Player dataCFN 1777478121

boroborosan

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.6events/game
drive_parryDrive Parry / game2.1events/game
just_parryPerfect Parry / game0.1events/game
drive_reversalDrive Reversal / game0.1events/game
punish_counterPunish Counter / game0.4events/game
received_punish_counterGot PC'd / game0.6events/game
throw_countThrows / game2.9events/game
throw_techThrow techs / game0.5events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game2.6events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time3.1Buckler aggregate rate (unit unverified)
cornered_timeTime cornered8.1Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.0702fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0113fraction
gauge_rate_drive_artsDrive Arts share0.2611fraction
gauge_rate_drive_impactDrive Impact gauge share0.0923fraction
gauge_rate_drive_guardDrive Guard share0.0996fraction
gauge_rate_sa_lv1SA1 usage share0.5fraction
gauge_rate_sa_lv2SA2 usage share0.4285fraction
gauge_rate_sa_lv3SA3 usage share0.0714fraction
gauge_rate_caCA usage share0fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

69 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 69 rows on page 1; 69 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.60.220000000000000030.37999999999999995events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry2.11.6633333333333330.436666666666667events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
higher
Perfect Parry0.10.5200000000000001-0.42000000000000015events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal0.10.45666666666666667-0.3566666666666667events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.5see unit column
Comparison
lower
Punish Counters landed0.40.106666666666666720.29333333333333333events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.60.090000000000000020.51events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.92.64666666666666740.2533333333333325events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.7see unit column
Elite maximum
4see unit column
Comparison
similar
Throw techs0.50.320.18events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
higher
Throw parries0.20.35333333333333333-0.15333333333333332events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.2see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.61.96333333333333340.6366666666666667events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
2.7see unit column
Comparison
higher
Stuns landed00.0866666666666667-0.0866666666666667events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Corner pressure3.111.99-8.89Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
16.2see unit column
Comparison
lower
Time cornered8.19.613333333333333-1.5133333333333336Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.9see unit column
Elite maximum
12.3see unit column
Comparison
lower
Drive Rush (cancel)0.07020.2940266666666666-0.22382666666666662fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1286see unit column
Elite maximum
0.4274see unit column
Comparison
lower
Drive Rush (parry)0.01130.06536-0.054060000000000004fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.032see unit column
Elite maximum
0.0962see unit column
Comparison
lower
Drive Arts0.26110.243886666666666640.017213333333333358fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1053see unit column
Elite maximum
0.364see unit column
Comparison
similar
Drive Impact gauge0.09230.017480.07482fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.036see unit column
Comparison
higher
SA10.50.285066666666666630.21493333333333337fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1134see unit column
Elite maximum
0.485see unit column
Comparison
higher
SA20.42850.5142033333333332-0.08570333333333324fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1063see unit column
Elite maximum
0.8581see unit column
Comparison
lower
SA30.07140.15861666666666668-0.08721666666666668fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0145see unit column
Elite maximum
0.4626see unit column
Comparison
lower
CA00.0419-0.0419fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1641see unit column
Comparison
lower
Drive Guard0.09960.12049333333333334-0.020893333333333347fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0692see unit column
Elite maximum
0.1515see unit column
Comparison
lower
Drive Impact0.60.160000000000000060.43999999999999995events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry2.11.70666666666666680.3933333333333333events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
4.3see unit column
Comparison
higher
Perfect Parry0.10.7533333333333333-0.6533333333333333events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal0.10.11333333333333334-0.013333333333333336events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
similar
Punish Counters landed0.40.070.33events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.60.073333333333333350.5266666666666666events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.92.2933333333333340.606666666666666events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
4.2see unit column
Comparison
higher
Throw techs0.50.44666666666666660.0533333333333334events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
similar
Throw parries0.20.22-0.01999999999999999events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got thrown2.62.0666666666666670.5333333333333332events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3see unit column
Comparison
higher
Stuns landed00.056666666666666664-0.056666666666666664events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.05666666666666668-0.05666666666666668events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure3.111.483333333333333-8.383333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4see unit column
Elite maximum
19.2see unit column
Comparison
lower
Time cornered8.18.743333333333334-0.6433333333333344Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
2.8see unit column
Elite maximum
12see unit column
Comparison
similar
Drive Rush (cancel)0.07020.38670999999999994-0.31650999999999996fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1495see unit column
Elite maximum
0.6845see unit column
Comparison
lower
Drive Rush (parry)0.01130.05834333333333333-0.04704333333333333fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0253see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.26110.188370000000000040.07272999999999996fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1065see unit column
Elite maximum
0.3005see unit column
Comparison
higher
Drive Impact gauge0.09230.0108666666666666690.08143333333333333fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0004see unit column
Elite maximum
0.0345see unit column
Comparison
higher
SA10.50.342083333333333350.15791666666666665fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1132see unit column
Elite maximum
0.4945see unit column
Comparison
higher
SA20.42850.192780.23571999999999999fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3457see unit column
Comparison
higher
SA30.07140.37557333333333337-0.30417333333333335fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1637see unit column
Elite maximum
0.6415see unit column
Comparison
lower
CA00.08937666666666665-0.08937666666666665fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0215see unit column
Elite maximum
0.1645see unit column
Comparison
lower
Drive Guard0.09960.1127166666666667-0.013116666666666707fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0468see unit column
Elite maximum
0.2017see unit column
Comparison
similar
Drive Impact0.60.243333333333333320.3566666666666667events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry2.11.95666666666666680.1433333333333333events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
3.8see unit column
Comparison
similar
Perfect Parry0.10.6533333333333334-0.5533333333333335events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.10.3233333333333334-0.2233333333333334events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.9see unit column
Comparison
lower
Punish Counters landed0.40.166666666666666690.23333333333333334events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.60.140000000000000040.45999999999999996events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.92.5233333333333340.37666666666666604events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.9see unit column
Comparison
similar
Throw techs0.50.5500000000000002-0.050000000000000155events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
similar
Throw parries0.20.2566666666666667-0.0566666666666667events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.62.34666666666666670.2533333333333334events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3see unit column
Comparison
similar
Stuns landed00.08000000000000003-0.08000000000000003events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.05666666666666668-0.05666666666666668events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure3.18.870000000000001-5.770000000000001Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.6see unit column
Elite maximum
15.3see unit column
Comparison
lower
Time cornered8.110.549999999999999-2.4499999999999993Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7see unit column
Elite maximum
14.9see unit column
Comparison
lower
Drive Rush (cancel)0.07020.2943366666666666-0.2241366666666666fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0591see unit column
Elite maximum
0.5006see unit column
Comparison
lower
Drive Rush (parry)0.01130.06026333333333333-0.04896333333333333fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0169see unit column
Elite maximum
0.1213see unit column
Comparison
lower
Drive Arts0.26110.218453333333333330.042646666666666666fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0876see unit column
Elite maximum
0.4549see unit column
Comparison
higher
Drive Impact gauge0.09230.0214833333333333330.07081666666666667fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.0457see unit column
Comparison
higher
SA10.50.438830000000000050.06116999999999995fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1975see unit column
Elite maximum
0.7019see unit column
Comparison
similar
SA20.42850.235893333333333340.19260666666666665fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0576see unit column
Elite maximum
0.5373see unit column
Comparison
higher
SA30.07140.24140000000000003-0.17000000000000004fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0714see unit column
Elite maximum
0.4507see unit column
Comparison
lower
CA00.08371666666666668-0.08371666666666668fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0079see unit column
Elite maximum
0.2459see unit column
Comparison
lower
Drive Guard0.09960.12587333333333334-0.026273333333333343fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
12
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.051see unit column
Elite maximum
0.2095see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

15 rows

Scroll if needed to compare columns.

Benchmark sample players. 15 rows on page 1; 15 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
153249813921高木サンダー152,224791,83435,291
152844369681光のZeno152,215685,11511,947
151666271660ACQUA152,189793,72927,900
153913795402NISHIKIN152,186930,15433,264
153826769979big mo dilly152,158723,69434,978
11304269231Shuto12,303785,52142,370
11051410689Sahara12,231622,00458,229
11825731477Tigger12,230927,27553,491
12399060619hinao12,224912,05535,520
13501662962SDUINJNKPAADQQE12,18483,795880
123108342606SBI_Hibiki122,210929,85629,024
121154964181Mira122,202905,30936,372
124036668756シュラリス122,179985,26136,222
122426719754ド)アットティム122,172504,4654,641
123309991061itagaki_122,163944,38659,734
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Matches in local sample
45
Stored matches
45
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-13
Sample ends (UTC)
2026-09-14
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
15
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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