Player dataCFN 1546036498

みゅうくん

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

12 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 12 rows on page 1; 12 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
M. BisonいんぐりもんぐりIngridL
Details for Stored matches from player perspective, row 1
Replay ID
EPQ4JV9DF
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,447MR points
Pre-match LP
107,600LP points
Opponent CFN ID
4034418184
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,460MR points
Opponent pre-match LP
235,072LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
M. BisonいんぐりもんぐりIngridW
Details for Stored matches from player perspective, row 2
Replay ID
NBKGRYYBK
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,438MR points
Pre-match LP
107,350LP points
Opponent CFN ID
4034418184
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,469MR points
Opponent pre-match LP
235,112LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonいんぐりもんぐりIngridL
Details for Stored matches from player perspective, row 3
Replay ID
3CRTRD39C
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,446MR points
Pre-match LP
107,390LP points
Opponent CFN ID
4034418184
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,461MR points
Opponent pre-match LP
235,062LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisondodoA.K.I.W
Details for Stored matches from player perspective, row 4
Replay ID
MX4NRCFQS
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,411MR points
Pre-match LP
107,070LP points
Opponent CFN ID
1608744229
Opponent selected character
A.K.I.
Opponent controls
Modern
Opponent pre-match MR
1,385MR points
Opponent pre-match LP
63,343LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
M. BisondodoA.K.I.W
Details for Stored matches from player perspective, row 5
Replay ID
ULTYN5YL7
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,403MR points
Pre-match LP
107,020LP points
Opponent CFN ID
1608744229
Opponent selected character
A.K.I.
Opponent controls
Modern
Opponent pre-match MR
1,393MR points
Opponent pre-match LP
63,383LP points
Player round result codes
0,1,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
M. BisonドロップCammyL
Details for Stored matches from player perspective, row 6
Replay ID
JNRTSY787
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,446MR points
Pre-match LP
106,070LP points
Opponent CFN ID
3470634589
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
240,532LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
M. BisonドロップCammyL
Details for Stored matches from player perspective, row 7
Replay ID
FJXYFM7SF
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,454MR points
Pre-match LP
106,110LP points
Opponent CFN ID
3470634589
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,451MR points
Opponent pre-match LP
240,482LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonタッピィーIngridW
Details for Stored matches from player perspective, row 8
Replay ID
VD9LECRWG
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,462MR points
Pre-match LP
106,140LP points
Opponent CFN ID
2897674375
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,351MR points
Opponent pre-match LP
53,839LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonタッピィーIngridW
Details for Stored matches from player perspective, row 9
Replay ID
PYYP5T4Y5
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,456MR points
Pre-match LP
106,090LP points
Opponent CFN ID
2897674375
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,357MR points
Opponent pre-match LP
53,879LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
M. BisonサカナマルゼロRyuW
Details for Stored matches from player perspective, row 10
Replay ID
BV99A65PY
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,474MR points
Pre-match LP
98,925LP points
Opponent CFN ID
4070572924
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,466MR points
Opponent pre-match LP
30,869LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
M. BisonサカナマルゼロRyuW
Details for Stored matches from player perspective, row 11
Replay ID
QN7XQ9A97
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,466MR points
Pre-match LP
98,875LP points
Opponent CFN ID
4070572924
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,474MR points
Opponent pre-match LP
30,909LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonサカナマルゼロRyuL
Details for Stored matches from player perspective, row 12
Replay ID
EGMBMQYPB
Mode
Ranked
Player CFN ID
1546036498
Player
みゅうくん
Selected character
M. Bison
Controls
Modern
Pre-match MR
1,474MR points
Pre-match LP
98,915LP points
Opponent CFN ID
4070572924
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,466MR points
Opponent pre-match LP
30,659LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
12
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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