Player dataCFN 1683704983

ZAKO

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

17 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 17 rows on page 1; 17 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
MarisalapinrikiKenL
Details for Stored matches from player perspective, row 1
Replay ID
RRMNMAMMF
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Marisa
Controls
Classic
Pre-match MR
1,228MR points
Pre-match LP
56,221LP points
Opponent CFN ID
2112670255
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
1,279MR points
Opponent pre-match LP
50,697LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,5,8comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Perfect
MarisalapinrikiKenL
Details for Stored matches from player perspective, row 2
Replay ID
KW5FH3CU3
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Marisa
Controls
Classic
Pre-match MR
1,235MR points
Pre-match LP
56,261LP points
Opponent CFN ID
2112670255
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
1,272MR points
Opponent pre-match LP
50,591LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyukmrtnYasmineL
Details for Stored matches from player perspective, row 3
Replay ID
9D6NFX694
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,658LP points
Opponent CFN ID
2375258693
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,955LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyukmrtnYasmineL
Details for Stored matches from player perspective, row 4
Replay ID
SC6XXTXTP
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,698LP points
Opponent CFN ID
2375258693
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,900LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
RyuきこともKenL
Details for Stored matches from player perspective, row 5
Replay ID
86PRU66XA
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,285LP points
Opponent CFN ID
1922307094
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,450LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
RyuきこともKenW
Details for Stored matches from player perspective, row 6
Replay ID
4AR7L9LNH
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,228LP points
Opponent CFN ID
1922307094
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,490LP points
Player round result codes
0,8,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuきこともKenL
Details for Stored matches from player perspective, row 7
Replay ID
DUR8NA3AN
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Ryu
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,268LP points
Opponent CFN ID
1922307094
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,440LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
MarisaTiraraAkumaL
Details for Stored matches from player perspective, row 8
Replay ID
G8PE5877G
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Marisa
Controls
Classic
Pre-match MR
1,232MR points
Pre-match LP
56,011LP points
Opponent CFN ID
3217305486
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,246MR points
Opponent pre-match LP
29,196LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,8comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Perfect
MarisaTiraraAkumaW
Details for Stored matches from player perspective, row 9
Replay ID
6MRQCQEFS
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Marisa
Controls
Classic
Pre-match MR
1,223MR points
Pre-match LP
55,961LP points
Opponent CFN ID
3217305486
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,255MR points
Opponent pre-match LP
29,236LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
MarisaTiraraAkumaL
Details for Stored matches from player perspective, row 10
Replay ID
LETBKNJ8K
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Marisa
Controls
Classic
Pre-match MR
1,231MR points
Pre-match LP
56,001LP points
Opponent CFN ID
3217305486
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,247MR points
Opponent pre-match LP
28,986LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaLeocardBlankaW
Details for Stored matches from player perspective, row 11
Replay ID
TF86RECLV
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
E. Honda
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
76,724LP points
Opponent CFN ID
2952070160
Opponent selected character
Blanka
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,784LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Super Art; Round lost; Round lost
GuilesuzuranIngridL
Details for Stored matches from player perspective, row 12
Replay ID
GUE7S5WQD
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
24,446LP points
Opponent CFN ID
2217407124
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,838LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
GuilesuzuranIngridL
Details for Stored matches from player perspective, row 13
Replay ID
AMD3GPWMC
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
24,486LP points
Opponent CFN ID
2217407124
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,788LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
GuilekajyutomusiManonW
Details for Stored matches from player perspective, row 14
Replay ID
PL6HG96UD
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
23,294LP points
Opponent CFN ID
1238377916
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,680LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
GuilekajyutomusiManonW
Details for Stored matches from player perspective, row 15
Replay ID
UWCRSHJFP
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
23,239LP points
Opponent CFN ID
1238377916
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,720LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
GuileLittleBlueJuriW
Details for Stored matches from player perspective, row 16
Replay ID
CLV9DJTYY
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,537LP points
Opponent CFN ID
1194464491
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,669LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
GuileLittleBlueJuriW
Details for Stored matches from player perspective, row 17
Replay ID
75YW58UB9
Mode
Ranked
Player CFN ID
1683704983
Player
ZAKO
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,482LP points
Opponent CFN ID
1194464491
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,709LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
17
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage