Player dataCFN 1634026161

ZENIN

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

100 of 113 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 100 rows on page 1; 113 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
LukepoaaCammyW
Details for Stored matches from player perspective, row 1
Replay ID
68EFKCGNG
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
LukepoaaYasmineW
Details for Stored matches from player perspective, row 2
Replay ID
XJ8VWA9FR
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
LukepoaaYasmineW
Details for Stored matches from player perspective, row 3
Replay ID
HHNFUXKNG
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukepoaaYasmineL
Details for Stored matches from player perspective, row 4
Replay ID
RFXE4MVQM
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukepoaaYasmineW
Details for Stored matches from player perspective, row 5
Replay ID
5XG5F5PP4
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
LukepoaaYasmineW
Details for Stored matches from player perspective, row 6
Replay ID
XYT7GNTKK
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
LukepoaaYasmineW
Details for Stored matches from player perspective, row 7
Replay ID
UY5XP7G63
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukepoaaYasmineW
Details for Stored matches from player perspective, row 8
Replay ID
ANA5GLL66
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
6,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Super Art; Round lost; Round lost
LukepoaaYasmineL
Details for Stored matches from player perspective, row 9
Replay ID
8XHHAXM5B
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukepoaaYasmineL
Details for Stored matches from player perspective, row 10
Replay ID
6VCPMFPMH
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukepoaaYasmineW
Details for Stored matches from player perspective, row 11
Replay ID
AR3M8XMH5
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,408LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukepoaaCammyW
Details for Stored matches from player perspective, row 12
Replay ID
MNMSFRAGC
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
LukepoaaCammyL
Details for Stored matches from player perspective, row 13
Replay ID
D7XRFUHFS
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukepoaaCammyW
Details for Stored matches from player perspective, row 14
Replay ID
3YRCHSNEU
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
LukepoaaCammyW
Details for Stored matches from player perspective, row 15
Replay ID
K6KQENFXH
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
LukepoaaCammyW
Details for Stored matches from player perspective, row 16
Replay ID
QHKVND9F8
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
LukepoaaCammyW
Details for Stored matches from player perspective, row 17
Replay ID
5APCK53YC
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
LukepoaaCammyW
Details for Stored matches from player perspective, row 18
Replay ID
PGGJRT8PG
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
LukepoaaCammyL
Details for Stored matches from player perspective, row 19
Replay ID
JT5LYRMPX
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
LukepoaaCammyW
Details for Stored matches from player perspective, row 20
Replay ID
MFX5V3W4G
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,2,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Chip damage; Round lost
LukepoaaCammyW
Details for Stored matches from player perspective, row 21
Replay ID
EQS3CDG73
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
5,2comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Chip damage
Opponent round outcomes
Round lost; Round lost
LukepoaaCammyW
Details for Stored matches from player perspective, row 22
Replay ID
SERGQQGDM
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
LukepoaaCammyL
Details for Stored matches from player perspective, row 23
Replay ID
EUELX5UWQ
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukepoaaCammyW
Details for Stored matches from player perspective, row 24
Replay ID
86JTM5V68
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Overdrive attack; Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 25
Replay ID
Q5EGJVS3K
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 26
Replay ID
TJ587S685
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 27
Replay ID
M4D467RK6
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 28
Replay ID
5C7VAH4RC
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 29
Replay ID
SX4V6BN5B
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 30
Replay ID
HWM5U3WJW
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 31
Replay ID
BV3NV994P
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 32
Replay ID
CEMSQH3FJ
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 33
Replay ID
EC7GFTTMT
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 34
Replay ID
MGVP7E7GM
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 35
Replay ID
C4W37K3BT
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 36
Replay ID
4SNASHGBV
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 37
Replay ID
D5EJBA8PD
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 38
Replay ID
LYCUR8996
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 39
Replay ID
R38AL7ULB
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 40
Replay ID
YTA53QUBT
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,0,8comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Perfect
Opponent round outcomes
Round lost; Standard victory; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 41
Replay ID
HANBNV7VP
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 42
Replay ID
9M5WPDNJU
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriL
Details for Stored matches from player perspective, row 43
Replay ID
FMU54ET5C
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 44
Replay ID
5A5F54CEP
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 45
Replay ID
QQ8UQAKUP
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeそらおもちJuriW
Details for Stored matches from player perspective, row 46
Replay ID
JUSA3SR3E
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3663534499
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
3,405LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENDhalsimW
Details for Stored matches from player perspective, row 47
Replay ID
5C6LK6WXQ
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENKenW
Details for Stored matches from player perspective, row 48
Replay ID
MG5VAWHKX
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 49
Replay ID
TVY3MV73S
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 50
Replay ID
WGCR7REWR
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 51
Replay ID
T5X4FRHWV
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 52
Replay ID
AMVAD4BBR
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
2,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Chip damage; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 53
Replay ID
8DQEEEPME
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 54
Replay ID
VW853JCLG
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 55
Replay ID
86LSBAHDG
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 56
Replay ID
MJ8ENMKPR
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 57
Replay ID
LNRTRDUNA
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 58
Replay ID
HYGMNBCGP
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 59
Replay ID
SS7HJEPHY
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 60
Replay ID
8XUTC7HE3
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,0,2comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Chip damage
Opponent round outcomes
Round lost; Standard victory; Round lost
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 61
Replay ID
KAM5Y3PND
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 62
Replay ID
RH66RWERQ
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 63
Replay ID
9NSHXXMQN
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 64
Replay ID
6EDLSUJ3E
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 65
Replay ID
9KCUTYTB3
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 66
Replay ID
MPVEXDFX9
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Critical Art
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 67
Replay ID
YQBVC8E39
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 68
Replay ID
HQ49TP695
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 69
Replay ID
GJLHKL43X
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 70
Replay ID
7N87A4VFL
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 71
Replay ID
YN9A3C5WK
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 72
Replay ID
5RE5X4575
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 73
Replay ID
V47HVK4JF
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 74
Replay ID
TCEX5HX99
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 75
Replay ID
PENPSUT46
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 76
Replay ID
5SKT6UY4F
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 77
Replay ID
G7RWHAGNC
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 78
Replay ID
YLSLGR7WF
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 79
Replay ID
DBC9A9G8P
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
8,0,8comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Perfect; Round lost; Perfect
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 80
Replay ID
PCXL9DWQH
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 81
Replay ID
MAEDPXSCY
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 82
Replay ID
4Q3TTSRFX
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 83
Replay ID
PU6E3CFGQ
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 84
Replay ID
F3DPQ5WS6
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
LukeKENSYO ENJPW
Details for Stored matches from player perspective, row 85
Replay ID
DXEAUJ9X3
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
LukeKENSYO ENJPL
Details for Stored matches from player perspective, row 86
Replay ID
HJK49KPTG
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3281777260
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,443LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukepoaaCammyW
Details for Stored matches from player perspective, row 87
Replay ID
7MCRXV7CR
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukepoaaCammyW
Details for Stored matches from player perspective, row 88
Replay ID
W4UYAACAG
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
LukepoaaCammyL
Details for Stored matches from player perspective, row 89
Replay ID
6CAS4H49G
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
6,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Super Art; Round lost; Overdrive attack
LukepoaaCammyW
Details for Stored matches from player perspective, row 90
Replay ID
A7HBXYFY9
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,068LP points
Player round result codes
0,1,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
LukepoaaYasmineW
Details for Stored matches from player perspective, row 91
Replay ID
V6PVXKEA6
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukepoaaYasmineL
Details for Stored matches from player perspective, row 92
Replay ID
UVMDWEMYW
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
LukepoaaYasmineW
Details for Stored matches from player perspective, row 93
Replay ID
7FWXN358D
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukepoaaYasmineL
Details for Stored matches from player perspective, row 94
Replay ID
7VF73KUBM
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukepoaaYasmineW
Details for Stored matches from player perspective, row 95
Replay ID
3LVV8TTFH
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
0,5,5comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Overdrive attack
Opponent round outcomes
Overdrive attack; Round lost; Round lost
LukepoaaYasmineW
Details for Stored matches from player perspective, row 96
Replay ID
TQN87TJ5N
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukepoaaYasmineL
Details for Stored matches from player perspective, row 97
Replay ID
VSFQA4LVX
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
LukepoaaYasmineW
Details for Stored matches from player perspective, row 98
Replay ID
5T8YLUNXU
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukepoaaYasmineL
Details for Stored matches from player perspective, row 99
Replay ID
5YLULFFY5
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
LukepoaaYasmineW
Details for Stored matches from player perspective, row 100
Replay ID
7E9J6V8WX
Mode
Custom Room
Player CFN ID
1634026161
Player
ZENIN
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1082464847
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,343LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
113
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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