Player dataCFN 1663175110

れんれん

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

14 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 14 rows on page 1; 14 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AlexティラミAkumaW
Details for Stored matches from player perspective, row 1
Replay ID
K5NUKMEMY
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Alex
Controls
Modern
Pre-match MR
1,547MR points
Pre-match LP
60,226LP points
Opponent CFN ID
4116622979
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,562MR points
Opponent pre-match LP
302,225LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexティラミAkumaW
Details for Stored matches from player perspective, row 2
Replay ID
CHMWQMVL5
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Alex
Controls
Modern
Pre-match MR
1,538MR points
Pre-match LP
59,976LP points
Opponent CFN ID
4116622979
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,571MR points
Opponent pre-match LP
302,265LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
A.K.I.BAKEJamieW
Details for Stored matches from player perspective, row 3
Replay ID
5EKNFAN6P
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
A.K.I.
Controls
Modern
Pre-match MR
1,656MR points
Pre-match LP
225,993LP points
Opponent CFN ID
2232819333
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,625MR points
Opponent pre-match LP
260,822LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
A.K.I.BAKEJamieW
Details for Stored matches from player perspective, row 4
Replay ID
RXVMETCJ5
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
A.K.I.
Controls
Modern
Pre-match MR
1,648MR points
Pre-match LP
225,743LP points
Opponent CFN ID
2232819333
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,633MR points
Opponent pre-match LP
260,862LP points
Player round result codes
6,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
LukeつうがあM. BisonL
Details for Stored matches from player perspective, row 5
Replay ID
REHSGQJDK
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Luke
Controls
Modern
Pre-match MR
1,613MR points
Pre-match LP
144,235LP points
Opponent CFN ID
1498691878
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,635MR points
Opponent pre-match LP
279,460LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
LukeつうがあM. BisonL
Details for Stored matches from player perspective, row 6
Replay ID
S74DBHPDT
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Luke
Controls
Modern
Pre-match MR
1,621MR points
Pre-match LP
144,275LP points
Opponent CFN ID
1498691878
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,627MR points
Opponent pre-match LP
279,410LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
LukeつうがあM. BisonW
Details for Stored matches from player perspective, row 7
Replay ID
NY394KT5K
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Luke
Controls
Modern
Pre-match MR
1,612MR points
Pre-match LP
144,025LP points
Opponent CFN ID
1498691878
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,636MR points
Opponent pre-match LP
279,450LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Luke줘팸맨123M. BisonW
Details for Stored matches from player perspective, row 8
Replay ID
S4DA4ESNK
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Luke
Controls
Modern
Pre-match MR
1,569MR points
Pre-match LP
142,965LP points
Opponent CFN ID
2878058352
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,565MR points
Opponent pre-match LP
90,940LP points
Player round result codes
1,2comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Chip damage
Opponent round outcomes
Round lost; Round lost
RyuZEROXZEROLukeW
Details for Stored matches from player perspective, row 9
Replay ID
LTXQEHAN4
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Ryu
Controls
Modern
Pre-match MR
1,484MR points
Pre-match LP
86,276LP points
Opponent CFN ID
2179442856
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,447MR points
Opponent pre-match LP
42,323LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuZEROXZEROLukeW
Details for Stored matches from player perspective, row 10
Replay ID
7C7DXEHVP
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Ryu
Controls
Modern
Pre-match MR
1,476MR points
Pre-match LP
86,226LP points
Opponent CFN ID
2179442856
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,455MR points
Opponent pre-match LP
42,363LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
RyuInakasC. ViperW
Details for Stored matches from player perspective, row 11
Replay ID
E3YAKVJH4
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Ryu
Controls
Modern
Pre-match MR
1,457MR points
Pre-match LP
85,896LP points
Opponent CFN ID
3243911453
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
55,492LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
RyuInakasC. ViperW
Details for Stored matches from player perspective, row 12
Replay ID
XWHCWH99G
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
Ryu
Controls
Modern
Pre-match MR
1,449MR points
Pre-match LP
85,846LP points
Opponent CFN ID
3243911453
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,467MR points
Opponent pre-match LP
55,532LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
A.K.I.肢ュ刃ッッッLukeW
Details for Stored matches from player perspective, row 13
Replay ID
JWBRGRQ57
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
A.K.I.
Controls
Modern
Pre-match MR
1,577MR points
Pre-match LP
215,511LP points
Opponent CFN ID
2957253023
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,548MR points
Opponent pre-match LP
304,849LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
A.K.I.肢ュ刃ッッッLukeW
Details for Stored matches from player perspective, row 14
Replay ID
5LWBDL4NX
Mode
Ranked
Player CFN ID
1663175110
Player
れんれん
Selected character
A.K.I.
Controls
Modern
Pre-match MR
1,569MR points
Pre-match LP
215,261LP points
Opponent CFN ID
2957253023
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,556MR points
Opponent pre-match LP
304,889LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
14
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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