Player dataCFN 1652146201

crea

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.1events/game
drive_parryDrive Parry / game0.9events/game
just_parryPerfect Parry / game0.1events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.1events/game
received_punish_counterGot PC'd / game0.1events/game
throw_countThrows / game1.6events/game
throw_techThrow techs / game0.6events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game2.7events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time11.3Buckler aggregate rate (unit unverified)
cornered_timeTime cornered12.9Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.207fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0714fraction
gauge_rate_drive_artsDrive Arts share0.2194fraction
gauge_rate_drive_impactDrive Impact gauge share0.0143fraction
gauge_rate_drive_guardDrive Guard share0.105fraction
gauge_rate_sa_lv1SA1 usage share0.5041fraction
gauge_rate_sa_lv2SA2 usage share0.2561fraction
gauge_rate_sa_lv3SA3 usage share0.2066fraction
gauge_rate_caCA usage share0.033fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

92 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 92 rows on page 1; 92 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.10.15000000000000002-0.05000000000000002events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Drive Parry0.91.8500000000000003-0.9500000000000003events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.7see unit column
Elite maximum
2.8see unit column
Comparison
lower
Perfect Parry0.10.8033333333333333-0.7033333333333334events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.5see unit column
Comparison
lower
Drive Reversal00.21666666666666665-0.21666666666666665events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.10.083333333333333360.01666666666666665events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.10.073333333333333350.026666666666666658events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.62.14-0.54events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
4.3see unit column
Comparison
lower
Throw techs0.60.53666666666666670.06333333333333324events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.1see unit column
Comparison
similar
Throw parries0.10.18666666666666668-0.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.72.23666666666666640.4633333333333338events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
higher
Stuns landed00.06333333333333334-0.06333333333333334events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.04-0.04events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure11.313.06-1.7599999999999998Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.2see unit column
Elite maximum
16.7see unit column
Comparison
similar
Time cornered12.99.2600000000000023.639999999999999Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.3see unit column
Elite maximum
13.4see unit column
Comparison
higher
Drive Rush (cancel)0.2070.31022999999999995-0.10322999999999996fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1148see unit column
Elite maximum
0.4692see unit column
Comparison
lower
Drive Rush (parry)0.07140.07454666666666669-0.0031466666666666865fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0406see unit column
Elite maximum
0.1122see unit column
Comparison
similar
Drive Arts0.21940.180893333333333320.03850666666666669fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0965see unit column
Elite maximum
0.3209see unit column
Comparison
higher
Drive Impact gauge0.01430.011866666666666670.0024333333333333308fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0015see unit column
Elite maximum
0.0276see unit column
Comparison
higher
SA10.50410.314343333333333360.18975666666666663fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1692see unit column
Elite maximum
0.55see unit column
Comparison
higher
SA20.25610.2629100000000001-0.006810000000000094fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0967see unit column
Elite maximum
0.6283see unit column
Comparison
similar
SA30.20660.32768666666666674-0.12108666666666673fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0884see unit column
Elite maximum
0.5217see unit column
Comparison
lower
CA0.0330.09486333333333333-0.061863333333333326fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.02see unit column
Elite maximum
0.1917see unit column
Comparison
lower
Drive Guard0.1050.1382766666666667-0.03327666666666669fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
29
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0757see unit column
Elite maximum
0.1928see unit column
Comparison
lower
Drive Impact0.10.22999999999999993-0.12999999999999992events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Drive Parry0.91.6766666666666663-0.7766666666666663events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry0.10.49-0.39events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal00.31999999999999995-0.31999999999999995events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.10.11000000000000004-0.010000000000000037events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got Punish Countered0.10.1166666666666667-0.01666666666666669events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Throws1.63.6599999999999997-2.0599999999999996events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
5.7see unit column
Comparison
lower
Throw techs0.60.52333333333333320.07666666666666677events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
similar
Throw parries0.10.3466666666666666-0.24666666666666662events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown2.72.31333333333333260.3866666666666676events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
higher
Stuns landed00.11000000000000004-0.11000000000000004events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure11.315.863333333333335-4.563333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.2see unit column
Elite maximum
21.2see unit column
Comparison
lower
Time cornered12.98.8666666666666674.033333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.8see unit column
Elite maximum
11.4see unit column
Comparison
higher
Drive Rush (cancel)0.2070.28679333333333334-0.07979333333333335fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1215see unit column
Elite maximum
0.4321see unit column
Comparison
lower
Drive Rush (parry)0.07140.07723666666666668-0.0058366666666666706fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0308see unit column
Elite maximum
0.114see unit column
Comparison
similar
Drive Arts0.21940.2326066666666667-0.0132066666666667fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.107see unit column
Elite maximum
0.3656see unit column
Comparison
similar
Drive Impact gauge0.01430.021046666666666672-0.006746666666666672fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0066see unit column
Elite maximum
0.107see unit column
Comparison
lower
SA10.50410.34085333333333340.1632466666666666fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1527see unit column
Elite maximum
0.5632see unit column
Comparison
higher
SA20.25610.154976666666666680.10112333333333332fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0459see unit column
Elite maximum
0.409see unit column
Comparison
higher
SA30.20660.4174400000000001-0.21084000000000008fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.2551see unit column
Elite maximum
0.5546see unit column
Comparison
lower
CA0.0330.08653333333333334-0.053533333333333336fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0283see unit column
Elite maximum
0.1818see unit column
Comparison
lower
Drive Guard0.1050.13522333333333333-0.030223333333333338fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0745see unit column
Elite maximum
0.2132see unit column
Comparison
lower
Drive Impact0.10.24999999999999997-0.14999999999999997events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Drive Parry0.92.1166666666666663-1.2166666666666663events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
4.2see unit column
Comparison
lower
Perfect Parry0.10.7366666666666667-0.6366666666666667events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
2.8see unit column
Comparison
lower
Drive Reversal00.1633333333333333-0.1633333333333333events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Punish Counters landed0.10.15666666666666673-0.056666666666666726events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got Punish Countered0.10.13000000000000006-0.030000000000000054events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
lower
Throws1.61.8266666666666667-0.22666666666666657events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
2.6see unit column
Comparison
similar
Throw techs0.60.453333333333333370.1466666666666666events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.10.2733333333333334-0.17333333333333337events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Got thrown2.72.06999999999999940.6300000000000008events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3.2see unit column
Comparison
higher
Stuns landed00.05666666666666668-0.05666666666666668events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.053333333333333344-0.053333333333333344events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure11.39.0366666666666692.263333333333332Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.1see unit column
Elite maximum
14see unit column
Comparison
higher
Time cornered12.910.5533333333333332.3466666666666676Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.2see unit column
Elite maximum
16.9see unit column
Comparison
higher
Drive Rush (cancel)0.2070.2954566666666666-0.0884566666666666fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1482see unit column
Elite maximum
0.5116see unit column
Comparison
lower
Drive Rush (parry)0.07140.08967333333333331-0.018273333333333308fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0357see unit column
Elite maximum
0.1324see unit column
Comparison
lower
Drive Arts0.21940.176760.04264000000000001fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0873see unit column
Elite maximum
0.3462see unit column
Comparison
higher
Drive Impact gauge0.01430.01771-0.00341fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0059see unit column
Elite maximum
0.0436see unit column
Comparison
lower
SA10.50410.45337666666666680.050723333333333176fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.2352see unit column
Elite maximum
0.6074see unit column
Comparison
similar
SA20.25610.26667666666666673-0.010576666666666734fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0923see unit column
Elite maximum
0.4558see unit column
Comparison
similar
SA30.20660.2180666666666667-0.01146666666666668fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0984see unit column
Elite maximum
0.3611see unit column
Comparison
similar
CA0.0330.061700000000000005-0.028700000000000003fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0084see unit column
Elite maximum
0.1388see unit column
Comparison
lower
Drive Guard0.1050.15471333333333334-0.049713333333333345fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0869see unit column
Elite maximum
0.2373see unit column
Comparison
lower
Drive Impact0.10.18999999999999995-0.08999999999999994events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry0.91.75-0.85events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.7see unit column
Comparison
lower
Perfect Parry0.10.7433333333333333-0.6433333333333333events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.33333333333333326-0.33333333333333326events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.1see unit column
Comparison
lower
Punish Counters landed0.10.11333333333333338-0.013333333333333378events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.10.086666666666666710.013333333333333294events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.62.42-0.8199999999999998events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
3.7see unit column
Comparison
lower
Throw techs0.60.56666666666666670.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
1.1see unit column
Comparison
similar
Throw parries0.10.2566666666666667-0.1566666666666667events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.72.58999999999999940.11000000000000076events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.6see unit column
Comparison
similar
Stuns landed00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned00.043333333333333335-0.043333333333333335events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure11.311.909999999999998-0.6099999999999977Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.8see unit column
Elite maximum
14.9see unit column
Comparison
similar
Time cornered12.99.8466666666666663.0533333333333346Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.2see unit column
Elite maximum
13see unit column
Comparison
higher
Drive Rush (cancel)0.2070.2998733333333334-0.09287333333333339fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1536see unit column
Elite maximum
0.507see unit column
Comparison
lower
Drive Rush (parry)0.07140.07203-0.0006299999999999917fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0383see unit column
Elite maximum
0.1136see unit column
Comparison
similar
Drive Arts0.21940.187440000000000020.03195999999999999fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0516see unit column
Elite maximum
0.2887see unit column
Comparison
higher
Drive Impact gauge0.01430.01506666666666667-0.000766666666666669fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0018see unit column
Elite maximum
0.0323see unit column
Comparison
similar
SA10.50410.336506666666666730.16759333333333326fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1475see unit column
Elite maximum
0.5905see unit column
Comparison
higher
SA20.25610.209566666666666650.04653333333333334fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0352see unit column
Elite maximum
0.5172see unit column
Comparison
higher
SA30.20660.35176666666666656-0.14516666666666656fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1807see unit column
Elite maximum
0.5783see unit column
Comparison
lower
CA0.0330.10198333333333333-0.06898333333333333fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.2027see unit column
Comparison
lower
Drive Guard0.1050.13351-0.028509999999999994fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
26
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0785see unit column
Elite maximum
0.2077see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

20 rows

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Benchmark sample players. 20 rows on page 1; 20 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
293722662728生駒デビル292,236463,50932,247
293466993951kosaku292,212905,22539,208
293161507819今井 翔太292,209900,86612,428
293708958378あくたがわ292,207334,08366,092
291927204743@SycomのSeichi292,204934,08360,297
32833619033みすとめーる@iMstMaiL32,260941,73719,584
33188331272tako95640232,187978,14653,222
33017584755シティ・ポップ増山32,172936,66026,515
31448894636LUGABO32,164622,14010,244
31301015410RX-*32,135654,97818,626
181981551637niruhiru PC182,247953,40637,591
182164528577ranapower182,2461,180,33885,566
183550331968ひぐち!182,237873,78018,429
182102208224Foodie182,239785,9247,167
183499601255へいぽんガイル182,205526,38416,514
264151377769刻音|フレミー262,223920,94339,587
261237588998ひらまさ262,201929,22448,176
261471410494Yanai262,182904,69653,278
262521166079inaba262,166864,08057,342
261494300458ああああああ262,135970,61932,363
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

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Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dready111Not available
30dcollecting111history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

23 rows

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Changes between last-100-match snapshots. 23 rows on page 1; 23 rows total.
Requested interval7d/30dMetricMeaningBaselinesee unit columnLatestsee unit columnLatest minus baselinesee unit columnUnit
7ddrive_impactDrive Impact / game0.20.1-0.1events/game
7ddrive_parryDrive Parry / game2.30.9-1.4events/game
7djust_parryPerfect Parry / game0.50.1-0.4events/game
7ddrive_reversalDrive Reversal / game000events/game
7dpunish_counterPunish Counter / game0.10.10events/game
7dreceived_punish_counterGot PC'd / game0.10.10events/game
7dthrow_countThrows / game1.91.6-0.2999999999999998events/game
7dthrow_techThrow techs / game0.50.60.09999999999999998events/game
7dthrow_drive_parryThrow parries / game0.10.10events/game
7dreceived_throw_countGot thrown / game2.32.70.40000000000000036events/game
7dstunStuns / game000events/game
7dreceived_stunGot stunned / game0.10-0.1events/game
7dcorner_timeCorner pressure time11.111.30.20000000000000107Buckler aggregate rate (unit unverified)
7dcornered_timeTime cornered9.512.93.4000000000000004Buckler aggregate rate (unit unverified)
7dgauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.17220.2070.0348fraction
7dgauge_rate_drive_rush_from_parryDrive Rush (parry) share0.06860.07140.002800000000000011fraction
7dgauge_rate_drive_artsDrive Arts share0.23050.2194-0.011099999999999999fraction
7dgauge_rate_drive_impactDrive Impact gauge share0.01050.01430.0037999999999999996fraction
7dgauge_rate_drive_guardDrive Guard share0.13310.105-0.0281fraction
7dgauge_rate_sa_lv1SA1 usage share0.56910.5041-0.06500000000000006fraction
7dgauge_rate_sa_lv2SA2 usage share0.19510.25610.061fraction
7dgauge_rate_sa_lv3SA3 usage share0.21950.2066-0.012899999999999995fraction
7dgauge_rate_caCA usage share0.01620.0330.016800000000000002fraction
Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
138
Stored matches
138
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-14
Sample ends (UTC)
2026-09-07
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
29
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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