Player dataCFN 1663173757
Civ:Aちゃんねーる
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.9 | events/game |
| drive_parry | Drive Parry / game | 0.7 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.6 | events/game |
| received_punish_counter | Got PC'd / game | 0.2 | events/game |
| throw_count | Throws / game | 1.9 | events/game |
| throw_tech | Throw techs / game | 0.5 | events/game |
| throw_drive_parry | Throw parries / game | 0 | events/game |
| received_throw_count | Got thrown / game | 2.5 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 5.3 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 4.8 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3997 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0187 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1916 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0897 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0475 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1041 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.75 | fraction |
| gauge_rate_ca | CA usage share | 0.1458 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
46 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.9 | 0.22000000000000006 | 0.6799999999999999 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.7 | 1.6766666666666667 | -0.9766666666666668 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7166666666666667 | -0.6166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.6 | 0.13333333333333336 | 0.4666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.2 | 0.1066666666666667 | 0.09333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.9 | 2.4 | -0.5 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.5 | 0.5666666666666669 | -0.06666666666666687 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0 | 0.2033333333333334 | -0.2033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.5 | 2.23 | 0.27 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.05 | 0.05 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.06333333333333334 | -0.06333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 5.3 | 11.066666666666665 | -5.766666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 4.8 | 9.710000000000003 | -4.910000000000003 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3997 | 0.35328999999999994 | 0.04641000000000006 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0187 | 0.06939000000000001 | -0.050690000000000006 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1916 | 0.18154999999999996 | 0.010050000000000031 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0897 | 0.017656666666666668 | 0.07204333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0 | 0.30902333333333326 | -0.30902333333333326 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1041 | 0.24987666666666672 | -0.14577666666666672 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.75 | 0.34411 | 0.40589 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1458 | 0.09681 | 0.04899000000000002 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0475 | 0.12489 | -0.07739 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.9 | 0.33333333333333337 | 0.5666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.7 | 2.0000000000000004 | -1.3000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7633333333333334 | -0.6633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.6 | 0.13000000000000003 | 0.47 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.2 | 0.09333333333333335 | 0.10666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.9 | 2.0166666666666666 | -0.1166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.5 | 0.4066666666666666 | 0.09333333333333338 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0 | 0.38333333333333336 | -0.38333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.5 | 2.29 | 0.20999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.10000000000000005 | -0.00000000000000004163 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.029999999999999995 | -0.029999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 5.3 | 10.696666666666665 | -5.396666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 4.8 | 12.000000000000004 | -7.200000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3997 | 0.22115666666666664 | 0.17854333333333336 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0187 | 0.06729 | -0.04859 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1916 | 0.31380000000000013 | -0.12220000000000014 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0897 | 0.020836666666666667 | 0.06886333333333333 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0 | 0.22584666666666656 | -0.22584666666666656 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.1041 | 0.54152 | -0.43742000000000003 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.75 | 0.18078999999999995 | 0.56921 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1458 | 0.051636666666666664 | 0.09416333333333335 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0475 | 0.13032 | -0.08281999999999999 | fraction | Details for Saved elite comparisons for played characters, row 46
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
10 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 19 | 3297851278 | あでりい | 19 | 2,268 | 758,000 | 20,523 |
| 19 | 1051410689 | Sahara | 19 | 2,209 | 904,331 | 58,458 |
| 19 | 3927143850 | ONYX | えびはら | 19 | 2,203 | 944,729 | 45,178 |
| 19 | 4024172770 | IGZ ssm | 19 | 2,171 | 953,936 | 26,801 |
| 19 | 1780568425 | Yassa | 19 | 2,151 | 161,173 | 1,792 |
| 7 | 3139764784 | takepi | 7 | 2,275 | 1,132,999 | 23,189 |
| 7 | 1514694876 | m1Ng | 7 | 2,239 | 963,540 | 55,434 |
| 7 | 3211815315 | Erua/えるあ | 7 | 2,201 | 939,177 | 18,145 |
| 7 | 1776730157 | Juicyjoe2000 | 7 | 2,200 | 797,860 | 16,518 |
| 7 | 1213065008 | byako | 7 | 2,170 | 918,386 | 75,313 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 3 | history | ||
| 30d | collecting | 3 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 69
- Stored matches
- 69
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-09-01
- Sample ends (UTC)
- 2026-09-05
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 19
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

