Player dataCFN 1817677082

Paz!

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.3events/game
drive_parryDrive Parry / game1.5events/game
just_parryPerfect Parry / game0.6events/game
drive_reversalDrive Reversal / game0.2events/game
punish_counterPunish Counter / game0.3events/game
received_punish_counterGot PC'd / game0.2events/game
throw_countThrows / game1.3events/game
throw_techThrow techs / game0.1events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game2.1events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time6.3Buckler aggregate rate (unit unverified)
cornered_timeTime cornered7.9Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.2543fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.1014fraction
gauge_rate_drive_artsDrive Arts share0.0988fraction
gauge_rate_drive_impactDrive Impact gauge share0.028fraction
gauge_rate_drive_guardDrive Guard share0.1659fraction
gauge_rate_sa_lv1SA1 usage share0.279fraction
gauge_rate_sa_lv2SA2 usage share0.2558fraction
gauge_rate_sa_lv3SA3 usage share0.4186fraction
gauge_rate_caCA usage share0.0465fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 299 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 299 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.30.233333333333333340.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry1.51.6166666666666667-0.1166666666666667events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
similar
Perfect Parry0.60.6399999999999999-0.039999999999999925events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.4see unit column
Comparison
similar
Drive Reversal0.20.42999999999999994-0.22999999999999993events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Punish Counters landed0.30.13666666666666670.1633333333333333events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.113333333333333380.08666666666666663events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.32.2433333333333336-0.9433333333333336events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.5see unit column
Elite maximum
4.4see unit column
Comparison
lower
Throw techs0.10.5066666666666666-0.4066666666666666events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.8see unit column
Comparison
lower
Throw parries0.20.26666666666666666-0.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Got thrown2.12.1766666666666667-0.07666666666666666events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.6see unit column
Elite maximum
3.9see unit column
Comparison
similar
Stuns landed0.10.096666666666666690.003333333333333313events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Got stunned0.10.036666666666666660.06333333333333335events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure6.310.07-3.7700000000000005Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
14.6see unit column
Comparison
lower
Time cornered7.99.503333333333334-1.6033333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.5see unit column
Elite maximum
14.1see unit column
Comparison
lower
Drive Rush (cancel)0.25430.33169999999999994-0.07739999999999991fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2279see unit column
Elite maximum
0.5328see unit column
Comparison
lower
Drive Rush (parry)0.10140.081616666666666660.019783333333333347fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0502see unit column
Elite maximum
0.1032see unit column
Comparison
higher
Drive Arts0.09880.13232999999999998-0.033529999999999976fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0215see unit column
Elite maximum
0.2325see unit column
Comparison
lower
Drive Impact gauge0.0280.0202900000000000060.007709999999999995fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0068see unit column
Elite maximum
0.0493see unit column
Comparison
higher
SA10.2790.38905999999999996-0.11005999999999994fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.2153see unit column
Elite maximum
0.5882see unit column
Comparison
lower
SA20.25580.2759400000000001-0.020140000000000047fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1267see unit column
Elite maximum
0.5see unit column
Comparison
similar
SA30.41860.25166666666666670.16693333333333332fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.09see unit column
Elite maximum
0.4366see unit column
Comparison
higher
CA0.04650.08315666666666667-0.03665666666666667fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0065see unit column
Elite maximum
0.2328see unit column
Comparison
lower
Drive Guard0.16590.140230.02567fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
31
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0944see unit column
Elite maximum
0.1759see unit column
Comparison
higher
Drive Impact0.30.160000000000000060.13999999999999993events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry1.51.7066666666666668-0.20666666666666678events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
4.3see unit column
Comparison
similar
Perfect Parry0.60.7533333333333333-0.15333333333333332events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal0.20.113333333333333340.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Punish Counters landed0.30.070.22999999999999998events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.20.073333333333333350.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.32.293333333333334-0.9933333333333338events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
4.2see unit column
Comparison
lower
Throw techs0.10.4466666666666666-0.34666666666666657events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.20.22-0.01999999999999999events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got thrown2.12.0666666666666670.033333333333333215events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3see unit column
Comparison
similar
Stuns landed0.10.0566666666666666640.04333333333333334events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.056666666666666680.04333333333333333events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure6.311.483333333333333-5.183333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4see unit column
Elite maximum
19.2see unit column
Comparison
lower
Time cornered7.98.743333333333334-0.8433333333333337Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
2.8see unit column
Elite maximum
12see unit column
Comparison
similar
Drive Rush (cancel)0.25430.38670999999999994-0.13240999999999992fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1495see unit column
Elite maximum
0.6845see unit column
Comparison
lower
Drive Rush (parry)0.10140.058343333333333330.043056666666666674fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0253see unit column
Elite maximum
0.105see unit column
Comparison
higher
Drive Arts0.09880.18837000000000004-0.08957000000000004fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1065see unit column
Elite maximum
0.3005see unit column
Comparison
lower
Drive Impact gauge0.0280.0108666666666666690.017133333333333334fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0004see unit column
Elite maximum
0.0345see unit column
Comparison
higher
SA10.2790.34208333333333335-0.06308333333333332fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1132see unit column
Elite maximum
0.4945see unit column
Comparison
lower
SA20.25580.192780.06302000000000002fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3457see unit column
Comparison
higher
SA30.41860.375573333333333370.04302666666666666fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1637see unit column
Elite maximum
0.6415see unit column
Comparison
similar
CA0.04650.08937666666666665-0.042876666666666646fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0215see unit column
Elite maximum
0.1645see unit column
Comparison
lower
Drive Guard0.16590.11271666666666670.05318333333333329fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0468see unit column
Elite maximum
0.2017see unit column
Comparison
higher
Drive Impact0.30.229999999999999930.07000000000000006events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
higher
Drive Parry1.51.6766666666666663-0.1766666666666663events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
similar
Perfect Parry0.60.490.10999999999999999events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
higher
Drive Reversal0.20.31999999999999995-0.11999999999999994events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.30.110000000000000040.18999999999999995events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.20.11666666666666670.08333333333333331events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Throws1.33.6599999999999997-2.3599999999999994events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
5.7see unit column
Comparison
lower
Throw techs0.10.5233333333333332-0.42333333333333323events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.20.3466666666666666-0.1466666666666666events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown2.12.3133333333333326-0.2133333333333325events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
similar
Stuns landed0.10.11000000000000004-0.010000000000000037events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got stunned0.10.0299999999999999950.07events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure6.315.863333333333335-9.563333333333336Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.2see unit column
Elite maximum
21.2see unit column
Comparison
lower
Time cornered7.98.866666666666667-0.9666666666666668Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.8see unit column
Elite maximum
11.4see unit column
Comparison
similar
Drive Rush (cancel)0.25430.28679333333333334-0.03249333333333332fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1215see unit column
Elite maximum
0.4321see unit column
Comparison
similar
Drive Rush (parry)0.10140.077236666666666680.02416333333333333fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0308see unit column
Elite maximum
0.114see unit column
Comparison
higher
Drive Arts0.09880.2326066666666667-0.1338066666666667fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.107see unit column
Elite maximum
0.3656see unit column
Comparison
lower
Drive Impact gauge0.0280.0210466666666666720.006953333333333329fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0066see unit column
Elite maximum
0.107see unit column
Comparison
higher
SA10.2790.3408533333333334-0.06185333333333337fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1527see unit column
Elite maximum
0.5632see unit column
Comparison
lower
SA20.25580.154976666666666680.10082333333333335fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0459see unit column
Elite maximum
0.409see unit column
Comparison
higher
SA30.41860.41744000000000010.0011599999999999389fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.2551see unit column
Elite maximum
0.5546see unit column
Comparison
similar
CA0.04650.08653333333333334-0.04003333333333334fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0283see unit column
Elite maximum
0.1818see unit column
Comparison
lower
Drive Guard0.16590.135223333333333330.030676666666666658fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0745see unit column
Elite maximum
0.2132see unit column
Comparison
higher
Drive Impact0.30.166666666666666660.13333333333333333events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Drive Parry1.51.6133333333333333-0.11333333333333329events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.7see unit column
Elite maximum
2.9see unit column
Comparison
similar
Perfect Parry0.60.570.030000000000000027events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
similar
Drive Reversal0.20.180000000000000020.01999999999999999events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
similar
Punish Counters landed0.30.103333333333333370.1966666666666666events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.20.073333333333333350.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.32.506666666666667-1.2066666666666668events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.1see unit column
Comparison
lower
Throw techs0.10.3466666666666668-0.24666666666666678events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.8see unit column
Comparison
lower
Throw parries0.20.22333333333333336-0.023333333333333345events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown2.11.970.13000000000000012events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
2.8see unit column
Comparison
similar
Stuns landed0.10.053333333333333350.046666666666666655events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure6.312.050000000000002-5.750000000000003Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.4see unit column
Elite maximum
17.1see unit column
Comparison
lower
Time cornered7.98.403333333333334-0.5033333333333339Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.2see unit column
Elite maximum
11.5see unit column
Comparison
similar
Drive Rush (cancel)0.25430.43118333333333336-0.17688333333333334fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1405see unit column
Elite maximum
0.5908see unit column
Comparison
lower
Drive Rush (parry)0.10140.044546666666666660.056853333333333346fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0035see unit column
Elite maximum
0.1149see unit column
Comparison
higher
Drive Arts0.09880.15575333333333335-0.056953333333333356fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0445see unit column
Elite maximum
0.2367see unit column
Comparison
lower
Drive Impact gauge0.0280.0145133333333333330.013486666666666668fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0025see unit column
Elite maximum
0.0379see unit column
Comparison
higher
SA10.2790.3301133333333333-0.05111333333333329fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.15see unit column
Elite maximum
0.7756see unit column
Comparison
lower
SA20.25580.32550000000000007-0.06970000000000004fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0853see unit column
Elite maximum
0.5326see unit column
Comparison
lower
SA30.41860.25886666666666670.15973333333333334fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0634see unit column
Elite maximum
0.4242see unit column
Comparison
higher
CA0.04650.08532333333333335-0.03882333333333335fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0146see unit column
Elite maximum
0.1585see unit column
Comparison
lower
Drive Guard0.16590.095973333333333340.06992666666666665fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.038see unit column
Elite maximum
0.201see unit column
Comparison
higher
Drive Impact0.30.186666666666666680.11333333333333331events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry1.51.7700000000000005-0.27000000000000046events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry0.60.570.030000000000000027events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1see unit column
Comparison
similar
Drive Reversal0.20.32000000000000006-0.12000000000000005events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.30.113333333333333360.18666666666666665events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.093333333333333370.10666666666666665events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws1.32.4500000000000006-1.1500000000000006events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.8see unit column
Comparison
lower
Throw techs0.10.5400000000000001-0.44000000000000017events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

65 rows

Scroll if needed to compare columns.

Benchmark sample players. 65 rows on page 1; 65 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
312487852696きどーー312,201666,87549,298
313657572044cream312,141199,19846,176
312608161406Shinto312,140928,33317,917
313470214422ゆーざー312,129757,40037,664
312833718589ラッシュ中段どわーw312,127212,8413,162
11304269231Shuto12,303785,52142,370
11051410689Sahara12,231622,00458,229
11825731477Tigger12,230927,27553,491
12399060619hinao12,224912,05535,520
13501662962SDUINJNKPAADQQE12,18483,795880
32833619033みすとめーる@iMstMaiL32,260941,73719,584
33188331272tako95640232,187978,14653,222
33017584755シティ・ポップ増山32,172936,66026,515
31448894636LUGABO32,164622,14010,244
31301015410RX-*32,135654,97818,626
43304337807HAITANI42,263969,44629,193
43857005011Seiya42,244950,86032,362
43158699417ドドガマル_pc42,209731,9137,388
42262158909YOKOHAMA_TARO42,152913,32550,147
43557204906leith42,147522,91318,523
51900338329Babaaaaa52,238964,25950,586
53708958378あくたがわ52,222999,02966,092
51482676584もっころり52,140900,48130,132
53061502180ありす、宇宙までもから逃げるな52,125870,90021,548
51917947815cokaΣickey52,119910,77650,178
62028457703海底撈月62,244944,69022,731
62838390560めんたらこ62,215959,25358,484
63363933856ザンギ太郎62,207149,4591,092
62467341012Junior62,200881,00147,178
61213256182kobayan62,184954,72144,841
73139764784takepi72,2751,132,99923,189
71514694876m1Ng72,239963,54055,434
73211815315Erua/えるあ72,201939,17718,145
71776730157Juicyjoe200072,200797,86016,518
71213065008byako72,170918,38675,313
104159348779shion102,255376,2997,663
104088416704orarin102,235955,20753,341
102235576711ゴトーー102,215948,70741,315
102650298964naruo102,185359,88262,594
101713289305一瞬一瞬102,177653,59721,238
113638064573Naza112,250342,73814,350
113140819469GTW-XiaoXu112,233894,42617,519
112459855665@Sycom|zabutonn112,210951,03935,705
111223086325tomorock21112,1871,051,59272,289
114136194737Asuka112,177933,55456,694
181981551637niruhiru PC182,247953,40637,591
182164528577ranapower182,2461,180,33885,566
183550331968ひぐち!182,237873,78018,429
182102208224Foodie182,239785,9247,167
183499601255へいぽんガイル182,205526,38416,514
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
273400122682kincho272,229966,70757,316
274210220386なっつだよ272,210586,81546,979
271780568425Yassa272,18772,7021,792
273592602051ばやしこ|VLY272,181688,85338,865
273469023159あ か た272,151952,12933,071
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollectingNot available0history
30dcollectingNot available0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
189
Stored matches
189
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-08
Sample ends (UTC)
2026-09-06
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
31
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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