Player dataCFN 1553883582

INA.

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.1events/game
drive_parryDrive Parry / game1.9events/game
just_parryPerfect Parry / game0.5events/game
drive_reversalDrive Reversal / game0.1events/game
punish_counterPunish Counter / game0.1events/game
received_punish_counterGot PC'd / game0.1events/game
throw_countThrows / game2.6events/game
throw_techThrow techs / game0.3events/game
throw_drive_parryThrow parries / game0.3events/game
received_throw_countGot thrown / game2.2events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time9.3Buckler aggregate rate (unit unverified)
cornered_timeTime cornered8.7Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.4996fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0259fraction
gauge_rate_drive_artsDrive Arts share0.1225fraction
gauge_rate_drive_impactDrive Impact gauge share0.0112fraction
gauge_rate_drive_guardDrive Guard share0.0792fraction
gauge_rate_sa_lv1SA1 usage share0.2467fraction
gauge_rate_sa_lv2SA2 usage share0.3246fraction
gauge_rate_sa_lv3SA3 usage share0.3636fraction
gauge_rate_caCA usage share0.0649fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 299 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 299 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.10.16666666666666666-0.06666666666666665events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Drive Parry1.91.61333333333333330.2866666666666666events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.7see unit column
Elite maximum
2.9see unit column
Comparison
higher
Perfect Parry0.50.57-0.06999999999999995events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
similar
Drive Reversal0.10.18000000000000002-0.08000000000000002events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.10.10333333333333337-0.0033333333333333687events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Got Punish Countered0.10.073333333333333350.026666666666666658events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.62.5066666666666670.09333333333333327events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.1see unit column
Comparison
similar
Throw techs0.30.3466666666666668-0.0466666666666668events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.8see unit column
Comparison
similar
Throw parries0.30.223333333333333360.07666666666666663events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got thrown2.21.970.2300000000000002events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
2.8see unit column
Comparison
similar
Stuns landed0.10.053333333333333350.046666666666666655events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure9.312.050000000000002-2.7500000000000018Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.4see unit column
Elite maximum
17.1see unit column
Comparison
lower
Time cornered8.78.4033333333333340.2966666666666651Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.2see unit column
Elite maximum
11.5see unit column
Comparison
similar
Drive Rush (cancel)0.49960.431183333333333360.06841666666666663fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1405see unit column
Elite maximum
0.5908see unit column
Comparison
higher
Drive Rush (parry)0.02590.04454666666666666-0.01864666666666666fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0035see unit column
Elite maximum
0.1149see unit column
Comparison
lower
Drive Arts0.12250.15575333333333335-0.03325333333333336fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0445see unit column
Elite maximum
0.2367see unit column
Comparison
lower
Drive Impact gauge0.01120.014513333333333333-0.003313333333333333fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0025see unit column
Elite maximum
0.0379see unit column
Comparison
lower
SA10.24670.3301133333333333-0.08341333333333331fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.15see unit column
Elite maximum
0.7756see unit column
Comparison
lower
SA20.32460.32550000000000007-0.0009000000000000674fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0853see unit column
Elite maximum
0.5326see unit column
Comparison
similar
SA30.36360.25886666666666670.10473333333333329fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0634see unit column
Elite maximum
0.4242see unit column
Comparison
higher
CA0.06490.08532333333333335-0.02042333333333335fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0146see unit column
Elite maximum
0.1585see unit column
Comparison
lower
Drive Guard0.07920.09597333333333334-0.016773333333333335fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.038see unit column
Elite maximum
0.201see unit column
Comparison
lower
Drive Impact0.10.19666666666666674-0.09666666666666673events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Drive Parry1.91.86999999999999990.030000000000000027events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
2.9see unit column
Comparison
similar
Perfect Parry0.50.7699999999999998-0.2699999999999998events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal0.10.21666666666666667-0.11666666666666667events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.10.10000000000000005-0.00000000000000004163events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.10.090000000000000040.009999999999999967events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws2.62.34666666666666670.2533333333333334events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.4see unit column
Comparison
similar
Throw techs0.30.45999999999999996-0.15999999999999998events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.30.210.09events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got thrown2.22.11333333333333330.08666666666666689events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.1see unit column
Comparison
similar
Stuns landed0.10.076666666666666690.023333333333333317events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.313.809999999999995-4.5099999999999945Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.5see unit column
Elite maximum
18.6see unit column
Comparison
lower
Time cornered8.78.849999999999998-0.14999999999999858Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
12.1see unit column
Comparison
similar
Drive Rush (cancel)0.49960.369863333333333270.12973666666666672fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2304see unit column
Elite maximum
0.5281see unit column
Comparison
higher
Drive Rush (parry)0.02590.07740333333333332-0.051503333333333325fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0427see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.12250.16337666666666664-0.040876666666666645fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1014see unit column
Elite maximum
0.2607see unit column
Comparison
lower
Drive Impact gauge0.01120.014010000000000002-0.0028100000000000017fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0052see unit column
Elite maximum
0.0277see unit column
Comparison
lower
SA10.24670.30001999999999995-0.05331999999999995fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1511see unit column
Elite maximum
0.4065see unit column
Comparison
lower
SA20.32460.26861666666666660.055983333333333385fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.13see unit column
Elite maximum
0.5238see unit column
Comparison
higher
SA30.36360.337030000000000050.026569999999999927fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1523see unit column
Elite maximum
0.5058see unit column
Comparison
similar
CA0.06490.09416666666666666-0.029266666666666663fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0273see unit column
Elite maximum
0.186see unit column
Comparison
lower
Drive Guard0.07920.13693666666666668-0.05773666666666667fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0951see unit column
Elite maximum
0.1694see unit column
Comparison
lower
Drive Impact0.10.22999999999999993-0.12999999999999992events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Drive Parry1.91.67666666666666630.2233333333333336events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
similar
Perfect Parry0.50.490.010000000000000009events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
similar
Drive Reversal0.10.31999999999999995-0.21999999999999995events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed0.10.11000000000000004-0.010000000000000037events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got Punish Countered0.10.1166666666666667-0.01666666666666669events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
similar
Throws2.63.6599999999999997-1.0599999999999996events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
5.7see unit column
Comparison
lower
Throw techs0.30.5233333333333332-0.22333333333333322events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.30.3466666666666666-0.046666666666666634events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
similar
Got thrown2.22.3133333333333326-0.1133333333333324events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
similar
Stuns landed0.10.11000000000000004-0.010000000000000037events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got stunned0.10.0299999999999999950.07events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure9.315.863333333333335-6.563333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.2see unit column
Elite maximum
21.2see unit column
Comparison
lower
Time cornered8.78.866666666666667-0.16666666666666785Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.8see unit column
Elite maximum
11.4see unit column
Comparison
similar
Drive Rush (cancel)0.49960.286793333333333340.21280666666666664fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1215see unit column
Elite maximum
0.4321see unit column
Comparison
higher
Drive Rush (parry)0.02590.07723666666666668-0.051336666666666676fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0308see unit column
Elite maximum
0.114see unit column
Comparison
lower
Drive Arts0.12250.2326066666666667-0.11010666666666671fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.107see unit column
Elite maximum
0.3656see unit column
Comparison
lower
Drive Impact gauge0.01120.021046666666666672-0.009846666666666672fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0066see unit column
Elite maximum
0.107see unit column
Comparison
lower
SA10.24670.3408533333333334-0.0941533333333334fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1527see unit column
Elite maximum
0.5632see unit column
Comparison
lower
SA20.32460.154976666666666680.16962333333333332fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0459see unit column
Elite maximum
0.409see unit column
Comparison
higher
SA30.36360.4174400000000001-0.05384000000000011fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.2551see unit column
Elite maximum
0.5546see unit column
Comparison
similar
CA0.06490.08653333333333334-0.021633333333333338fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0283see unit column
Elite maximum
0.1818see unit column
Comparison
lower
Drive Guard0.07920.13522333333333333-0.05602333333333333fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0745see unit column
Elite maximum
0.2132see unit column
Comparison
lower
Drive Impact0.10.18666666666666668-0.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Drive Parry1.91.77000000000000050.12999999999999945events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
similar
Perfect Parry0.50.57-0.06999999999999995events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1see unit column
Comparison
similar
Drive Reversal0.10.32000000000000006-0.22000000000000006events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.10.11333333333333336-0.01333333333333335events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got Punish Countered0.10.093333333333333370.00666666666666664events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Throws2.62.45000000000000060.14999999999999947events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.8see unit column
Comparison
similar
Throw techs0.30.5400000000000001-0.24000000000000016events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.30.210000000000000020.08999999999999997events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got thrown2.22.3366666666666664-0.13666666666666627events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed0.10.0433333333333333350.05666666666666667events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Got stunned0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.36.7966666666666672.503333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.4see unit column
Elite maximum
13.4see unit column
Comparison
higher
Time cornered8.79.32333333333333-0.6233333333333313Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
13.2see unit column
Comparison
similar
Drive Rush (cancel)0.49960.428703333333333160.07089666666666683fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2189see unit column
Elite maximum
0.5864see unit column
Comparison
higher
Drive Rush (parry)0.02590.047880000000000006-0.021980000000000006fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0072see unit column
Elite maximum
0.1167see unit column
Comparison
lower
Drive Arts0.12250.115136666666666640.007363333333333361fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.04see unit column
Elite maximum
0.2823see unit column
Comparison
similar
Drive Impact gauge0.01120.01627666666666667-0.0050766666666666686fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0055see unit column
Elite maximum
0.0461see unit column
Comparison
lower
SA10.24670.3106400000000001-0.06394000000000008fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1428see unit column
Elite maximum
0.592see unit column
Comparison
lower
SA20.32460.306676666666666650.017923333333333347fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.08see unit column
Elite maximum
0.7664see unit column
Comparison
similar
SA30.36360.300389999999999930.06321000000000004fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0364see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.06490.08209666666666664-0.017196666666666638fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0098see unit column
Elite maximum
0.247see unit column
Comparison
lower
Drive Guard0.07920.11010333333333332-0.03090333333333331fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.049see unit column
Elite maximum
0.1731see unit column
Comparison
lower
Drive Impact0.10.2533333333333333-0.1533333333333333events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Drive Parry1.92.0300000000000007-0.13000000000000078events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.2see unit column
Elite maximum
3.8see unit column
Comparison
similar
Perfect Parry0.50.7533333333333334-0.2533333333333334events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.10.49666666666666676-0.3966666666666667events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Punish Counters landed0.10.17666666666666672-0.07666666666666672events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got Punish Countered0.10.1366666666666667-0.03666666666666668events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Throws2.62.7100000000000004-0.11000000000000032events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.5see unit column
Comparison
similar
Throw techs0.30.61-0.31events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

65 rows

Scroll if needed to compare columns.

Benchmark sample players. 65 rows on page 1; 65 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
43304337807HAITANI42,263969,44629,193
43857005011Seiya42,244950,86032,362
43158699417ドドガマル_pc42,209731,9137,388
42262158909YOKOHAMA_TARO42,152913,32550,147
43557204906leith42,147522,91318,523
23552769545jazzzzy22,275879,76544,658
23274317482kuromame22,251956,77367,516
22606550179ChrisWong22,223883,65853,842
23705769796watyawacha22,212720,6238,551
24067979107コウキ_ルーク使いの人22,206442,4934,009
32833619033みすとめーる@iMstMaiL32,260941,73719,584
33188331272tako95640232,187978,14653,222
33017584755シティ・ポップ増山32,172936,66026,515
31448894636LUGABO32,164622,14010,244
31301015410RX-*32,135654,97818,626
51900338329Babaaaaa52,238964,25950,586
53708958378あくたがわ52,222999,02966,092
51482676584もっころり52,140900,48130,132
53061502180ありす、宇宙までもから逃げるな52,125870,90021,548
51917947815cokaΣickey52,119910,77650,178
62028457703海底撈月62,244944,69022,731
62838390560めんたらこ62,215959,25358,484
63363933856ザンギ太郎62,207149,4591,092
62467341012Junior62,200881,00147,178
61213256182kobayan62,184954,72144,841
93026932565fumi39dc_pc92,230925,45718,086
91321583500pc-jieba551292,192963,36031,720
936230077292BASSA92,182936,42973,726
92827969522Tradz baruji92,181919,78249,601
91497476764†卍♨♨卍†|ぬーどる(本人)92,180909,85737,884
153249813921高木サンダー152,224791,83435,291
152844369681光のZeno152,215685,11511,947
151666271660ACQUA152,189793,72927,900
153913795402NISHIKIN152,186930,15433,264
153826769979big mo dilly152,158723,69434,978
162649234087でんせつえすぴ~162,239987,14726,455
161997833069Maroto162,221948,51940,408
162215317639JACK_DOLL162,205944,10964,713
161165687704Malulu162,204920,25935,472
161245557136aiai162,193937,68431,619
171077978863Tucker Ducker172,257938,16542,613
172242457440karura172,236748,0606,462
172219324073jjnj172,164840,61424,735
174026369719zeno172,163861,90240,707
174242475722紺外郎/Kon_Uiro172,158910,25538,026
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
293722662728生駒デビル292,236463,50932,247
293466993951kosaku292,212905,22539,208
293161507819今井 翔太292,209900,86612,428
293708958378あくたがわ292,207334,08366,092
291927204743@SycomのSeichi292,204934,08360,297
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting16history
30dcollecting16history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
204
Stored matches
204
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-10
Sample ends (UTC)
2026-09-16
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
4
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage