Player dataCFN 1689437153

Takawa

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

54 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 54 rows on page 1; 54 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
RyuIchinen no RaZangiefL
Details for Stored matches from player perspective, row 1
Replay ID
447CHRA8F
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
RyuIchinen no RaZangiefL
Details for Stored matches from player perspective, row 2
Replay ID
X3BPS9V58
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuIchinen no RaZangiefW
Details for Stored matches from player perspective, row 3
Replay ID
METS8VP5N
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuIchinen no RaZangiefW
Details for Stored matches from player perspective, row 4
Replay ID
CH3J5GDWS
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
RyuIchinen no RaZangiefL
Details for Stored matches from player perspective, row 5
Replay ID
R93CX8FL7
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
RyuTony orang kayaE. HondaW
Details for Stored matches from player perspective, row 6
Replay ID
RCUXSUKTB
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
RyuTony orang kayaE. HondaW
Details for Stored matches from player perspective, row 7
Replay ID
YQT568SD6
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
0,1,8comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Perfect
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuTony orang kayaE. HondaW
Details for Stored matches from player perspective, row 8
Replay ID
FMXPFU7MH
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
RyuIchinen no RaZangiefW
Details for Stored matches from player perspective, row 9
Replay ID
KVC6VP6KR
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuIchinen no RaZangiefW
Details for Stored matches from player perspective, row 10
Replay ID
JJYVTCWUR
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
RyuIchinen no RaZangiefL
Details for Stored matches from player perspective, row 11
Replay ID
DVJUGELTY
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
RyuIchinen no RaZangiefW
Details for Stored matches from player perspective, row 12
Replay ID
5M9DXMQFH
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
1,0,8comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Perfect
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuTony orang kayaE. HondaW
Details for Stored matches from player perspective, row 13
Replay ID
7JN6V6EDV
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
RyuTony orang kayaE. HondaW
Details for Stored matches from player perspective, row 14
Replay ID
TSDXRP35C
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuTony orang kayaE. HondaW
Details for Stored matches from player perspective, row 15
Replay ID
THXFNBT3V
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuTony orang kayaE. HondaL
Details for Stored matches from player perspective, row 16
Replay ID
Q3WLWXQ8R
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuTony orang kayaE. HondaL
Details for Stored matches from player perspective, row 17
Replay ID
M79VR98LW
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuIchinen no RaZangiefL
Details for Stored matches from player perspective, row 18
Replay ID
UEXQ8KAAB
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
RyuIchinen no RaZangiefW
Details for Stored matches from player perspective, row 19
Replay ID
3RV4THGSU
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
RyuIchinen no RaZangiefL
Details for Stored matches from player perspective, row 20
Replay ID
PYAL9KXFS
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuIchinen no RaZangiefL
Details for Stored matches from player perspective, row 21
Replay ID
DSCVN3QXJ
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
3611483310
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,665MR points
Opponent pre-match LP
364,717LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
RyuTony orang kayaE. HondaL
Details for Stored matches from player perspective, row 22
Replay ID
S9DH7N8HQ
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
RyuTony orang kayaE. HondaL
Details for Stored matches from player perspective, row 23
Replay ID
SEFABBFR3
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
RyuTony orang kayaE. HondaW
Details for Stored matches from player perspective, row 24
Replay ID
9KNC7RY8F
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
RyuTony orang kayaE. HondaL
Details for Stored matches from player perspective, row 25
Replay ID
CGR38QPPT
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
RyuTony orang kayaE. HondaW
Details for Stored matches from player perspective, row 26
Replay ID
3MJK488NP
Mode
Custom Room
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,602MR points
Pre-match LP
292,752LP points
Opponent CFN ID
1327026913
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,701MR points
Opponent pre-match LP
245,038LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
RyuEd boyEdW
Details for Stored matches from player perspective, row 27
Replay ID
K7X4TN6Q5
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,596MR points
Pre-match LP
292,702LP points
Opponent CFN ID
2078226278
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,510MR points
Opponent pre-match LP
184,671LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
RyuEd boyEdW
Details for Stored matches from player perspective, row 28
Replay ID
43FLLQGH8
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,590MR points
Pre-match LP
292,652LP points
Opponent CFN ID
2078226278
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,516MR points
Opponent pre-match LP
184,711LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
RyukryptoniteM. BisonW
Details for Stored matches from player perspective, row 29
Replay ID
KHVU5EUJE
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,582MR points
Pre-match LP
292,602LP points
Opponent CFN ID
1231879411
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,603MR points
Opponent pre-match LP
138,900LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyukryptoniteM. BisonL
Details for Stored matches from player perspective, row 30
Replay ID
DKW74D9YY
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,590MR points
Pre-match LP
292,642LP points
Opponent CFN ID
1231879411
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,595MR points
Opponent pre-match LP
138,650LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Super Art
RyukryptoniteM. BisonW
Details for Stored matches from player perspective, row 31
Replay ID
KLT9RC89V
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,581MR points
Pre-match LP
292,592LP points
Opponent CFN ID
1231879411
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,604MR points
Opponent pre-match LP
138,690LP points
Player round result codes
0,7,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Critical Art; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuTsunade_ForeverJPL
Details for Stored matches from player perspective, row 32
Replay ID
BVUJQWTRJ
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,588MR points
Pre-match LP
292,632LP points
Opponent CFN ID
2117963796
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,648MR points
Opponent pre-match LP
306,113LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
2,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Chip damage; Super Art
RyuTsunade_ForeverJPW
Details for Stored matches from player perspective, row 33
Replay ID
TKMAY8EC4
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,578MR points
Pre-match LP
292,445LP points
Opponent CFN ID
2117963796
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,658MR points
Opponent pre-match LP
306,153LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
RyuTsunade_ForeverJPL
Details for Stored matches from player perspective, row 34
Replay ID
F38YP4W6G
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,584MR points
Pre-match LP
292,485LP points
Opponent CFN ID
2117963796
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,652MR points
Opponent pre-match LP
306,103LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Ryu你对逃个M. BisonL
Details for Stored matches from player perspective, row 35
Replay ID
CVDTNU3WV
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,591MR points
Pre-match LP
292,525LP points
Opponent CFN ID
3211854057
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,619MR points
Opponent pre-match LP
265,008LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Ryu你对逃个M. BisonL
Details for Stored matches from player perspective, row 36
Replay ID
WEGACC7YM
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,599MR points
Pre-match LP
292,565LP points
Opponent CFN ID
3211854057
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,611MR points
Opponent pre-match LP
264,758LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuJayChouAlexW
Details for Stored matches from player perspective, row 37
Replay ID
V8LL8BCWL
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,591MR points
Pre-match LP
292,515LP points
Opponent CFN ID
4279964548
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,577MR points
Opponent pre-match LP
85,641LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuJayChouAlexW
Details for Stored matches from player perspective, row 38
Replay ID
L88MSQNPL
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,583MR points
Pre-match LP
292,465LP points
Opponent CFN ID
4279964548
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,585MR points
Opponent pre-match LP
85,681LP points
Player round result codes
6,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
Ryu你对逃个M. BisonL
Details for Stored matches from player perspective, row 39
Replay ID
HYUKFRL3D
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,590MR points
Pre-match LP
292,505LP points
Opponent CFN ID
3211854057
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,620MR points
Opponent pre-match LP
264,588LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Ryu你对逃个M. BisonW
Details for Stored matches from player perspective, row 40
Replay ID
E9PQHNMKR
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,581MR points
Pre-match LP
292,455LP points
Opponent CFN ID
3211854057
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,629MR points
Opponent pre-match LP
264,628LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Perfect; Round lost
Ryu你对逃个M. BisonL
Details for Stored matches from player perspective, row 41
Replay ID
83DTNBEUY
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,588MR points
Pre-match LP
292,495LP points
Opponent CFN ID
3211854057
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,622MR points
Opponent pre-match LP
264,378LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Super Art
RyuHARVEYLukeW
Details for Stored matches from player perspective, row 42
Replay ID
86CM5WDQ5
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,582MR points
Pre-match LP
292,445LP points
Opponent CFN ID
3424015643
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,474MR points
Opponent pre-match LP
26,306LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuHARVEYLukeL
Details for Stored matches from player perspective, row 43
Replay ID
GS533NPX5
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,593MR points
Pre-match LP
292,485LP points
Opponent CFN ID
3424015643
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,463MR points
Opponent pre-match LP
26,056LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuHARVEYLukeW
Details for Stored matches from player perspective, row 44
Replay ID
KCDERMH6C
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,588MR points
Pre-match LP
292,435LP points
Opponent CFN ID
3424015643
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,468MR points
Opponent pre-match LP
26,096LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
RyufeetiemaomaoElenaL
Details for Stored matches from player perspective, row 45
Replay ID
VEEKMASRL
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,595MR points
Pre-match LP
292,475LP points
Opponent CFN ID
2288181657
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,622MR points
Opponent pre-match LP
197,392LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyufeetiemaomaoElenaL
Details for Stored matches from player perspective, row 46
Replay ID
7RSMW3SRE
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,603MR points
Pre-match LP
292,515LP points
Opponent CFN ID
2288181657
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,614MR points
Opponent pre-match LP
197,142LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuyaoyaolauM. BisonL
Details for Stored matches from player perspective, row 47
Replay ID
VS7EJFW9E
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,611MR points
Pre-match LP
292,555LP points
Opponent CFN ID
3392286486
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,618MR points
Opponent pre-match LP
183,390LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuyaoyaolauM. BisonL
Details for Stored matches from player perspective, row 48
Replay ID
Q3U6U5LJF
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,619MR points
Pre-match LP
292,595LP points
Opponent CFN ID
3392286486
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,610MR points
Opponent pre-match LP
183,140LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuyaoyaolauM. BisonW
Details for Stored matches from player perspective, row 49
Replay ID
M4C7XAL44
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,611MR points
Pre-match LP
292,545LP points
Opponent CFN ID
3392286486
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,618MR points
Opponent pre-match LP
183,180LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuTsc3722AkumaL
Details for Stored matches from player perspective, row 50
Replay ID
WVJ4JMLAU
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,617MR points
Pre-match LP
292,585LP points
Opponent CFN ID
4198175097
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,727MR points
Opponent pre-match LP
298,348LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuTsc3722AkumaW
Details for Stored matches from player perspective, row 51
Replay ID
VVW5GC9P4
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,606MR points
Pre-match LP
292,476LP points
Opponent CFN ID
4198175097
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,738MR points
Opponent pre-match LP
298,388LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuTsc3722AkumaL
Details for Stored matches from player perspective, row 52
Replay ID
CP8WWDQNF
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,611MR points
Pre-match LP
292,516LP points
Opponent CFN ID
4198175097
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,733MR points
Opponent pre-match LP
298,338LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Super Art
RyuApple_WBlankaW
Details for Stored matches from player perspective, row 53
Replay ID
W6AGK8UNU
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,541MR points
Pre-match LP
289,219LP points
Opponent CFN ID
4166210111
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,453MR points
Opponent pre-match LP
177,102LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
RyuApple_WBlankaW
Details for Stored matches from player perspective, row 54
Replay ID
8PANGAUX7
Mode
Ranked
Player CFN ID
1689437153
Player
Takawa
Selected character
Ryu
Controls
Classic
Pre-match MR
1,535MR points
Pre-match LP
289,169LP points
Opponent CFN ID
4166210111
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
177,142LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
54
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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