Player dataCFN 1546682302

fthnh

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.3events/game
drive_parryDrive Parry / game0.8events/game
just_parryPerfect Parry / game0.1events/game
drive_reversalDrive Reversal / game0.6events/game
punish_counterPunish Counter / game0.2events/game
received_punish_counterGot PC'd / game0.1events/game
throw_countThrows / game2.3events/game
throw_techThrow techs / game0.3events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game1.6events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time5.9Buckler aggregate rate (unit unverified)
cornered_timeTime cornered5.3Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.4569fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0439fraction
gauge_rate_drive_artsDrive Arts share0.1197fraction
gauge_rate_drive_impactDrive Impact gauge share0.0259fraction
gauge_rate_drive_guardDrive Guard share0.0693fraction
gauge_rate_sa_lv1SA1 usage share0.5476fraction
gauge_rate_sa_lv2SA2 usage share0.2261fraction
gauge_rate_sa_lv3SA3 usage share0.1428fraction
gauge_rate_caCA usage share0.0833fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 207 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 207 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.30.213333333333333370.08666666666666661events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.81.853333333333333-1.053333333333333events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1see unit column
Elite maximum
2.7see unit column
Comparison
lower
Perfect Parry0.10.7066666666666668-0.6066666666666668events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
2.1see unit column
Comparison
lower
Drive Reversal0.60.266666666666666660.3333333333333333events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1see unit column
Comparison
higher
Punish Counters landed0.20.083333333333333360.11666666666666665events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.32.4133333333333336-0.11333333333333373events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.4see unit column
Elite maximum
3.7see unit column
Comparison
similar
Throw techs0.30.38-0.08000000000000002events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Throw parries0.10.1966666666666667-0.0966666666666667events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got thrown1.62-0.3999999999999999events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
2.8see unit column
Comparison
lower
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.07000000000000002-0.07000000000000002events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure5.915.383333333333331-9.48333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
19.9see unit column
Comparison
lower
Time cornered5.37.993333333333334-2.6933333333333342Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
12.5see unit column
Comparison
lower
Drive Rush (cancel)0.45690.33088666666666660.12601333333333337fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1773see unit column
Elite maximum
0.5003see unit column
Comparison
higher
Drive Rush (parry)0.04390.06303666666666667-0.01913666666666667fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0317see unit column
Elite maximum
0.1114see unit column
Comparison
lower
Drive Arts0.11970.23383333333333325-0.11413333333333325fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1083see unit column
Elite maximum
0.3647see unit column
Comparison
lower
Drive Impact gauge0.02590.0143233333333333320.011576666666666667fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0048see unit column
Elite maximum
0.0303see unit column
Comparison
higher
SA10.54760.31522333333333330.23237666666666668fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0985see unit column
Elite maximum
0.4457see unit column
Comparison
higher
SA20.22610.210176666666666650.015923333333333345fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.024see unit column
Elite maximum
0.5163see unit column
Comparison
similar
SA30.14280.3889533333333333-0.2461533333333333fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1913see unit column
Elite maximum
0.676see unit column
Comparison
lower
CA0.08330.08545333333333333-0.0021533333333333265fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0322see unit column
Elite maximum
0.183see unit column
Comparison
similar
Drive Guard0.06930.11811333333333332-0.04881333333333332fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
21
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0785see unit column
Elite maximum
0.1661see unit column
Comparison
lower
Drive Impact0.30.186666666666666680.11333333333333331events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.81.7700000000000005-0.9700000000000004events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry0.10.57-0.47events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal0.60.320000000000000060.2799999999999999events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.20.113333333333333360.08666666666666666events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.10.093333333333333370.00666666666666664events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Throws2.32.4500000000000006-0.1500000000000008events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.8see unit column
Comparison
similar
Throw techs0.30.5400000000000001-0.24000000000000016events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.10.21000000000000002-0.11000000000000001events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown1.62.3366666666666664-0.7366666666666664events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.3see unit column
Comparison
lower
Stuns landed00.043333333333333335-0.043333333333333335events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure5.96.796666666666667-0.8966666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.4see unit column
Elite maximum
13.4see unit column
Comparison
similar
Time cornered5.39.32333333333333-4.023333333333331Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
13.2see unit column
Comparison
lower
Drive Rush (cancel)0.45690.428703333333333160.028196666666666814fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2189see unit column
Elite maximum
0.5864see unit column
Comparison
similar
Drive Rush (parry)0.04390.047880000000000006-0.003980000000000004fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0072see unit column
Elite maximum
0.1167see unit column
Comparison
similar
Drive Arts0.11970.115136666666666640.004563333333333364fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.04see unit column
Elite maximum
0.2823see unit column
Comparison
similar
Drive Impact gauge0.02590.016276666666666670.009623333333333331fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0055see unit column
Elite maximum
0.0461see unit column
Comparison
higher
SA10.54760.31064000000000010.2369599999999999fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1428see unit column
Elite maximum
0.592see unit column
Comparison
higher
SA20.22610.30667666666666665-0.08057666666666666fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.08see unit column
Elite maximum
0.7664see unit column
Comparison
lower
SA30.14280.30038999999999993-0.15758999999999992fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0364see unit column
Elite maximum
0.5see unit column
Comparison
lower
CA0.08330.082096666666666640.0012033333333333618fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0098see unit column
Elite maximum
0.247see unit column
Comparison
similar
Drive Guard0.06930.11010333333333332-0.040803333333333316fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.049see unit column
Elite maximum
0.1731see unit column
Comparison
lower
Drive Impact0.30.25666666666666670.04333333333333328events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.82.03-1.2299999999999998events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.7see unit column
Comparison
lower
Perfect Parry0.10.75-0.65events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal0.60.203333333333333340.3966666666666666events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Punish Counters landed0.20.123333333333333360.07666666666666665events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.10.10000000000000006-0.00000000000000005551events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws2.32.723333333333333-0.42333333333333334events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.6see unit column
Comparison
lower
Throw techs0.30.41333333333333333-0.11333333333333334events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.10.2766666666666666-0.1766666666666666events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown1.62.1266666666666665-0.5266666666666664events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.6see unit column
Elite maximum
2.7see unit column
Comparison
lower
Stuns landed00.0866666666666667-0.0866666666666667events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.05666666666666668-0.05666666666666668events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure5.912.560000000000004-6.660000000000004Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.9see unit column
Elite maximum
17see unit column
Comparison
lower
Time cornered5.38.679999999999998-3.379999999999998Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
11see unit column
Comparison
lower
Drive Rush (cancel)0.45690.32861333333333330.12828666666666666fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0263see unit column
Elite maximum
0.5106see unit column
Comparison
higher
Drive Rush (parry)0.04390.06967999999999999-0.02577999999999999fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0264see unit column
Elite maximum
0.0991see unit column
Comparison
lower
Drive Arts0.11970.1888066666666667-0.0691066666666667fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1074see unit column
Elite maximum
0.2785see unit column
Comparison
lower
Drive Impact gauge0.02590.0197999999999999950.006100000000000005fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0073see unit column
Elite maximum
0.0732see unit column
Comparison
higher
SA10.54760.383380000000000050.16421999999999992fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1739see unit column
Elite maximum
0.5978see unit column
Comparison
higher
SA20.22610.16949666666666670.05660333333333328fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.4387see unit column
Comparison
higher
SA30.14280.3490400000000001-0.20624000000000006fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1567see unit column
Elite maximum
0.5333see unit column
Comparison
lower
CA0.08330.09794333333333335-0.014643333333333355fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0294see unit column
Elite maximum
0.2631see unit column
Comparison
similar
Drive Guard0.06930.13357999999999995-0.06427999999999995fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.093see unit column
Elite maximum
0.1846see unit column
Comparison
lower
Drive Impact0.30.20333333333333340.0966666666666666events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry0.81.6499999999999997-0.8499999999999996events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.3see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry0.10.7666666666666665-0.6666666666666665events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.60.199999999999999930.4events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.20.12666666666666670.0733333333333333events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered0.10.08666666666666670.013333333333333308events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws2.32.7366666666666664-0.43666666666666654events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.3see unit column
Elite maximum
5.8see unit column
Comparison
lower
Throw techs0.30.44999999999999996-0.14999999999999997events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
lower
Throw parries0.10.26666666666666666-0.16666666666666666events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown1.62.086666666666667-0.4866666666666668events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1see unit column
Elite maximum
2.9see unit column
Comparison
lower
Stuns landed00.03333333333333333-0.03333333333333333events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned00.04-0.04events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure5.911.473333333333333-5.573333333333332Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.2see unit column
Elite maximum
14.6see unit column
Comparison
lower
Time cornered5.38.546666666666669-3.246666666666669Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.1see unit column
Elite maximum
11.9see unit column
Comparison
lower
Drive Rush (cancel)0.45690.32701666666666680.12988333333333318fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1577see unit column
Elite maximum
0.5838see unit column
Comparison
higher
Drive Rush (parry)0.04390.07444666666666665-0.030546666666666646fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0209see unit column
Elite maximum
0.132see unit column
Comparison
lower
Drive Arts0.11970.19200666666666663-0.07230666666666663fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0801see unit column
Elite maximum
0.376see unit column
Comparison
lower
Drive Impact gauge0.02590.0149599999999999980.010940000000000002fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0022see unit column
Elite maximum
0.04see unit column
Comparison
higher
SA10.54760.286463333333333350.26113666666666663fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1515see unit column
Elite maximum
0.5203see unit column
Comparison
higher
SA20.22610.22754333333333332-0.0014433333333333243fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0421see unit column
Elite maximum
0.4573see unit column
Comparison
similar
SA30.14280.3866700000000001-0.24387000000000011fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1851see unit column
Elite maximum
0.5522see unit column
Comparison
lower
CA0.08330.09913-0.015829999999999997fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0246see unit column
Elite maximum
0.1785see unit column
Comparison
lower
Drive Guard0.06930.13137000000000001-0.062070000000000014fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
22
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0385see unit column
Elite maximum
0.2079see unit column
Comparison
lower
Drive Impact0.30.180.12events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.81.8066666666666664-1.0066666666666664events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
2.8see unit column
Comparison
lower
Perfect Parry0.10.7366666666666667-0.6366666666666667events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal0.60.236666666666666640.36333333333333334events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Punish Counters landed0.20.110000000000000060.08999999999999996events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.10.093333333333333370.00666666666666664events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws2.32.22666666666666660.07333333333333325events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
4.1see unit column
Comparison
similar
Throw techs0.30.4566666666666666-0.15666666666666662events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

45 rows

Scroll if needed to compare columns.

Benchmark sample players. 45 rows on page 1; 45 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
213381453962blaz 2g212,368474,75436,913
211124619630DFM竹内ジョン(新婚)212,170945,13135,324
211972230337ナイト894@Twitch212,163899,95843,822
212626960876Kazunoko212,158757,15748,869
213285613978ゆーけー212,138822,89742,180
51900338329Babaaaaa52,238964,25950,586
53708958378あくたがわ52,222999,02966,092
51482676584もっころり52,140900,48130,132
53061502180ありす、宇宙までもから逃げるな52,125870,90021,548
51917947815cokaΣickey52,119910,77650,178
162649234087でんせつえすぴ~162,239987,14726,455
161997833069Maroto162,221948,51940,408
162215317639JACK_DOLL162,205944,10964,713
161165687704Malulu162,204920,25935,472
161245557136aiai162,193937,68431,619
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
264151377769刻音|フレミー262,223920,94339,587
261237588998ひらまさ262,201929,22448,176
261471410494Yanai262,182904,69653,278
262521166079inaba262,166864,08057,342
261494300458ああああああ262,135970,61932,363
283720691244世界無二Ryukichi282,222640,49435,973
281764931801ll Moke ll282,183799,65137,061
283704074497Askey282,153543,14926,474
282394188268sngv282,145910,75722,060
282257046607【ざぶ】282,136785,90429,000
312487852696きどーー312,201666,87549,298
313657572044cream312,141199,19846,176
312608161406Shinto312,140928,33317,917
313470214422ゆーざー312,129757,40037,664
312833718589ラッシュ中段どわーw312,127212,8413,162
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dready40Not available
30dcollecting127history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

23 rows

Scroll if needed to compare columns.

Changes between last-100-match snapshots. 23 rows on page 1; 23 rows total.
Requested interval7d/30dMetricMeaningBaselinesee unit columnLatestsee unit columnLatest minus baselinesee unit columnUnit
7ddrive_impactDrive Impact / game0.30.30events/game
7ddrive_parryDrive Parry / game0.80.80events/game
7djust_parryPerfect Parry / game0.10.10events/game
7ddrive_reversalDrive Reversal / game0.60.60events/game
7dpunish_counterPunish Counter / game0.20.20events/game
7dreceived_punish_counterGot PC'd / game0.20.1-0.1events/game
7dthrow_countThrows / game2.12.30.19999999999999973events/game
7dthrow_techThrow techs / game0.40.3-0.10000000000000003events/game
7dthrow_drive_parryThrow parries / game0.10.10events/game
7dreceived_throw_countGot thrown / game1.51.60.10000000000000009events/game
7dstunStuns / game000events/game
7dreceived_stunGot stunned / game000events/game
7dcorner_timeCorner pressure time5.65.90.3000000000000007Buckler aggregate rate (unit unverified)
7dcornered_timeTime cornered6.45.3-1.1000000000000005Buckler aggregate rate (unit unverified)
7dgauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.41780.45690.03909999999999997fraction
7dgauge_rate_drive_rush_from_parryDrive Rush (parry) share0.04860.0439-0.004699999999999996fraction
7dgauge_rate_drive_artsDrive Arts share0.13460.1197-0.014899999999999997fraction
7dgauge_rate_drive_impactDrive Impact gauge share0.02330.02590.002599999999999998fraction
7dgauge_rate_drive_guardDrive Guard share0.07740.0693-0.008099999999999996fraction
7dgauge_rate_sa_lv1SA1 usage share0.53080.54760.016799999999999926fraction
7dgauge_rate_sa_lv2SA2 usage share0.29620.2261-0.07010000000000002fraction
7dgauge_rate_sa_lv3SA3 usage share0.13580.14280.007000000000000006fraction
7dgauge_rate_caCA usage share0.0370.08330.0463fraction
Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
86
Stored matches
86
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-09-04
Sample ends (UTC)
2026-09-10
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
21
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage