Player dataCFN 1538619439

yone

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

21 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 21 rows on page 1; 21 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
JamieワンダーヘブンBlankaW
Details for Stored matches from player perspective, row 1
Replay ID
G8RPHBBR5
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Jamie
Controls
Classic
Pre-match MR
1,592MR points
Pre-match LP
116,116LP points
Opponent CFN ID
2944946795
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,571MR points
Opponent pre-match LP
74,808LP points
Player round result codes
6,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Critical Art
Opponent round outcomes
Round lost; Round lost
JamieワンダーヘブンBlankaW
Details for Stored matches from player perspective, row 2
Replay ID
3AQNKLQ9B
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Jamie
Controls
Classic
Pre-match MR
1,584MR points
Pre-match LP
116,066LP points
Opponent CFN ID
2944946795
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,579MR points
Opponent pre-match LP
74,848LP points
Player round result codes
0,8,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Perfect; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
JamieSochipoDee JayL
Details for Stored matches from player perspective, row 3
Replay ID
3MKBVAREW
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Jamie
Controls
Classic
Pre-match MR
1,599MR points
Pre-match LP
112,700LP points
Opponent CFN ID
1804072207
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,583MR points
Opponent pre-match LP
228,035LP points
Player round result codes
4,0comma-separated codes
Opponent round result codes
4,7comma-separated codes
Player round outcomes
Draw; Round lost
Opponent round outcomes
Draw; Critical Art
JamieSochipoDee JayL
Details for Stored matches from player perspective, row 4
Replay ID
FF5V6KMJB
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Jamie
Controls
Classic
Pre-match MR
1,608MR points
Pre-match LP
112,740LP points
Opponent CFN ID
1804072207
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,574MR points
Opponent pre-match LP
227,985LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Luke宇治デビルRyuL
Details for Stored matches from player perspective, row 5
Replay ID
AXB7NFCMR
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Luke
Controls
Classic
Pre-match MR
1,538MR points
Pre-match LP
31,306LP points
Opponent CFN ID
1951555130
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,562MR points
Opponent pre-match LP
154,422LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Luke宇治デビルRyuL
Details for Stored matches from player perspective, row 6
Replay ID
5WUSSFG7W
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Luke
Controls
Classic
Pre-match MR
1,546MR points
Pre-match LP
31,346LP points
Opponent CFN ID
1951555130
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,554MR points
Opponent pre-match LP
154,372LP points
Player round result codes
6,0,0comma-separated codes
Opponent round result codes
0,2,1comma-separated codes
Player round outcomes
Super Art; Round lost; Round lost
Opponent round outcomes
Round lost; Chip damage; Standard victory
LukeさかなくんAlexL
Details for Stored matches from player perspective, row 7
Replay ID
B78YBG3TS
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Luke
Controls
Classic
Pre-match MR
1,557MR points
Pre-match LP
30,756LP points
Opponent CFN ID
2269833474
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,546MR points
Opponent pre-match LP
27,881LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Super Art
LukeさかなくんAlexL
Details for Stored matches from player perspective, row 8
Replay ID
SB7LMGHBM
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Luke
Controls
Classic
Pre-match MR
1,566MR points
Pre-match LP
30,796LP points
Opponent CFN ID
2269833474
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,537MR points
Opponent pre-match LP
27,802LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
LukeOhiruwa_OmuriceIngridW
Details for Stored matches from player perspective, row 9
Replay ID
DLVHAAPGL
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,000LP points
Opponent CFN ID
4201434599
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,304LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
LukeOhiruwa_OmuriceIngridW
Details for Stored matches from player perspective, row 10
Replay ID
94XBRYX3M
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4201434599
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,344LP points
Player round result codes
0,2,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Chip damage; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
LukeOhiruwa_OmuriceIngridL
Details for Stored matches from player perspective, row 11
Replay ID
F3C5MRGDU
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Luke
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4201434599
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,289LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Akuma立花リリィJamieL
Details for Stored matches from player perspective, row 12
Replay ID
WH6HXMFM6
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Akuma
Controls
Classic
Pre-match MR
1,497MR points
Pre-match LP
36,484LP points
Opponent CFN ID
2611513364
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,504MR points
Opponent pre-match LP
52,424LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Akuma立花リリィJamieL
Details for Stored matches from player perspective, row 13
Replay ID
33UB4L9AF
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Akuma
Controls
Classic
Pre-match MR
1,505MR points
Pre-match LP
36,524LP points
Opponent CFN ID
2611513364
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,496MR points
Opponent pre-match LP
52,374LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Akuma立花リリィJamieW
Details for Stored matches from player perspective, row 14
Replay ID
XVJ4UWLQT
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Akuma
Controls
Classic
Pre-match MR
1,497MR points
Pre-match LP
36,313LP points
Opponent CFN ID
2611513364
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,504MR points
Opponent pre-match LP
52,414LP points
Player round result codes
1,0,2comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Chip damage
Opponent round outcomes
Round lost; Standard victory; Round lost
Akuma!__!AkumaL
Details for Stored matches from player perspective, row 15
Replay ID
6JLLTCB3D
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Akuma
Controls
Classic
Pre-match MR
1,505MR points
Pre-match LP
36,353LP points
Opponent CFN ID
1411040238
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
183,711LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Akuma!__!AkumaW
Details for Stored matches from player perspective, row 16
Replay ID
U6E4UCFX8
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Akuma
Controls
Classic
Pre-match MR
1,496MR points
Pre-match LP
36,103LP points
Opponent CFN ID
1411040238
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,523MR points
Opponent pre-match LP
183,751LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Akuma!__!AkumaL
Details for Stored matches from player perspective, row 17
Replay ID
55UV8A6FD
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Akuma
Controls
Classic
Pre-match MR
1,504MR points
Pre-match LP
36,143LP points
Opponent CFN ID
1411040238
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
183,701LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
RyuそらじろうMaiW
Details for Stored matches from player perspective, row 18
Replay ID
BX3MCWTFH
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Ryu
Controls
Classic
Pre-match MR
1,574MR points
Pre-match LP
58,752LP points
Opponent CFN ID
3203622645
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,528MR points
Opponent pre-match LP
54,499LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
RyuそらじろうMaiW
Details for Stored matches from player perspective, row 19
Replay ID
4Q6XQNYPA
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Ryu
Controls
Classic
Pre-match MR
1,567MR points
Pre-match LP
58,702LP points
Opponent CFN ID
3203622645
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,535MR points
Opponent pre-match LP
54,539LP points
Player round result codes
6,0,2comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Chip damage
Opponent round outcomes
Round lost; Standard victory; Round lost
Ryu白の悪魔JuriW
Details for Stored matches from player perspective, row 20
Replay ID
RQDNWKQTJ
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Ryu
Controls
Classic
Pre-match MR
1,491MR points
Pre-match LP
42,067LP points
Opponent CFN ID
3067632217
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,446MR points
Opponent pre-match LP
233,776LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Ryu白の悪魔JuriW
Details for Stored matches from player perspective, row 21
Replay ID
R9EWMMRXK
Mode
Ranked
Player CFN ID
1538619439
Player
yone
Selected character
Ryu
Controls
Classic
Pre-match MR
1,484MR points
Pre-match LP
41,817LP points
Opponent CFN ID
3067632217
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,453MR points
Opponent pre-match LP
233,816LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
21
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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