Player dataCFN 1516011663

置きラリアットは甘え

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

31 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 31 rows on page 1; 31 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
RyuまんまるフォイAkumaL
Details for Stored matches from player perspective, row 1
Replay ID
PUTXPVPGE
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Ryu
Controls
Classic
Pre-match MR
1,525MR points
Pre-match LP
41,622LP points
Opponent CFN ID
3704569620
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,521MR points
Opponent pre-match LP
210,250LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
RyuまんまるフォイAkumaL
Details for Stored matches from player perspective, row 2
Replay ID
5GD4LLRAT
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Ryu
Controls
Classic
Pre-match MR
1,534MR points
Pre-match LP
41,662LP points
Opponent CFN ID
3704569620
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,512MR points
Opponent pre-match LP
210,200LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
RyuきなこもちLukeL
Details for Stored matches from player perspective, row 3
Replay ID
YH6X57BWS
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Ryu
Controls
Classic
Pre-match MR
1,542MR points
Pre-match LP
41,702LP points
Opponent CFN ID
1060186949
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,560MR points
Opponent pre-match LP
58,039LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
RyuDai壱KenL
Details for Stored matches from player perspective, row 4
Replay ID
GK5RE93FQ
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Ryu
Controls
Classic
Pre-match MR
1,542MR points
Pre-match LP
40,442LP points
Opponent CFN ID
3371370343
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,564MR points
Opponent pre-match LP
505,388LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexmiyatakeChun-LiW
Details for Stored matches from player perspective, row 5
Replay ID
B3FAGJ5SL
Mode
Casual
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,804MR points
Pre-match LP
103,444LP points
Opponent CFN ID
3723816997
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
1,770MR points
Opponent pre-match LP
205,021LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
AlexmiyatakeChun-LiW
Details for Stored matches from player perspective, row 6
Replay ID
QWQYCKRAQ
Mode
Casual
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,804MR points
Pre-match LP
103,444LP points
Opponent CFN ID
3723816997
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
1,770MR points
Opponent pre-match LP
205,021LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
2,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Chip damage; Round lost; Round lost
AlexJigsawM. BisonW
Details for Stored matches from player perspective, row 7
Replay ID
8M7Q953GV
Mode
Casual
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,804MR points
Pre-match LP
103,444LP points
Opponent CFN ID
1010381027
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,651MR points
Opponent pre-match LP
140,789LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexJigsawM. BisonW
Details for Stored matches from player perspective, row 8
Replay ID
UESNP6NPP
Mode
Casual
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,804MR points
Pre-match LP
103,444LP points
Opponent CFN ID
1010381027
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,651MR points
Opponent pre-match LP
140,789LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AlexDenden(三重県)BlankaL
Details for Stored matches from player perspective, row 9
Replay ID
K38BV6YPG
Mode
Casual
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,804MR points
Pre-match LP
103,444LP points
Opponent CFN ID
2279186307
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
259,632LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Overdrive attack
AlexDenden(三重県)BlankaW
Details for Stored matches from player perspective, row 10
Replay ID
CX5XM4D8F
Mode
Casual
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,804MR points
Pre-match LP
103,444LP points
Opponent CFN ID
2279186307
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
1,661MR points
Opponent pre-match LP
259,632LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexshiroJuriL
Details for Stored matches from player perspective, row 11
Replay ID
VVL5RJ8HG
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,780MR points
Pre-match LP
102,064LP points
Opponent CFN ID
2638077121
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,787MR points
Opponent pre-match LP
275,885LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexSiroioreoGGDJuriL
Details for Stored matches from player perspective, row 12
Replay ID
BXGGJUSFR
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,785MR points
Pre-match LP
98,704LP points
Opponent CFN ID
4091558069
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,769MR points
Opponent pre-match LP
484,105LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AlexファイヤークロスDhalsimW
Details for Stored matches from player perspective, row 13
Replay ID
F5NECFFDP
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,757MR points
Pre-match LP
97,074LP points
Opponent CFN ID
2156764960
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,770MR points
Opponent pre-match LP
367,550LP points
Player round result codes
0,5,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
AlexファイヤークロスDhalsimW
Details for Stored matches from player perspective, row 14
Replay ID
86CJ49SN3
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,748MR points
Pre-match LP
96,824LP points
Opponent CFN ID
2156764960
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,779MR points
Opponent pre-match LP
367,590LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
AlexゆうちゃんLukeW
Details for Stored matches from player perspective, row 15
Replay ID
HX8K79XCH
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,738MR points
Pre-match LP
96,144LP points
Opponent CFN ID
1084192311
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,685MR points
Opponent pre-match LP
88,350LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AlexゆうちゃんLukeW
Details for Stored matches from player perspective, row 16
Replay ID
L54UDKHMV
Mode
Ranked
Player CFN ID
1516011663
Player
ラリアットは弱体化すべき
Selected character
Alex
Controls
Classic
Pre-match MR
1,731MR points
Pre-match LP
96,094LP points
Opponent CFN ID
1084192311
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,692MR points
Opponent pre-match LP
88,390LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Kenそれでもエドを愛し続けるEdW
Details for Stored matches from player perspective, row 17
Replay ID
AC4FT5KSJ
Mode
Ranked
Player CFN ID
1516011663
Player
置きラリアットは甘え
Selected character
Ken
Controls
Classic
Pre-match MR
1,481MR points
Pre-match LP
26,876LP points
Opponent CFN ID
4275811131
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,476MR points
Opponent pre-match LP
152,242LP points
Player round result codes
8,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Super Art
Opponent round outcomes
Round lost; Round lost
Kenそれでもエドを愛し続けるEdW
Details for Stored matches from player perspective, row 18
Replay ID
MK9GGNEDT
Mode
Ranked
Player CFN ID
1516011663
Player
置きラリアットは甘え
Selected character
Ken
Controls
Classic
Pre-match MR
1,473MR points
Pre-match LP
26,626LP points
Opponent CFN ID
4275811131
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,484MR points
Opponent pre-match LP
152,282LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Kenそれでもエドを愛し続けるEdL
Details for Stored matches from player perspective, row 19
Replay ID
BC7PLKAA8
Mode
Ranked
Player CFN ID
1516011663
Player
置きラリアットは甘え
Selected character
Ken
Controls
Classic
Pre-match MR
1,481MR points
Pre-match LP
26,666LP points
Opponent CFN ID
4275811131
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,476MR points
Opponent pre-match LP
152,232LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
M. Bisonerizabesu53LilyL
Details for Stored matches from player perspective, row 20
Replay ID
HS5VF737P
Mode
Ranked
Player CFN ID
1516011663
Player
置きラリアットは甘え
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,651MR points
Pre-match LP
109,478LP points
Opponent CFN ID
2614368363
Opponent selected character
Lily
Opponent controls
Modern
Opponent pre-match MR
1,646MR points
Opponent pre-match LP
470,601LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Alexグリン(・∧・)A.K.I.L
Details for Stored matches from player perspective, row 21
Replay ID
5HPWLDEFF
Mode
Ranked
Player CFN ID
1516011663
Player
置きラリアットは甘え
Selected character
Alex
Controls
Classic
Pre-match MR
1,707MR points
Pre-match LP
91,149LP points
Opponent CFN ID
1581424813
Opponent selected character
A.K.I.
Opponent controls
Modern
Opponent pre-match MR
1,699MR points
Opponent pre-match LP
509,401LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Alexdragon_powerRyuW
Details for Stored matches from player perspective, row 22
Replay ID
H5T477TBQ
Mode
Casual
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
Alex
Controls
Classic
Pre-match MR
1,681MR points
Pre-match LP
89,979LP points
Opponent CFN ID
1194068374
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,601MR points
Opponent pre-match LP
278,048LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Alexdragon_powerRyuL
Details for Stored matches from player perspective, row 23
Replay ID
JA34MGDGQ
Mode
Casual
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
Alex
Controls
Classic
Pre-match MR
1,681MR points
Pre-match LP
89,979LP points
Opponent CFN ID
1194068374
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,601MR points
Opponent pre-match LP
278,048LP points
Player round result codes
2,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Chip damage; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
Alexdragon_powerRyuW
Details for Stored matches from player perspective, row 24
Replay ID
PMVRESE7B
Mode
Casual
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
Alex
Controls
Classic
Pre-match MR
1,681MR points
Pre-match LP
89,979LP points
Opponent CFN ID
1194068374
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,601MR points
Opponent pre-match LP
278,048LP points
Player round result codes
0,6,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
AlexrnikazemYasmineW
Details for Stored matches from player perspective, row 25
Replay ID
JGSP8YWPS
Mode
Casual
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
Alex
Controls
Classic
Pre-match MR
1,681MR points
Pre-match LP
89,979LP points
Opponent CFN ID
1466156220
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,615MR points
Opponent pre-match LP
31,588LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
AlexrnikazemYasmineW
Details for Stored matches from player perspective, row 26
Replay ID
S63E76A8S
Mode
Casual
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
Alex
Controls
Classic
Pre-match MR
1,681MR points
Pre-match LP
89,979LP points
Opponent CFN ID
1466156220
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,615MR points
Opponent pre-match LP
31,588LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Perfect; Round lost
AlexrnikazemYasmineW
Details for Stored matches from player perspective, row 27
Replay ID
JJU5DCWNT
Mode
Casual
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
Alex
Controls
Classic
Pre-match MR
1,681MR points
Pre-match LP
89,979LP points
Opponent CFN ID
1466156220
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,615MR points
Opponent pre-match LP
31,588LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Ken스파토끼GuileW
Details for Stored matches from player perspective, row 28
Replay ID
8PVADX9CE
Mode
Ranked
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
26,486LP points
Opponent CFN ID
2481756342
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,465LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison舐めたくてC. ViperL
Details for Stored matches from player perspective, row 29
Replay ID
LQLEJXTT8
Mode
Ranked
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,605MR points
Pre-match LP
104,277LP points
Opponent CFN ID
3711327092
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
1,610MR points
Opponent pre-match LP
265,809LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
2,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Chip damage; Round lost; Standard victory
M. Bison舐めたくてC. ViperL
Details for Stored matches from player perspective, row 30
Replay ID
RLHVTFR4K
Mode
Ranked
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,613MR points
Pre-match LP
104,317LP points
Opponent CFN ID
3711327092
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
1,602MR points
Opponent pre-match LP
265,759LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. Bison舐めたくてC. ViperW
Details for Stored matches from player perspective, row 31
Replay ID
7RV579PRB
Mode
Ranked
Player CFN ID
1516011663
Player
あなたも希望を感じてください
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,605MR points
Pre-match LP
104,067LP points
Opponent CFN ID
3711327092
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
1,610MR points
Opponent pre-match LP
265,799LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
31
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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