Selected character
Blanka
Controls
Classic
Pre-match MR
1,472MR points
Pre-match LP
45,429LP points
Opponent CFN ID
1821860604
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,493MR points
Opponent pre-match LP
27,848LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
19
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage