Player dataCFN 1741457521

Dark

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

62 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 62 rows on page 1; 62 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
E. HondaDarkmagician640RyuW
Details for Stored matches from player perspective, row 1
Replay ID
683AX9BYU
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,916LP points
Opponent CFN ID
2165929258
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,956LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaDarkmagician640RyuW
Details for Stored matches from player perspective, row 2
Replay ID
LGBR7538G
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,866LP points
Opponent CFN ID
2165929258
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,996LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaDarkmagician640RyuL
Details for Stored matches from player perspective, row 3
Replay ID
3EVM6HMX7
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,906LP points
Opponent CFN ID
2165929258
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,836LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaHarakiri_DCKenL
Details for Stored matches from player perspective, row 4
Replay ID
ACUC7LCKF
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,946LP points
Opponent CFN ID
3098403141
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,108LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaHarakiri_DCKenW
Details for Stored matches from player perspective, row 5
Replay ID
3HEUQARXR
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,796LP points
Opponent CFN ID
3098403141
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,148LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. Hondajc388Chun-LiW
Details for Stored matches from player perspective, row 6
Replay ID
683Y7JWJP
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,694LP points
Opponent CFN ID
4234663397
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,932LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaFabLyonChun-LiW
Details for Stored matches from player perspective, row 7
Replay ID
5R83MCGP3
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,644LP points
Opponent CFN ID
3162795557
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,572LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaFabLyonChun-LiW
Details for Stored matches from player perspective, row 8
Replay ID
9MLMLLWB6
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,593LP points
Opponent CFN ID
3162795557
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,612LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaFabLyonChun-LiL
Details for Stored matches from player perspective, row 9
Replay ID
AQ9H8QFXH
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,633LP points
Opponent CFN ID
3162795557
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,561LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
E. HondaDarkmagician640RyuW
Details for Stored matches from player perspective, row 10
Replay ID
HRJ99JADM
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,583LP points
Opponent CFN ID
2165929258
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,796LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaDarkmagician640RyuW
Details for Stored matches from player perspective, row 11
Replay ID
4K8C773MY
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,533LP points
Opponent CFN ID
2165929258
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,836LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaDarkmagician640RyuL
Details for Stored matches from player perspective, row 12
Replay ID
SCHNPHAYQ
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,573LP points
Opponent CFN ID
2165929258
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,779LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. Hondajc388Chun-LiW
Details for Stored matches from player perspective, row 13
Replay ID
VWHMQTACQ
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,420LP points
Opponent CFN ID
4234663397
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,772LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaHarakiri_DCKenW
Details for Stored matches from player perspective, row 14
Replay ID
465DN9QNV
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,320LP points
Opponent CFN ID
3098403141
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,198LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaHarakiri_DCKenW
Details for Stored matches from player perspective, row 15
Replay ID
SFH43RXXT
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,270LP points
Opponent CFN ID
3098403141
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,238LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaNonoKimberlyW
Details for Stored matches from player perspective, row 16
Replay ID
KNQ8WY98S
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,220LP points
Opponent CFN ID
1170603549
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,625LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondaNonoKimberlyL
Details for Stored matches from player perspective, row 17
Replay ID
4R4QLXWYQ
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,260LP points
Opponent CFN ID
1170603549
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,367LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaMokujimZangiefL
Details for Stored matches from player perspective, row 18
Replay ID
VP5XRY7YB
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,300LP points
Opponent CFN ID
2777684889
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,753LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaMokujimZangiefW
Details for Stored matches from player perspective, row 19
Replay ID
5QTW7U7G5
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,245LP points
Opponent CFN ID
2777684889
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,793LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaMokujimZangiefL
Details for Stored matches from player perspective, row 20
Replay ID
EHLENXTUT
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,285LP points
Opponent CFN ID
2777684889
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,638LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaPedroA329KenL
Details for Stored matches from player perspective, row 21
Replay ID
VH67RYBDX
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,325LP points
Opponent CFN ID
2996049082
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,777LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
E. HondaPedroA329KenL
Details for Stored matches from player perspective, row 22
Replay ID
FVPT3N96M
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,365LP points
Opponent CFN ID
2996049082
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,317LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaJiroaureoJuriW
Details for Stored matches from player perspective, row 23
Replay ID
HUWCA8D8T
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,265LP points
Opponent CFN ID
2691494968
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,016LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaK3n1chiKenW
Details for Stored matches from player perspective, row 24
Replay ID
HHLWLBQFR
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,214LP points
Opponent CFN ID
2188650272
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,249LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaK3n1chiKenW
Details for Stored matches from player perspective, row 25
Replay ID
4TNE5FW7B
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,163LP points
Opponent CFN ID
2188650272
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,289LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
E. HondaZerinaYasmineL
Details for Stored matches from player perspective, row 26
Replay ID
X457H9LJR
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,203LP points
Opponent CFN ID
2578683435
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,149LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
E. HondaZerinaYasmineL
Details for Stored matches from player perspective, row 27
Replay ID
9Q6YBFGRQ
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,243LP points
Opponent CFN ID
2578683435
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,088LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaZerinaYasmineW
Details for Stored matches from player perspective, row 28
Replay ID
5L9HLYL3T
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,193LP points
Opponent CFN ID
2578683435
Opponent selected character
Yasmine
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,128LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaBURNOUTSLVTCammyW
Details for Stored matches from player perspective, row 29
Replay ID
H6TCVVEAD
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,143LP points
Opponent CFN ID
1328253733
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,115LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaK3n1chiKenL
Details for Stored matches from player perspective, row 30
Replay ID
NNBBFVSGX
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,183LP points
Opponent CFN ID
2188650272
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,139LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,2comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Chip damage
E. HondaK3n1chiKenL
Details for Stored matches from player perspective, row 31
Replay ID
5W96QU5JE
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,223LP points
Opponent CFN ID
2188650272
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,876LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Overdrive attack
E. HondaBURNOUTSLVTCammyW
Details for Stored matches from player perspective, row 32
Replay ID
4DX5VG9RW
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,173LP points
Opponent CFN ID
1328253733
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,195LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Hondarxbz21KimberlyL
Details for Stored matches from player perspective, row 33
Replay ID
KKFG38AP3
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,213LP points
Opponent CFN ID
1895807241
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,869LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. Hondarxbz21KimberlyL
Details for Stored matches from player perspective, row 34
Replay ID
X56MVTLXE
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,253LP points
Opponent CFN ID
1895807241
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,800LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. Hondarxbz21KimberlyW
Details for Stored matches from player perspective, row 35
Replay ID
KAVEJS8K6
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,053LP points
Opponent CFN ID
1895807241
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,812LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaRAM_RyuW
Details for Stored matches from player perspective, row 36
Replay ID
J48A6J7VQ
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,903LP points
Opponent CFN ID
3183340174
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaDadam :3YasmineW
Details for Stored matches from player perspective, row 37
Replay ID
SFJWQ97SN
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,803LP points
Opponent CFN ID
3035134783
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,899LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. Hondarxbz21KimberlyW
Details for Stored matches from player perspective, row 38
Replay ID
C3N798BLG
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,753LP points
Opponent CFN ID
1895807241
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,877LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Hondarxbz21KimberlyW
Details for Stored matches from player perspective, row 39
Replay ID
WTA6NVGTK
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,703LP points
Opponent CFN ID
1895807241
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,917LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaAdehmA.K.I.L
Details for Stored matches from player perspective, row 40
Replay ID
LUPG4S8QL
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,743LP points
Opponent CFN ID
3086528601
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,265LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaAdehmA.K.I.W
Details for Stored matches from player perspective, row 41
Replay ID
SWN4JRCAA
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,693LP points
Opponent CFN ID
3086528601
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,305LP points
Player round result codes
0,7,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Critical Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaAdehmA.K.I.L
Details for Stored matches from player perspective, row 42
Replay ID
MXU66XFDQ
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,733LP points
Opponent CFN ID
3086528601
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,200LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaTDS_steelRyuW
Details for Stored matches from player perspective, row 43
Replay ID
4876KD89E
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,678LP points
Opponent CFN ID
1175607142
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,252LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaTDS_steelRyuW
Details for Stored matches from player perspective, row 44
Replay ID
QP33FSQV3
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,622LP points
Opponent CFN ID
1175607142
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,292LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondatakurytoAlexL
Details for Stored matches from player perspective, row 45
Replay ID
5QJA5BH57
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,662LP points
Opponent CFN ID
2220286668
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,768LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondatakurytoAlexW
Details for Stored matches from player perspective, row 46
Replay ID
STGR5PN5A
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,611LP points
Opponent CFN ID
2220286668
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,808LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondatakurytoAlexL
Details for Stored matches from player perspective, row 47
Replay ID
MQ6988NVE
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,651LP points
Opponent CFN ID
2220286668
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,492LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaMacheRyuW
Details for Stored matches from player perspective, row 48
Replay ID
W7UYWQSLU
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,548LP points
Opponent CFN ID
2002695944
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,945LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Overdrive attack; Round lost; Round lost
E. HondaMacheRyuW
Details for Stored matches from player perspective, row 49
Replay ID
EEBJYGB75
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,494LP points
Opponent CFN ID
2002695944
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,985LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaTartadequesoAkumaW
Details for Stored matches from player perspective, row 50
Replay ID
YDYGLXHWR
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,444LP points
Opponent CFN ID
2210817245
Opponent selected character
Akuma
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,524LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
E. Hondagalman07AkumaL
Details for Stored matches from player perspective, row 51
Replay ID
JUEHHVCT9
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,484LP points
Opponent CFN ID
1228614162
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,749LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
E. Hondagalman07AkumaL
Details for Stored matches from player perspective, row 52
Replay ID
3MRUTJ8RA
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,524LP points
Opponent CFN ID
1228614162
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,565LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. Hondadumb0726ZangiefW
Details for Stored matches from player perspective, row 53
Replay ID
L9BF7W5JB
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,474LP points
Opponent CFN ID
2448238372
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,350LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
E. Hondagalman07AkumaL
Details for Stored matches from player perspective, row 54
Replay ID
C56X5VFK6
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,514LP points
Opponent CFN ID
1228614162
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,354LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. Hondagalman07AkumaL
Details for Stored matches from player perspective, row 55
Replay ID
N5F3DR954
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,554LP points
Opponent CFN ID
1228614162
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,267LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaCaraEscombroCammyW
Details for Stored matches from player perspective, row 56
Replay ID
4AVGJ7PSB
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,354LP points
Opponent CFN ID
1141975696
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,432LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaNovitchLukeW
Details for Stored matches from player perspective, row 57
Replay ID
7HWGACDJX
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,181LP points
Opponent CFN ID
3494289139
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,540LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaNovitchLukeW
Details for Stored matches from player perspective, row 58
Replay ID
QGANEKHYK
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,056LP points
Opponent CFN ID
3494289139
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,580LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
E. HondaCaraEscombroCammyW
Details for Stored matches from player perspective, row 59
Replay ID
PQTPYDEHM
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,006LP points
Opponent CFN ID
1141975696
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,552LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
E. HondaCaraEscombroCammyW
Details for Stored matches from player perspective, row 60
Replay ID
HNNEV98FB
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
5,956LP points
Opponent CFN ID
1141975696
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,592LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaRamatimYasmineL
Details for Stored matches from player perspective, row 61
Replay ID
D73A6KRJU
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
5,996LP points
Opponent CFN ID
2207577368
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,512LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
E. HondaRamatimYasmineL
Details for Stored matches from player perspective, row 62
Replay ID
CNPTW5CYK
Mode
Ranked
Player CFN ID
1741457521
Player
Dark
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,036LP points
Opponent CFN ID
2207577368
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,401LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Super Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
62
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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