Player dataCFN 1711911210

UME_

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

74 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 74 rows on page 1; 74 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
KenZIMONJPL
Details for Stored matches from player perspective, row 1
Replay ID
MMBNBD9PR
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenZIMONJPL
Details for Stored matches from player perspective, row 2
Replay ID
Q53C7R9RF
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,8,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Perfect; Standard victory
KenZIMONJPW
Details for Stored matches from player perspective, row 3
Replay ID
JHBEMB7DV
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
JPZIMONJPW
Details for Stored matches from player perspective, row 4
Replay ID
U8Q6XAXHV
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
JP
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,5,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
JPZIMONJPL
Details for Stored matches from player perspective, row 5
Replay ID
6GQFYAYYN
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
JP
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JPZIMONJPW
Details for Stored matches from player perspective, row 6
Replay ID
KEHMQKAL9
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
JP
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuZIMONGuileW
Details for Stored matches from player perspective, row 7
Replay ID
ESD3UAKQJ
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONGuileW
Details for Stored matches from player perspective, row 8
Replay ID
J9RXFS54Y
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuZIMONGuileW
Details for Stored matches from player perspective, row 9
Replay ID
5XG83JVNU
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
RyuZIMONGuileW
Details for Stored matches from player perspective, row 10
Replay ID
7PKXHGMAC
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONGuileW
Details for Stored matches from player perspective, row 11
Replay ID
T977LXD6N
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONGuileL
Details for Stored matches from player perspective, row 12
Replay ID
NVGG5T3GB
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
RyuZIMONGuileW
Details for Stored matches from player perspective, row 13
Replay ID
UGAY3479X
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuZIMONGuileW
Details for Stored matches from player perspective, row 14
Replay ID
JPPSSPFN6
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONGuileW
Details for Stored matches from player perspective, row 15
Replay ID
FLXWR5TNV
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
6,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuZIMONGuileL
Details for Stored matches from player perspective, row 16
Replay ID
W7G9BATRN
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuZIMONDhalsimW
Details for Stored matches from player perspective, row 17
Replay ID
K3FLLT7CN
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuFANZA一番搾り 爆乳CammyL
Details for Stored matches from player perspective, row 18
Replay ID
K3UM3BS69
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
4105844555
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuZIMONMaiW
Details for Stored matches from player perspective, row 19
Replay ID
DTAJSHEDA
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiL
Details for Stored matches from player perspective, row 20
Replay ID
NMNV8ERR5
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuZIMONMaiL
Details for Stored matches from player perspective, row 21
Replay ID
9GCXBLCWT
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
RyuZIMONMaiW
Details for Stored matches from player perspective, row 22
Replay ID
V6AYYUGHH
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONJPW
Details for Stored matches from player perspective, row 23
Replay ID
7DGYDA5X6
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenZIMONJPL
Details for Stored matches from player perspective, row 24
Replay ID
PCM66MGFU
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenZIMONJPL
Details for Stored matches from player perspective, row 25
Replay ID
Y7WAEYJ8K
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,3comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Time over
KenZIMONJPL
Details for Stored matches from player perspective, row 26
Replay ID
4TWKB8NQS
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,3comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Time over
KenZIMONJPW
Details for Stored matches from player perspective, row 27
Replay ID
V3KXHGFLH
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenZIMONJPL
Details for Stored matches from player perspective, row 28
Replay ID
MPTF5ELLE
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenZIMONJPW
Details for Stored matches from player perspective, row 29
Replay ID
JFJB4W6YS
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
KenZIMONJPL
Details for Stored matches from player perspective, row 30
Replay ID
FDLXLG333
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenZIMONJPW
Details for Stored matches from player perspective, row 31
Replay ID
LGFMNXGCB
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
5,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Critical Art
Opponent round outcomes
Round lost; Round lost
KenZIMONJPL
Details for Stored matches from player perspective, row 32
Replay ID
EW9MKEDRK
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenZIMONJPW
Details for Stored matches from player perspective, row 33
Replay ID
QEEAWMQ6J
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
KenZIMONJPL
Details for Stored matches from player perspective, row 34
Replay ID
38UAN5KRF
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
KenZIMONJPW
Details for Stored matches from player perspective, row 35
Replay ID
QP7YP4RQ6
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,7comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Critical Art
Opponent round outcomes
Overdrive attack; Round lost; Round lost
KenZIMONJPL
Details for Stored matches from player perspective, row 36
Replay ID
DHC7LETXE
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
KenZIMONJPW
Details for Stored matches from player perspective, row 37
Replay ID
GASR84AJE
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
KenZIMONJPL
Details for Stored matches from player perspective, row 38
Replay ID
7XKW8N788
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
KenZIMONJPL
Details for Stored matches from player perspective, row 39
Replay ID
4JPB9EUPG
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenZIMONJPL
Details for Stored matches from player perspective, row 40
Replay ID
QKURXPJE9
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenZIMONJPL
Details for Stored matches from player perspective, row 41
Replay ID
J67FRSKW6
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
KenZIMONJPL
Details for Stored matches from player perspective, row 42
Replay ID
H7T3RXRY5
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ken
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuZIMONJPW
Details for Stored matches from player perspective, row 43
Replay ID
QXP6X379V
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
RyuZIMONJPL
Details for Stored matches from player perspective, row 44
Replay ID
PD5U8PJWV
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
RyuZIMONJPW
Details for Stored matches from player perspective, row 45
Replay ID
NDR6K7LCM
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuZIMONJPW
Details for Stored matches from player perspective, row 46
Replay ID
87GU8Q4YM
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONJPW
Details for Stored matches from player perspective, row 47
Replay ID
HYSCHNGKA
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,820LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiL
Details for Stored matches from player perspective, row 48
Replay ID
D5UB8GXE5
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuZIMONMaiL
Details for Stored matches from player perspective, row 49
Replay ID
QWWVEQV8L
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuZIMONMaiL
Details for Stored matches from player perspective, row 50
Replay ID
MPH7VK9JV
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuZIMONMaiW
Details for Stored matches from player perspective, row 51
Replay ID
VCAELRHU5
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiL
Details for Stored matches from player perspective, row 52
Replay ID
YCJG8PHQW
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuZIMONMaiW
Details for Stored matches from player perspective, row 53
Replay ID
MGLG3JFFD
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 54
Replay ID
8CXPFGE7D
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiL
Details for Stored matches from player perspective, row 55
Replay ID
UHEL5NJKC
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuZIMONMaiW
Details for Stored matches from player perspective, row 56
Replay ID
GG7SVFB73
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 57
Replay ID
M93NP6KL4
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 58
Replay ID
5HMGKPQ4F
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 59
Replay ID
KW8JLA4LU
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 60
Replay ID
DAFXE3TW3
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 61
Replay ID
9PAD9ECE9
Mode
Custom Room
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,067LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 62
Replay ID
HCVFJ6HU4
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 63
Replay ID
QBKE9VL3X
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuZIMONMaiL
Details for Stored matches from player perspective, row 64
Replay ID
X6HK747TY
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuZIMONMaiW
Details for Stored matches from player perspective, row 65
Replay ID
XSTEY3RBD
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
0,5,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuZIMONMaiL
Details for Stored matches from player perspective, row 66
Replay ID
QQ6RM6E46
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
RyuZIMONMaiL
Details for Stored matches from player perspective, row 67
Replay ID
SSP858XHB
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuZIMONMaiW
Details for Stored matches from player perspective, row 68
Replay ID
F8B3XU7ET
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiL
Details for Stored matches from player perspective, row 69
Replay ID
L6S63CXNY
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
6,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Super Art; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuZIMONMaiW
Details for Stored matches from player perspective, row 70
Replay ID
8KQNR7K5W
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
2,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Overdrive attack
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiL
Details for Stored matches from player perspective, row 71
Replay ID
PNFTBR8PR
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
RyuZIMONMaiW
Details for Stored matches from player perspective, row 72
Replay ID
9R9FK34XM
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 73
Replay ID
8XUHQJUJH
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuZIMONMaiW
Details for Stored matches from player perspective, row 74
Replay ID
PCDLJ7QR9
Mode
Battle Hub
Player CFN ID
1711911210
Player
UME_
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,444LP points
Opponent CFN ID
1198857232
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
5,573LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
74
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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