Player dataCFN 1897817543
1OR8
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 1.2 | events/game |
| drive_parry | Drive Parry / game | 3.5 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0.1 | events/game |
| punish_counter | Punish Counter / game | 0.8 | events/game |
| received_punish_counter | Got PC'd / game | 0.7 | events/game |
| throw_count | Throws / game | 1.8 | events/game |
| throw_tech | Throw techs / game | 0.4 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 3 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 7.8 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 13.1 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.1082 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1709 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.1363 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.239 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.6111 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.0416 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.0833 | fraction |
| gauge_rate_ca | CA usage share | 0.2638 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 345 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 1.2 | 0.22000000000000006 | 0.9799999999999999 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 3.5 | 1.8499999999999994 | 1.6500000000000006 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.1 | 0.4033333333333332 | -0.30333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.8 | 0.10000000000000005 | 0.7 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.7 | 0.09333333333333335 | 0.6066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.8 | 2.3333333333333335 | -0.5333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.4 | 0.5566666666666668 | -0.15666666666666673 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.30000000000000004 | -0.20000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 3 | 2.333333333333334 | 0.6666666666666661 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.08000000000000003 | -0.08000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.05000000000000001 | -0.05000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 7.8 | 11.636666666666668 | -3.8366666666666687 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 13.1 | 9.556666666666667 | 3.543333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0 | 0.23259333333333332 | -0.23259333333333332 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.1082 | 0.10252666666666667 | 0.005673333333333336 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1709 | 0.21899999999999994 | -0.04809999999999995 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.1363 | 0.018060000000000003 | 0.11824 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.6111 | 0.39007 | 0.22103 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.0416 | 0.21579999999999994 | -0.17419999999999994 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.0833 | 0.3065833333333333 | -0.22328333333333333 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.2638 | 0.08734333333333331 | 0.17645666666666665 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.239 | 0.1626433333333334 | 0.0763566666666666 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 1.2 | 0.16000000000000006 | 1.0399999999999998 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 3.5 | 1.7066666666666668 | 1.7933333333333332 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7533333333333333 | -0.6533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.1 | 0.11333333333333334 | -0.013333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.8 | 0.07 | 0.73 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.7 | 0.07333333333333335 | 0.6266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.8 | 2.293333333333334 | -0.49333333333333385 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.4 | 0.4466666666666666 | -0.04666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.22 | -0.12 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 3 | 2.066666666666667 | 0.9333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.056666666666666664 | -0.056666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 7.8 | 11.483333333333333 | -3.6833333333333327 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 13.1 | 8.743333333333334 | 4.356666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0 | 0.38670999999999994 | -0.38670999999999994 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.1082 | 0.05834333333333333 | 0.049856666666666674 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1709 | 0.18837000000000004 | -0.01747000000000004 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.1363 | 0.010866666666666669 | 0.12543333333333334 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.6111 | 0.34208333333333335 | 0.2690166666666666 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.0416 | 0.19278 | -0.15118 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.0833 | 0.37557333333333337 | -0.2922733333333334 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.2638 | 0.08937666666666665 | 0.17442333333333332 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.239 | 0.1127166666666667 | 0.1262833333333333 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 1.2 | 0.16666666666666666 | 1.0333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 3.5 | 1.6133333333333333 | 1.8866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.1 | 0.18000000000000002 | -0.08000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.8 | 0.10333333333333337 | 0.6966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.7 | 0.07333333333333335 | 0.6266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 1.8 | 2.506666666666667 | -0.7066666666666668 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.4 | 0.3466666666666668 | 0.05333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.22333333333333336 | -0.12333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 3 | 1.97 | 1.03 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.05333333333333335 | -0.05333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 7.8 | 12.050000000000002 | -4.250000000000003 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 13.1 | 8.403333333333334 | 4.696666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0 | 0.43118333333333336 | -0.43118333333333336 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.1082 | 0.04454666666666666 | 0.06365333333333334 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1709 | 0.15575333333333335 | 0.015146666666666642 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.1363 | 0.014513333333333333 | 0.12178666666666667 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.6111 | 0.3301133333333333 | 0.28098666666666666 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.0416 | 0.32550000000000007 | -0.28390000000000004 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.0833 | 0.2588666666666667 | -0.1755666666666667 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.2638 | 0.08532333333333335 | 0.17847666666666662 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.239 | 0.09597333333333334 | 0.14302666666666664 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 1.2 | 0.18666666666666668 | 1.0133333333333332 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 3.5 | 1.7700000000000005 | 1.7299999999999995 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0.1 | 0.32000000000000006 | -0.22000000000000006 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.8 | 0.11333333333333336 | 0.6866666666666666 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.7 | 0.09333333333333337 | 0.6066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 1.8 | 2.4500000000000006 | -0.6500000000000006 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.4 | 0.5400000000000001 | -0.14000000000000012 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.1 | 0.21000000000000002 | -0.11000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 3 | 2.3366666666666664 | 0.6633333333333336 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.043333333333333335 | -0.043333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 7.8 | 6.796666666666667 | 1.003333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 13.1 | 9.32333333333333 | 3.776666666666669 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0 | 0.42870333333333316 | -0.42870333333333316 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.1082 | 0.047880000000000006 | 0.06032 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.1709 | 0.11513666666666664 | 0.05576333333333336 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.1363 | 0.01627666666666667 | 0.12002333333333334 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.6111 | 0.3106400000000001 | 0.3004599999999999 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.0416 | 0.30667666666666665 | -0.2650766666666666 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.0833 | 0.30038999999999993 | -0.21708999999999995 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.2638 | 0.08209666666666664 | 0.18170333333333333 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.239 | 0.11010333333333332 | 0.12889666666666666 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 1.2 | 0.2533333333333333 | 0.9466666666666667 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 3.5 | 2.0300000000000007 | 1.4699999999999993 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.1 | 0.7533333333333334 | -0.6533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0.1 | 0.49666666666666676 | -0.3966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.8 | 0.17666666666666672 | 0.6233333333333333 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.7 | 0.1366666666666667 | 0.5633333333333332 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 1.8 | 2.7100000000000004 | -0.9100000000000004 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.4 | 0.61 | -0.20999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
75 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 13 | 3434437969 | hikaru_shiftne | 13 | 2,229 | 939,055 | 45,592 |
| 13 | 4186916094 | ネコと和解せよ | 13 | 2,220 | 726,744 | 11,210 |
| 13 | 2741726179 | Motchan | 13 | 2,202 | 945,715 | 36,329 |
| 13 | 3363723521 | M.M. | 13 | 2,164 | 661,703 | 7,890 |
| 13 | 1351572443 | yama | 13 | 2,156 | 342,694 | 2,868 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 4 | 3304337807 | HAITANI | 4 | 2,263 | 969,446 | 29,193 |
| 4 | 3857005011 | Seiya | 4 | 2,244 | 950,860 | 32,362 |
| 4 | 3158699417 | ドドガマル_pc | 4 | 2,209 | 731,913 | 7,388 |
| 4 | 2262158909 | YOKOHAMA_TARO | 4 | 2,152 | 913,325 | 50,147 |
| 4 | 3557204906 | leith | 4 | 2,147 | 522,913 | 18,523 |
| 5 | 1900338329 | Babaaaaa | 5 | 2,238 | 964,259 | 50,586 |
| 5 | 3708958378 | あくたがわ | 5 | 2,222 | 999,029 | 66,092 |
| 5 | 1482676584 | もっころり | 5 | 2,140 | 900,481 | 30,132 |
| 5 | 3061502180 | ありす、宇宙までもから逃げるな | 5 | 2,125 | 870,900 | 21,548 |
| 5 | 1917947815 | cokaΣickey | 5 | 2,119 | 910,776 | 50,178 |
| 6 | 2028457703 | 海底撈月 | 6 | 2,244 | 944,690 | 22,731 |
| 6 | 2838390560 | めんたらこ | 6 | 2,215 | 959,253 | 58,484 |
| 6 | 3363933856 | ザンギ太郎 | 6 | 2,207 | 149,459 | 1,092 |
| 6 | 2467341012 | Junior | 6 | 2,200 | 881,001 | 47,178 |
| 6 | 1213256182 | kobayan | 6 | 2,184 | 954,721 | 44,841 |
| 7 | 3139764784 | takepi | 7 | 2,275 | 1,132,999 | 23,189 |
| 7 | 1514694876 | m1Ng | 7 | 2,239 | 963,540 | 55,434 |
| 7 | 3211815315 | Erua/えるあ | 7 | 2,201 | 939,177 | 18,145 |
| 7 | 1776730157 | Juicyjoe2000 | 7 | 2,200 | 797,860 | 16,518 |
| 7 | 1213065008 | byako | 7 | 2,170 | 918,386 | 75,313 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 11 | 3638064573 | Naza | 11 | 2,250 | 342,738 | 14,350 |
| 11 | 3140819469 | GTW-XiaoXu | 11 | 2,233 | 894,426 | 17,519 |
| 11 | 2459855665 | @Sycom|zabutonn | 11 | 2,210 | 951,039 | 35,705 |
| 11 | 1223086325 | tomorock21 | 11 | 2,187 | 1,051,592 | 72,289 |
| 11 | 4136194737 | Asuka | 11 | 2,177 | 933,554 | 56,694 |
| 14 | 1947638102 | TsuneHERO | 14 | 2,303 | 901,292 | 11,299 |
| 14 | 1732856596 | Nth_satoru | 14 | 2,225 | 969,489 | 64,927 |
| 14 | 2978676776 | 山田の隣 | 14 | 2,200 | 944,609 | 39,722 |
| 14 | 3301319708 | とす__ | 14 | 2,164 | 1,051,498 | 62,056 |
| 14 | 1443977771 | Dual_Kevin | 14 | 2,128 | 706,171 | 19,459 |
| 15 | 3249813921 | 高木サンダー | 15 | 2,224 | 791,834 | 35,291 |
| 15 | 2844369681 | 光のZeno | 15 | 2,215 | 685,115 | 11,947 |
| 15 | 1666271660 | ACQUA | 15 | 2,189 | 793,729 | 27,900 |
| 15 | 3913795402 | NISHIKIN | 15 | 2,186 | 930,154 | 33,264 |
| 15 | 3826769979 | big mo dilly | 15 | 2,158 | 723,694 | 34,978 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 20 | 3147134400 | 3S|しっくすびっと | 20 | 2,227 | 935,057 | 39,231 |
| 20 | 2604860301 | enigma | 20 | 2,223 | 936,639 | 27,930 |
| 20 | 2554767828 | Rikemansbarnet | 20 | 2,172 | 711,287 | 41,009 |
| 20 | 2012930118 | あーるえいち | 20 | 2,142 | 731,045 | 6,711 |
| 20 | 3127146083 | ZOO丨S狗 | 20 | 2,137 | 877,197 | 29,306 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
| 28 | 3720691244 | 世界無二Ryukichi | 28 | 2,222 | 640,494 | 35,973 |
| 28 | 1764931801 | ll Moke ll | 28 | 2,183 | 799,651 | 37,061 |
| 28 | 3704074497 | Askey | 28 | 2,153 | 543,149 | 26,474 |
| 28 | 2394188268 | sngv | 28 | 2,145 | 910,757 | 22,060 |
| 28 | 2257046607 | 【ざぶ】 | 28 | 2,136 | 785,904 | 29,000 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 12 | history | ||
| 30d | collecting | 12 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 33
- Stored matches
- 33
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-09-09
- Sample ends (UTC)
- 2026-09-10
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 13
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

