Player dataCFN 1804227607

Apta

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

16 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 16 rows on page 1; 16 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
LukeNqteKenL
Details for Stored matches from player perspective, row 1
Replay ID
KDQ9M4S3F
Mode
Ranked
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,925LP points
Opponent CFN ID
3866273621
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,100LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukeNqteKenL
Details for Stored matches from player perspective, row 2
Replay ID
D6FSFP4UN
Mode
Ranked
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,965LP points
Opponent CFN ID
3866273621
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,050LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukeNqteKenW
Details for Stored matches from player perspective, row 3
Replay ID
C5JGCLDJK
Mode
Ranked
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,888LP points
Opponent CFN ID
3866273621
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,090LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
LukeおいたんZangiefW
Details for Stored matches from player perspective, row 4
Replay ID
XQ9AW8FFQ
Mode
Ranked
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,883LP points
Opponent CFN ID
1972892465
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,633LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Overdrive attack; Round lost
Lukenumenumenu-----ElenaL
Details for Stored matches from player perspective, row 5
Replay ID
L94AEMD5K
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,757LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Lukenumenumenu-----ElenaL
Details for Stored matches from player perspective, row 6
Replay ID
8W3FXRF9P
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,757LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Akumanumenumenu-----ElenaL
Details for Stored matches from player perspective, row 7
Replay ID
LG85896MR
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,578LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
Akumanumenumenu-----ElenaL
Details for Stored matches from player perspective, row 8
Replay ID
PNFT93P6Q
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,578LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Akumanumenumenu-----ZangiefL
Details for Stored matches from player perspective, row 9
Replay ID
RPHGRCKUC
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,578LP points
Opponent CFN ID
2341929896
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,630LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Akumanumenumenu-----ZangiefL
Details for Stored matches from player perspective, row 10
Replay ID
RBYQ3GD3J
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,578LP points
Opponent CFN ID
2341929896
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,630LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Akumanumenumenu-----ZangiefW
Details for Stored matches from player perspective, row 11
Replay ID
Q53JFT5XH
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,578LP points
Opponent CFN ID
2341929896
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,630LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Lukenumenumenu-----ElenaL
Details for Stored matches from player perspective, row 12
Replay ID
E6EJ87T3C
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,757LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Lukenumenumenu-----ElenaW
Details for Stored matches from player perspective, row 13
Replay ID
9J6ESQNHM
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,757LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Lukenumenumenu-----ElenaW
Details for Stored matches from player perspective, row 14
Replay ID
B5VCK9B6T
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,757LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Lukenumenumenu-----ElenaL
Details for Stored matches from player perspective, row 15
Replay ID
PAV3QQSR5
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,757LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Lukenumenumenu-----ElenaL
Details for Stored matches from player perspective, row 16
Replay ID
RM8PGQLHC
Mode
Custom Room
Player CFN ID
1804227607
Player
Apta
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,757LP points
Opponent CFN ID
2341929896
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
16
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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