Player dataCFN 1761624032

DeadAceBS

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

26 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 26 rows on page 1; 26 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AkumaDementorVZLAKenL
Details for Stored matches from player perspective, row 1
Replay ID
QUT9NSJ6H
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,811MR points
Pre-match LP
451,676LP points
Opponent CFN ID
2962225897
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,682MR points
Opponent pre-match LP
351,966LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaEliyhuAkumaW
Details for Stored matches from player perspective, row 2
Replay ID
SBXCKLVL8
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,738MR points
Pre-match LP
450,526LP points
Opponent CFN ID
2196186488
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,321MR points
Opponent pre-match LP
28,888LP points
Player round result codes
8,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Perfect
Opponent round outcomes
Round lost; Round lost
AkumaGladiatoreM. BisonL
Details for Stored matches from player perspective, row 3
Replay ID
NRSB84AK7
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,749MR points
Pre-match LP
450,116LP points
Opponent CFN ID
1558025094
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,624MR points
Opponent pre-match LP
364,985LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaGladiatoreM. BisonL
Details for Stored matches from player perspective, row 4
Replay ID
KNAQP3HQA
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,760MR points
Pre-match LP
450,156LP points
Opponent CFN ID
1558025094
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,613MR points
Opponent pre-match LP
364,735LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaaManNamedMikeRyuL
Details for Stored matches from player perspective, row 5
Replay ID
3QX35HPVP
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,768MR points
Pre-match LP
450,196LP points
Opponent CFN ID
3914714105
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,774MR points
Opponent pre-match LP
465,116LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaaManNamedMikeRyuL
Details for Stored matches from player perspective, row 6
Replay ID
WPJGJG4W8
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,776MR points
Pre-match LP
450,236LP points
Opponent CFN ID
3914714105
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,766MR points
Opponent pre-match LP
465,066LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaTatsuKenW
Details for Stored matches from player perspective, row 7
Replay ID
EW664VT55
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,753MR points
Pre-match LP
449,986LP points
Opponent CFN ID
3958535158
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,580MR points
Opponent pre-match LP
325,153LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaGladiatoreM. BisonW
Details for Stored matches from player perspective, row 8
Replay ID
TM5EXJCJ4
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,744MR points
Pre-match LP
449,826LP points
Opponent CFN ID
1558025094
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,614MR points
Opponent pre-match LP
364,535LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
AkumaGladiatoreM. BisonW
Details for Stored matches from player perspective, row 9
Replay ID
QEBTWAYBK
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,739MR points
Pre-match LP
449,776LP points
Opponent CFN ID
1558025094
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,619MR points
Opponent pre-match LP
364,575LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaElTotisLukeW
Details for Stored matches from player perspective, row 10
Replay ID
5AFGCMSHW
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,784MR points
Pre-match LP
449,896LP points
Opponent CFN ID
3496582055
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,637MR points
Opponent pre-match LP
302,441LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
AkumaElTotisLukeW
Details for Stored matches from player perspective, row 11
Replay ID
JWHNH6FRP
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,779MR points
Pre-match LP
449,846LP points
Opponent CFN ID
3496582055
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,642MR points
Opponent pre-match LP
302,481LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaElTotisLukeW
Details for Stored matches from player perspective, row 12
Replay ID
PQSH7WLTD
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,792MR points
Pre-match LP
449,186LP points
Opponent CFN ID
3496582055
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,620MR points
Opponent pre-match LP
302,301LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
AkumaElTotisLukeW
Details for Stored matches from player perspective, row 13
Replay ID
SHUKK5XSV
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,788MR points
Pre-match LP
449,136LP points
Opponent CFN ID
3496582055
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,624MR points
Opponent pre-match LP
302,341LP points
Player round result codes
0,8,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuFaladomiDee JayL
Details for Stored matches from player perspective, row 14
Replay ID
G9MCR84AS
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Ryu
Controls
Classic
Pre-match MR
1,741MR points
Pre-match LP
341,848LP points
Opponent CFN ID
3937035953
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,771MR points
Opponent pre-match LP
359,775LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
6,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Super Art; Round lost; Standard victory
RyuVergaamonRashidW
Details for Stored matches from player perspective, row 15
Replay ID
F8BYJ39DH
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Ryu
Controls
Classic
Pre-match MR
1,705MR points
Pre-match LP
341,158LP points
Opponent CFN ID
1808641625
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,527MR points
Opponent pre-match LP
238,463LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuVergaamonRashidW
Details for Stored matches from player perspective, row 16
Replay ID
RTQ87RMHD
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Ryu
Controls
Classic
Pre-match MR
1,701MR points
Pre-match LP
341,108LP points
Opponent CFN ID
1808641625
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,531MR points
Opponent pre-match LP
238,503LP points
Player round result codes
2,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Super Art
Opponent round outcomes
Round lost; Round lost
AkumaAsh.JuriL
Details for Stored matches from player perspective, row 17
Replay ID
3MX8YGD4Y
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,830MR points
Pre-match LP
443,676LP points
Opponent CFN ID
2518813026
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,757MR points
Opponent pre-match LP
441,632LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaAsh.JuriW
Details for Stored matches from player perspective, row 18
Replay ID
RX5PRQEBS
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,823MR points
Pre-match LP
443,626LP points
Opponent CFN ID
2518813026
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,764MR points
Opponent pre-match LP
441,672LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
AkumaAsh.JuriL
Details for Stored matches from player perspective, row 19
Replay ID
QMC4G7V5H
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,833MR points
Pre-match LP
443,666LP points
Opponent CFN ID
2518813026
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,754MR points
Opponent pre-match LP
441,602LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
AkumaPositivitySagatW
Details for Stored matches from player perspective, row 20
Replay ID
CN45YTGN4
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,817MR points
Pre-match LP
443,466LP points
Opponent CFN ID
4025428341
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,741MR points
Opponent pre-match LP
283,581LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
AkumaPositivitySagatW
Details for Stored matches from player perspective, row 21
Replay ID
CKSNFCQL3
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,810MR points
Pre-match LP
443,416LP points
Opponent CFN ID
4025428341
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,748MR points
Opponent pre-match LP
283,621LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Akuma10PM MiamiDee JayL
Details for Stored matches from player perspective, row 22
Replay ID
PEYPPHCTY
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Akuma
Controls
Classic
Pre-match MR
1,749MR points
Pre-match LP
442,306LP points
Opponent CFN ID
3742086555
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
2,046MR points
Opponent pre-match LP
422,803LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
KenvaldozunJuriW
Details for Stored matches from player perspective, row 23
Replay ID
QX85KTE8L
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Ken
Controls
Classic
Pre-match MR
1,616MR points
Pre-match LP
240,396LP points
Opponent CFN ID
3137359750
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,371MR points
Opponent pre-match LP
32,264LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenvaldozunJuriW
Details for Stored matches from player perspective, row 24
Replay ID
J6MLMB8LU
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Ken
Controls
Classic
Pre-match MR
1,613MR points
Pre-match LP
240,346LP points
Opponent CFN ID
3137359750
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,374MR points
Opponent pre-match LP
32,304LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuMerfolkMaiW
Details for Stored matches from player perspective, row 25
Replay ID
AQ5SJ4QLD
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Ryu
Controls
Classic
Pre-match MR
1,637MR points
Pre-match LP
332,479LP points
Opponent CFN ID
3483675207
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,623MR points
Opponent pre-match LP
453,900LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuMerfolkMaiW
Details for Stored matches from player perspective, row 26
Replay ID
UN5SPTWXU
Mode
Ranked
Player CFN ID
1761624032
Player
DeadAceBS
Selected character
Ryu
Controls
Classic
Pre-match MR
1,629MR points
Pre-match LP
332,229LP points
Opponent CFN ID
3483675207
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,631MR points
Opponent pre-match LP
453,940LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
26
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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