Player dataCFN 1663293122
聖園トメィトゥ
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.1 | events/game |
| drive_parry | Drive Parry / game | 0.1 | events/game |
| just_parry | Perfect Parry / game | 0 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0 | events/game |
| received_punish_counter | Got PC'd / game | 0.5 | events/game |
| throw_count | Throws / game | 2.2 | events/game |
| throw_tech | Throw techs / game | 0.5 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 3.1 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 5.8 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 6.9 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.018 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0194 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.7055 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0125 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.029 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.5824 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1648 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.1648 | fraction |
| gauge_rate_ca | CA usage share | 0.0879 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 115 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.1 | 0.23666666666666666 | -0.13666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.1 | 1.5366666666666664 | -1.4366666666666663 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0 | 0.5033333333333334 | -0.5033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.30666666666666664 | -0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0 | 0.12666666666666673 | -0.12666666666666673 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.5 | 0.09333333333333335 | 0.4066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.2 | 2.2566666666666673 | -0.05666666666666709 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.5 | 0.36333333333333334 | 0.13666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.2866666666666667 | -0.18666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 3.1 | 2.183333333333333 | 0.916666666666667 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.12333333333333338 | -0.12333333333333338 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 5.8 | 11.516666666666664 | -5.716666666666664 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 6.9 | 10.400000000000002 | -3.5000000000000018 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.018 | 0.2513533333333334 | -0.23335333333333338 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0194 | 0.07371 | -0.05431 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.7055 | 0.27329999999999993 | 0.4322000000000001 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0125 | 0.019866666666666664 | -0.007366666666666664 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.5824 | 0.2688333333333333 | 0.3135666666666667 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1648 | 0.5214733333333332 | -0.35667333333333323 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.1648 | 0.15880333333333332 | 0.005996666666666678 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0879 | 0.050703333333333336 | 0.03719666666666667 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.029 | 0.12323666666666665 | -0.09423666666666665 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.1 | 0.33333333333333337 | -0.23333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.1 | 2.0000000000000004 | -1.9000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0 | 0.7633333333333334 | -0.7633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0 | 0.13000000000000003 | -0.13000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.5 | 0.09333333333333335 | 0.4066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.2 | 2.0166666666666666 | 0.18333333333333357 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.5 | 0.4066666666666666 | 0.09333333333333338 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.38333333333333336 | -0.2833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 3.1 | 2.29 | 0.81 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.10000000000000005 | -0.10000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.029999999999999995 | -0.029999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 5.8 | 10.696666666666665 | -4.896666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 6.9 | 12.000000000000004 | -5.100000000000003 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.018 | 0.22115666666666664 | -0.20315666666666665 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0194 | 0.06729 | -0.04789 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.7055 | 0.31380000000000013 | 0.3916999999999999 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0125 | 0.020836666666666667 | -0.008336666666666666 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.5824 | 0.22584666666666656 | 0.3565533333333335 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.1648 | 0.54152 | -0.37672 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.1648 | 0.18078999999999995 | -0.01598999999999995 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0879 | 0.051636666666666664 | 0.03626333333333334 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.029 | 0.13032 | -0.10132 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.1 | 0.15000000000000002 | -0.05000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 0.1 | 1.4733333333333332 | -1.373333333333333 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0 | 0.55 | -0.55 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0 | 0.2 | -0.2 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 0 | 0.0866666666666667 | -0.0866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.5 | 0.06000000000000002 | 0.44 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 2.2 | 2.353333333333333 | -0.15333333333333288 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Throw techs | 0.5 | 0.3733333333333333 | 0.1266666666666667 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.22999999999999998 | -0.12999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 3.1 | 2.1166666666666667 | 0.9833333333333334 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 5.8 | 12.316666666666665 | -6.516666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 6.9 | 9.05 | -2.1500000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.018 | 0.4010099999999999 | -0.3830099999999999 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0194 | 0.04859000000000001 | -0.029190000000000008 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.7055 | 0.15385666666666667 | 0.5516433333333334 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0125 | 0.012873333333333332 | -0.0003733333333333314 | fraction | Details for Saved elite comparisons for played characters, row 64
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| SA1 | 0.5824 | 0.4429966666666667 | 0.13940333333333332 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.1648 | 0.15567666666666666 | 0.009123333333333344 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.1648 | 0.28147999999999995 | -0.11667999999999995 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.0879 | 0.08634666666666667 | 0.0015533333333333371 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.029 | 0.09749999999999996 | -0.06849999999999996 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.1 | 0.2566666666666667 | -0.1566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 0.1 | 2.03 | -1.9299999999999997 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0 | 0.75 | -0.75 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0 | 0.20333333333333334 | -0.20333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0 | 0.12333333333333336 | -0.12333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.5 | 0.10000000000000006 | 0.3999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 2.2 | 2.723333333333333 | -0.523333333333333 | events/game | Details for Saved elite comparisons for played characters, row 76
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| Throw techs | 0.5 | 0.41333333333333333 | 0.08666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.1 | 0.2766666666666666 | -0.1766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 3.1 | 2.1266666666666665 | 0.9733333333333336 | events/game | Details for Saved elite comparisons for played characters, row 79
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| Stuns landed | 0 | 0.0866666666666667 | -0.0866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 5.8 | 12.560000000000004 | -6.760000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 6.9 | 8.679999999999998 | -1.7799999999999976 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.018 | 0.3286133333333333 | -0.3106133333333333 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0194 | 0.06967999999999999 | -0.05027999999999999 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.7055 | 0.1888066666666667 | 0.5166933333333333 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0125 | 0.019799999999999995 | -0.007299999999999994 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.5824 | 0.38338000000000005 | 0.19901999999999997 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.1648 | 0.1694966666666667 | -0.00469666666666671 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.1648 | 0.3490400000000001 | -0.18424000000000007 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.0879 | 0.09794333333333335 | -0.010043333333333349 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.029 | 0.13357999999999995 | -0.10457999999999995 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.1 | 0.21333333333333337 | -0.11333333333333337 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 0.1 | 1.853333333333333 | -1.753333333333333 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0 | 0.7066666666666668 | -0.7066666666666668 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0 | 0.26666666666666666 | -0.26666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0 | 0.08333333333333336 | -0.08333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.5 | 0.06666666666666668 | 0.43333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 2.2 | 2.4133333333333336 | -0.21333333333333337 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.5 | 0.38 | 0.12 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
25 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
| 7 | 3139764784 | takepi | 7 | 2,275 | 1,132,999 | 23,189 |
| 7 | 1514694876 | m1Ng | 7 | 2,239 | 963,540 | 55,434 |
| 7 | 3211815315 | Erua/えるあ | 7 | 2,201 | 939,177 | 18,145 |
| 7 | 1776730157 | Juicyjoe2000 | 7 | 2,200 | 797,860 | 16,518 |
| 7 | 1213065008 | byako | 7 | 2,170 | 918,386 | 75,313 |
| 9 | 3026932565 | fumi39dc_pc | 9 | 2,230 | 925,457 | 18,086 |
| 9 | 1321583500 | pc-jieba5512 | 9 | 2,192 | 963,360 | 31,720 |
| 9 | 3623007729 | 2BASSA | 9 | 2,182 | 936,429 | 73,726 |
| 9 | 2827969522 | Tradz baruji | 9 | 2,181 | 919,782 | 49,601 |
| 9 | 1497476764 | †卍♨♨卍†|ぬーどる(本人) | 9 | 2,180 | 909,857 | 37,884 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 21 | 3381453962 | blaz 2g | 21 | 2,368 | 474,754 | 36,913 |
| 21 | 1124619630 | DFM竹内ジョン(新婚) | 21 | 2,170 | 945,131 | 35,324 |
| 21 | 1972230337 | ナイト894@Twitch | 21 | 2,163 | 899,958 | 43,822 |
| 21 | 2626960876 | Kazunoko | 21 | 2,158 | 757,157 | 48,869 |
| 21 | 3285613978 | ゆーけー | 21 | 2,138 | 822,897 | 42,180 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 10
- Stored matches
- 10
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-09-07
- Sample ends (UTC)
- 2026-09-13
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 32
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

