Player dataCFN 1663293122

聖園トメィトゥ

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.1events/game
drive_parryDrive Parry / game0.1events/game
just_parryPerfect Parry / game0events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0events/game
received_punish_counterGot PC'd / game0.5events/game
throw_countThrows / game2.2events/game
throw_techThrow techs / game0.5events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game3.1events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time5.8Buckler aggregate rate (unit unverified)
cornered_timeTime cornered6.9Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.018fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0194fraction
gauge_rate_drive_artsDrive Arts share0.7055fraction
gauge_rate_drive_impactDrive Impact gauge share0.0125fraction
gauge_rate_drive_guardDrive Guard share0.029fraction
gauge_rate_sa_lv1SA1 usage share0.5824fraction
gauge_rate_sa_lv2SA2 usage share0.1648fraction
gauge_rate_sa_lv3SA3 usage share0.1648fraction
gauge_rate_caCA usage share0.0879fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 115 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 115 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.10.23666666666666666-0.13666666666666666events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry0.11.5366666666666664-1.4366666666666663events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
3.2see unit column
Comparison
lower
Perfect Parry00.5033333333333334-0.5033333333333334events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Drive Reversal00.30666666666666664-0.30666666666666664events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed00.12666666666666673-0.12666666666666673events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got Punish Countered0.50.093333333333333350.4066666666666666events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.22.2566666666666673-0.05666666666666709events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.1see unit column
Elite maximum
4.4see unit column
Comparison
similar
Throw techs0.50.363333333333333340.13666666666666666events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
higher
Throw parries0.10.2866666666666667-0.18666666666666668events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown3.12.1833333333333330.916666666666667events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
2.8see unit column
Comparison
higher
Stuns landed00.12333333333333338-0.12333333333333338events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure5.811.516666666666664-5.716666666666664Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.9see unit column
Elite maximum
17.4see unit column
Comparison
lower
Time cornered6.910.400000000000002-3.5000000000000018Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.6see unit column
Elite maximum
16.1see unit column
Comparison
lower
Drive Rush (cancel)0.0180.2513533333333334-0.23335333333333338fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0317see unit column
Elite maximum
0.4407see unit column
Comparison
lower
Drive Rush (parry)0.01940.07371-0.05431fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0463see unit column
Elite maximum
0.1171see unit column
Comparison
lower
Drive Arts0.70550.273299999999999930.4322000000000001fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0858see unit column
Elite maximum
0.4971see unit column
Comparison
higher
Drive Impact gauge0.01250.019866666666666664-0.007366666666666664fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0068see unit column
Elite maximum
0.0381see unit column
Comparison
lower
SA10.58240.26883333333333330.3135666666666667fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0533see unit column
Elite maximum
0.5619see unit column
Comparison
higher
SA20.16480.5214733333333332-0.35667333333333323fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1142see unit column
Elite maximum
0.9333see unit column
Comparison
lower
SA30.16480.158803333333333320.005996666666666678fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0see unit column
Elite maximum
0.3138see unit column
Comparison
similar
CA0.08790.0507033333333333360.03719666666666667fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0075see unit column
Elite maximum
0.1309see unit column
Comparison
higher
Drive Guard0.0290.12323666666666665-0.09423666666666665fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0704see unit column
Elite maximum
0.1948see unit column
Comparison
lower
Drive Impact0.10.33333333333333337-0.23333333333333336events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Drive Parry0.12.0000000000000004-1.9000000000000004events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
3.3see unit column
Comparison
lower
Perfect Parry00.7633333333333334-0.7633333333333334events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.17333333333333334-0.17333333333333334events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed00.13000000000000003-0.13000000000000003events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got Punish Countered0.50.093333333333333350.4066666666666666events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.22.01666666666666660.18333333333333357events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
similar
Throw techs0.50.40666666666666660.09333333333333338events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Throw parries0.10.38333333333333336-0.2833333333333333events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown3.12.290.81events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.10000000000000005-0.10000000000000005events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure5.810.696666666666665-4.896666666666666Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
15.3see unit column
Comparison
lower
Time cornered6.912.000000000000004-5.100000000000003Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.8see unit column
Elite maximum
17.1see unit column
Comparison
lower
Drive Rush (cancel)0.0180.22115666666666664-0.20315666666666665fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0879see unit column
Elite maximum
0.3534see unit column
Comparison
lower
Drive Rush (parry)0.01940.06729-0.04789fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0309see unit column
Elite maximum
0.1295see unit column
Comparison
lower
Drive Arts0.70550.313800000000000130.3916999999999999fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.15see unit column
Elite maximum
0.4905see unit column
Comparison
higher
Drive Impact gauge0.01250.020836666666666667-0.008336666666666666fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0082see unit column
Elite maximum
0.0382see unit column
Comparison
lower
SA10.58240.225846666666666560.3565533333333335fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0775see unit column
Elite maximum
0.4563see unit column
Comparison
higher
SA20.16480.54152-0.37672fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1578see unit column
Elite maximum
0.8312see unit column
Comparison
lower
SA30.16480.18078999999999995-0.01598999999999995fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.025see unit column
Elite maximum
0.4077see unit column
Comparison
similar
CA0.08790.0516366666666666640.03626333333333334fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.2105see unit column
Comparison
higher
Drive Guard0.0290.13032-0.10132fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0867see unit column
Elite maximum
0.2091see unit column
Comparison
lower
Drive Impact0.10.15000000000000002-0.05000000000000002events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry0.11.4733333333333332-1.373333333333333events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0see unit column
Elite maximum
3.2see unit column
Comparison
lower
Perfect Parry00.55-0.55events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal00.2-0.2events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed00.0866666666666667-0.0866666666666667events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got Punish Countered0.50.060000000000000020.44events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Throws2.22.353333333333333-0.15333333333333288events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0see unit column
Elite maximum
3.6see unit column
Comparison
similar
Throw techs0.50.37333333333333330.1266666666666667events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
higher
Throw parries0.10.22999999999999998-0.12999999999999998events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown3.12.11666666666666670.9833333333333334events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.053333333333333344-0.053333333333333344events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure5.812.316666666666665-6.516666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
0see unit column
Elite maximum
16.2see unit column
Comparison
lower
Time cornered6.99.05-2.1500000000000004Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
27.1see unit column
Comparison
lower
Drive Rush (cancel)0.0180.4010099999999999-0.3830099999999999fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0see unit column
Elite maximum
0.5874see unit column
Comparison
lower
Drive Rush (parry)0.01940.04859000000000001-0.029190000000000008fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0see unit column
Elite maximum
0.1043see unit column
Comparison
lower
Drive Arts0.70550.153856666666666670.5516433333333334fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0see unit column
Elite maximum
0.2795see unit column
Comparison
higher
Drive Impact gauge0.01250.012873333333333332-0.0003733333333333314fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0see unit column
Elite maximum
0.0458see unit column
Comparison
similar
SA10.58240.44299666666666670.13940333333333332fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0see unit column
Elite maximum
0.6236see unit column
Comparison
higher
SA20.16480.155676666666666660.009123333333333344fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3245see unit column
Comparison
similar
SA30.16480.28147999999999995-0.11667999999999995fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
CA0.08790.086346666666666670.0015533333333333371fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1511see unit column
Comparison
similar
Drive Guard0.0290.09749999999999996-0.06849999999999996fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0see unit column
Elite maximum
0.1624see unit column
Comparison
lower
Drive Impact0.10.2566666666666667-0.1566666666666667events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Drive Parry0.12.03-1.9299999999999997events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.7see unit column
Comparison
lower
Perfect Parry00.75-0.75events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal00.20333333333333334-0.20333333333333334events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed00.12333333333333336-0.12333333333333336events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got Punish Countered0.50.100000000000000060.3999999999999999events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.22.723333333333333-0.523333333333333events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.6see unit column
Comparison
lower
Throw techs0.50.413333333333333330.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.10.2766666666666666-0.1766666666666666events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown3.12.12666666666666650.9733333333333336events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.6see unit column
Elite maximum
2.7see unit column
Comparison
higher
Stuns landed00.0866666666666667-0.0866666666666667events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.05666666666666668-0.05666666666666668events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure5.812.560000000000004-6.760000000000004Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.9see unit column
Elite maximum
17see unit column
Comparison
lower
Time cornered6.98.679999999999998-1.7799999999999976Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
11see unit column
Comparison
lower
Drive Rush (cancel)0.0180.3286133333333333-0.3106133333333333fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0263see unit column
Elite maximum
0.5106see unit column
Comparison
lower
Drive Rush (parry)0.01940.06967999999999999-0.05027999999999999fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0264see unit column
Elite maximum
0.0991see unit column
Comparison
lower
Drive Arts0.70550.18880666666666670.5166933333333333fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1074see unit column
Elite maximum
0.2785see unit column
Comparison
higher
Drive Impact gauge0.01250.019799999999999995-0.007299999999999994fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0073see unit column
Elite maximum
0.0732see unit column
Comparison
lower
SA10.58240.383380000000000050.19901999999999997fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1739see unit column
Elite maximum
0.5978see unit column
Comparison
higher
SA20.16480.1694966666666667-0.00469666666666671fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.4387see unit column
Comparison
similar
SA30.16480.3490400000000001-0.18424000000000007fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1567see unit column
Elite maximum
0.5333see unit column
Comparison
lower
CA0.08790.09794333333333335-0.010043333333333349fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0294see unit column
Elite maximum
0.2631see unit column
Comparison
similar
Drive Guard0.0290.13357999999999995-0.10457999999999995fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.093see unit column
Elite maximum
0.1846see unit column
Comparison
lower
Drive Impact0.10.21333333333333337-0.11333333333333337events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry0.11.853333333333333-1.753333333333333events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1see unit column
Elite maximum
2.7see unit column
Comparison
lower
Perfect Parry00.7066666666666668-0.7066666666666668events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
2.1see unit column
Comparison
lower
Drive Reversal00.26666666666666666-0.26666666666666666events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1see unit column
Comparison
lower
Punish Counters landed00.08333333333333336-0.08333333333333336events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got Punish Countered0.50.066666666666666680.43333333333333335events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.22.4133333333333336-0.21333333333333337events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.4see unit column
Elite maximum
3.7see unit column
Comparison
similar
Throw techs0.50.380.12events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

25 rows

Scroll if needed to compare columns.

Benchmark sample players. 25 rows on page 1; 25 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
73139764784takepi72,2751,132,99923,189
71514694876m1Ng72,239963,54055,434
73211815315Erua/えるあ72,201939,17718,145
71776730157Juicyjoe200072,200797,86016,518
71213065008byako72,170918,38675,313
93026932565fumi39dc_pc92,230925,45718,086
91321583500pc-jieba551292,192963,36031,720
936230077292BASSA92,182936,42973,726
92827969522Tradz baruji92,181919,78249,601
91497476764†卍♨♨卍†|ぬーどる(本人)92,180909,85737,884
162649234087でんせつえすぴ~162,239987,14726,455
161997833069Maroto162,221948,51940,408
162215317639JACK_DOLL162,205944,10964,713
161165687704Malulu162,204920,25935,472
161245557136aiai162,193937,68431,619
213381453962blaz 2g212,368474,75436,913
211124619630DFM竹内ジョン(新婚)212,170945,13135,324
211972230337ナイト894@Twitch212,163899,95843,822
212626960876Kazunoko212,158757,15748,869
213285613978ゆーけー212,138822,89742,180
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
10
Stored matches
10
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-09-07
Sample ends (UTC)
2026-09-13
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
32
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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