Player dataCFN 1597798521

shu2923

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.7events/game
drive_parryDrive Parry / game0.7events/game
just_parryPerfect Parry / game0.1events/game
drive_reversalDrive Reversal / game1.1events/game
punish_counterPunish Counter / game0.4events/game
received_punish_counterGot PC'd / game0.5events/game
throw_countThrows / game2.7events/game
throw_techThrow techs / game0.5events/game
throw_drive_parryThrow parries / game0.3events/game
received_throw_countGot thrown / game2events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time14.3Buckler aggregate rate (unit unverified)
cornered_timeTime cornered5.3Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.0188fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0178fraction
gauge_rate_drive_artsDrive Arts share0.4953fraction
gauge_rate_drive_impactDrive Impact gauge share0.0836fraction
gauge_rate_drive_guardDrive Guard share0.0431fraction
gauge_rate_sa_lv1SA1 usage share0.054fraction
gauge_rate_sa_lv2SA2 usage share0fraction
gauge_rate_sa_lv3SA3 usage share0.5945fraction
gauge_rate_caCA usage share0.3513fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 207 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 207 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.70.20333333333333340.4966666666666666events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry0.71.6499999999999997-0.9499999999999997events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry0.10.7666666666666665-0.6666666666666665events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal1.10.199999999999999930.9000000000000001events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.40.12666666666666670.2733333333333333events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.50.08666666666666670.41333333333333333events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.72.7366666666666664-0.03666666666666618events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
5.8see unit column
Comparison
similar
Throw techs0.50.449999999999999960.050000000000000044events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
similar
Throw parries0.30.266666666666666660.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
similar
Got thrown22.086666666666667-0.08666666666666689events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1see unit column
Elite maximum
2.9see unit column
Comparison
similar
Stuns landed0.10.033333333333333330.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Got stunned00.04-0.04events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure14.311.4733333333333332.826666666666668Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.2see unit column
Elite maximum
14.6see unit column
Comparison
higher
Time cornered5.38.546666666666669-3.246666666666669Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.1see unit column
Elite maximum
11.9see unit column
Comparison
lower
Drive Rush (cancel)0.01880.3270166666666668-0.3082166666666668fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1577see unit column
Elite maximum
0.5838see unit column
Comparison
lower
Drive Rush (parry)0.01780.07444666666666665-0.05664666666666665fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0209see unit column
Elite maximum
0.132see unit column
Comparison
lower
Drive Arts0.49530.192006666666666630.3032933333333334fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0801see unit column
Elite maximum
0.376see unit column
Comparison
higher
Drive Impact gauge0.08360.0149599999999999980.06863999999999999fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0022see unit column
Elite maximum
0.04see unit column
Comparison
higher
SA10.0540.28646333333333335-0.23246333333333336fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1515see unit column
Elite maximum
0.5203see unit column
Comparison
lower
SA200.22754333333333332-0.22754333333333332fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0421see unit column
Elite maximum
0.4573see unit column
Comparison
lower
SA30.59450.38667000000000010.2078299999999999fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1851see unit column
Elite maximum
0.5522see unit column
Comparison
higher
CA0.35130.099130.25217fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.1785see unit column
Comparison
higher
Drive Guard0.04310.13137000000000001-0.08827000000000002fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0385see unit column
Elite maximum
0.2079see unit column
Comparison
lower
Drive Impact0.70.166666666666666660.5333333333333333events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Drive Parry0.71.6133333333333333-0.9133333333333333events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.7see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry0.10.57-0.47events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Drive Reversal1.10.180000000000000020.92events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.40.103333333333333370.29666666666666663events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.50.073333333333333350.42666666666666664events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.72.5066666666666670.19333333333333336events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.1see unit column
Comparison
similar
Throw techs0.50.34666666666666680.1533333333333332events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.8see unit column
Comparison
higher
Throw parries0.30.223333333333333360.07666666666666663events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got thrown21.970.030000000000000027events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
2.8see unit column
Comparison
similar
Stuns landed0.10.053333333333333350.046666666666666655events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned00.053333333333333344-0.053333333333333344events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure14.312.0500000000000022.2499999999999982Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.4see unit column
Elite maximum
17.1see unit column
Comparison
higher
Time cornered5.38.403333333333334-3.1033333333333344Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.2see unit column
Elite maximum
11.5see unit column
Comparison
lower
Drive Rush (cancel)0.01880.43118333333333336-0.4123833333333334fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1405see unit column
Elite maximum
0.5908see unit column
Comparison
lower
Drive Rush (parry)0.01780.04454666666666666-0.026746666666666658fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0035see unit column
Elite maximum
0.1149see unit column
Comparison
lower
Drive Arts0.49530.155753333333333350.33954666666666666fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0445see unit column
Elite maximum
0.2367see unit column
Comparison
higher
Drive Impact gauge0.08360.0145133333333333330.06908666666666666fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0025see unit column
Elite maximum
0.0379see unit column
Comparison
higher
SA10.0540.3301133333333333-0.2761133333333333fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.15see unit column
Elite maximum
0.7756see unit column
Comparison
lower
SA200.32550000000000007-0.32550000000000007fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0853see unit column
Elite maximum
0.5326see unit column
Comparison
lower
SA30.59450.25886666666666670.33563333333333334fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0634see unit column
Elite maximum
0.4242see unit column
Comparison
higher
CA0.35130.085323333333333350.26597666666666664fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0146see unit column
Elite maximum
0.1585see unit column
Comparison
higher
Drive Guard0.04310.09597333333333334-0.05287333333333334fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.038see unit column
Elite maximum
0.201see unit column
Comparison
lower
Drive Impact0.70.333333333333333370.3666666666666666events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry0.72.0000000000000004-1.3000000000000005events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
3.3see unit column
Comparison
lower
Perfect Parry0.10.7633333333333334-0.6633333333333334events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal1.10.173333333333333340.9266666666666667events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.40.130000000000000030.27events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.50.093333333333333350.4066666666666666events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws2.72.01666666666666660.6833333333333336events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
higher
Throw techs0.50.40666666666666660.09333333333333338events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Throw parries0.30.38333333333333336-0.08333333333333337events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown22.29-0.29000000000000004events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed0.10.10000000000000005-0.00000000000000004163events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure14.310.6966666666666653.6033333333333353Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
15.3see unit column
Comparison
higher
Time cornered5.312.000000000000004-6.700000000000004Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.8see unit column
Elite maximum
17.1see unit column
Comparison
lower
Drive Rush (cancel)0.01880.22115666666666664-0.20235666666666663fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0879see unit column
Elite maximum
0.3534see unit column
Comparison
lower
Drive Rush (parry)0.01780.06729-0.049490000000000006fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0309see unit column
Elite maximum
0.1295see unit column
Comparison
lower
Drive Arts0.49530.313800000000000130.18149999999999988fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.15see unit column
Elite maximum
0.4905see unit column
Comparison
higher
Drive Impact gauge0.08360.0208366666666666670.06276333333333332fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0082see unit column
Elite maximum
0.0382see unit column
Comparison
higher
SA10.0540.22584666666666656-0.17184666666666656fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0775see unit column
Elite maximum
0.4563see unit column
Comparison
lower
SA200.54152-0.54152fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1578see unit column
Elite maximum
0.8312see unit column
Comparison
lower
SA30.59450.180789999999999950.4137100000000001fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.025see unit column
Elite maximum
0.4077see unit column
Comparison
higher
CA0.35130.0516366666666666640.29966333333333334fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.2105see unit column
Comparison
higher
Drive Guard0.04310.13032-0.08721999999999999fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0867see unit column
Elite maximum
0.2091see unit column
Comparison
lower
Drive Impact0.70.226666666666666740.4733333333333332events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.71.6033333333333333-0.9033333333333333events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.7see unit column
Comparison
lower
Perfect Parry0.10.5000000000000001-0.40000000000000013events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Drive Reversal1.10.56666666666666670.5333333333333334events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.4see unit column
Comparison
higher
Punish Counters landed0.40.123333333333333350.27666666666666667events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.50.080000000000000040.41999999999999993events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.71.770.9300000000000002events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0.9see unit column
Elite maximum
2.8see unit column
Comparison
higher
Throw techs0.50.37000000000000010.1299999999999999events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
1see unit column
Comparison
higher
Throw parries0.30.256666666666666650.043333333333333335events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got thrown22.0533333333333332-0.05333333333333323events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1see unit column
Elite maximum
3.2see unit column
Comparison
similar
Stuns landed0.10.083333333333333360.01666666666666665events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned00.04666666666666667-0.04666666666666667events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure14.37.9266666666666676.373333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.7see unit column
Elite maximum
14.3see unit column
Comparison
higher
Time cornered5.311.68666666666667-6.386666666666669Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.3see unit column
Elite maximum
17.4see unit column
Comparison
lower
Drive Rush (cancel)0.01880.29986333333333337-0.2810633333333334fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0943see unit column
Elite maximum
0.5515see unit column
Comparison
lower
Drive Rush (parry)0.01780.07365666666666666-0.055856666666666666fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0224see unit column
Elite maximum
0.1387see unit column
Comparison
lower
Drive Arts0.49530.220289999999999990.27501000000000003fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1043see unit column
Elite maximum
0.4138see unit column
Comparison
higher
Drive Impact gauge0.08360.0164266666666666620.06717333333333333fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0051see unit column
Elite maximum
0.0372see unit column
Comparison
higher
SA10.0540.53975-0.48574999999999996fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1964see unit column
Elite maximum
0.7569see unit column
Comparison
lower
SA200.14373333333333332-0.14373333333333332fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0202see unit column
Elite maximum
0.5913see unit column
Comparison
lower
SA30.59450.249823333333333340.3446766666666667fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0869see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.35130.066506666666666670.28479333333333334fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0138see unit column
Elite maximum
0.1607see unit column
Comparison
higher
Drive Guard0.04310.12724999999999997-0.08414999999999997fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0732see unit column
Elite maximum
0.2282see unit column
Comparison
lower
Drive Impact0.70.150000000000000020.5499999999999999events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.71.4733333333333332-0.7733333333333332events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0see unit column
Elite maximum
3.2see unit column
Comparison
lower
Perfect Parry0.10.55-0.45000000000000007events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal1.10.20.9000000000000001events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.40.08666666666666670.31333333333333335events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.50.060000000000000020.44events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Throws2.72.3533333333333330.3466666666666671events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0see unit column
Elite maximum
3.6see unit column
Comparison
similar
Throw techs0.50.37333333333333330.1266666666666667events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
9
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
higher
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

45 rows

Scroll if needed to compare columns.

Benchmark sample players. 45 rows on page 1; 45 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
43304337807HAITANI42,263969,44629,193
43857005011Seiya42,244950,86032,362
43158699417ドドガマル_pc42,209731,9137,388
42262158909YOKOHAMA_TARO42,152913,32550,147
43557204906leith42,147522,91318,523
73139764784takepi72,2751,132,99923,189
71514694876m1Ng72,239963,54055,434
73211815315Erua/えるあ72,201939,17718,145
71776730157Juicyjoe200072,200797,86016,518
71213065008byako72,170918,38675,313
83833467565YHC-餅82,3681,103,42641,265
81396895782Torimeshi82,304952,95929,610
82234633659Monsterjujuju82,207937,78321,851
82778926938未覚醒ハルミチ82,201909,90751,549
83488795807daijin/WIM82,141910,72534,667
93026932565fumi39dc_pc92,230925,45718,086
91321583500pc-jieba551292,192963,36031,720
936230077292BASSA92,182936,42973,726
92827969522Tradz baruji92,181919,78249,601
91497476764†卍♨♨卍†|ぬーどる(本人)92,180909,85737,884
153249813921高木サンダー152,224791,83435,291
152844369681光のZeno152,215685,11511,947
151666271660ACQUA152,189793,72927,900
153913795402NISHIKIN152,186930,15433,264
153826769979big mo dilly152,158723,69434,978
162649234087でんせつえすぴ~162,239987,14726,455
161997833069Maroto162,221948,51940,408
162215317639JACK_DOLL162,205944,10964,713
161165687704Malulu162,204920,25935,472
161245557136aiai162,193937,68431,619
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dready167Not available
30dcollecting177history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

23 rows

Scroll if needed to compare columns.

Changes between last-100-match snapshots. 23 rows on page 1; 23 rows total.
Requested interval7d/30dMetricMeaningBaselinesee unit columnLatestsee unit columnLatest minus baselinesee unit columnUnit
7ddrive_impactDrive Impact / game0.70.70events/game
7ddrive_parryDrive Parry / game0.80.7-0.10000000000000009events/game
7djust_parryPerfect Parry / game0.20.1-0.1events/game
7ddrive_reversalDrive Reversal / game0.71.10.40000000000000013events/game
7dpunish_counterPunish Counter / game0.40.40events/game
7dreceived_punish_counterGot PC'd / game0.50.50events/game
7dthrow_countThrows / game2.82.7-0.09999999999999964events/game
7dthrow_techThrow techs / game0.60.5-0.09999999999999998events/game
7dthrow_drive_parryThrow parries / game0.20.30.09999999999999998events/game
7dreceived_throw_countGot thrown / game2.42-0.3999999999999999events/game
7dstunStuns / game0.10.10events/game
7dreceived_stunGot stunned / game000events/game
7dcorner_timeCorner pressure time12.614.31.700000000000001Buckler aggregate rate (unit unverified)
7dcornered_timeTime cornered6.15.3-0.7999999999999998Buckler aggregate rate (unit unverified)
7dgauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.01380.01880.005000000000000001fraction
7dgauge_rate_drive_rush_from_parryDrive Rush (parry) share0.03530.0178-0.017499999999999998fraction
7dgauge_rate_drive_artsDrive Arts share0.48380.49530.01150000000000001fraction
7dgauge_rate_drive_impactDrive Impact gauge share0.08280.08360.0007999999999999952fraction
7dgauge_rate_drive_guardDrive Guard share0.06220.0431-0.0191fraction
7dgauge_rate_sa_lv1SA1 usage share0.13790.054-0.0839fraction
7dgauge_rate_sa_lv2SA2 usage share0.03440-0.0344fraction
7dgauge_rate_sa_lv3SA3 usage share0.58620.59450.008299999999999974fraction
7dgauge_rate_caCA usage share0.24130.35130.11000000000000001fraction
Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
193
Stored matches
193
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-28
Sample ends (UTC)
2026-09-15
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
22
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage