Player dataCFN 1451672797
mkby
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.6 | events/game |
| drive_parry | Drive Parry / game | 1.4 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.6 | events/game |
| received_punish_counter | Got PC'd / game | 0.3 | events/game |
| throw_count | Throws / game | 1.1 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 3.1 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 5.3 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 16.4 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3652 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0208 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1548 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0295 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0589 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.1304 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.2826 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.413 | fraction |
| gauge_rate_ca | CA usage share | 0.1739 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
69 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.6 | 0.15000000000000002 | 0.44999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.4 | 1.8500000000000003 | -0.4500000000000004 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.8033333333333333 | -0.7033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.21666666666666665 | -0.21666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.6 | 0.08333333333333336 | 0.5166666666666666 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.3 | 0.07333333333333335 | 0.22666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.1 | 2.14 | -1.04 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.5366666666666667 | -0.3366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.18666666666666668 | -0.08666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 3.1 | 2.2366666666666664 | 0.8633333333333337 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.06333333333333334 | -0.06333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.04 | -0.04 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 5.3 | 13.06 | -7.760000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 16.4 | 9.260000000000002 | 7.139999999999997 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3652 | 0.31022999999999995 | 0.054970000000000074 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0208 | 0.07454666666666669 | -0.05374666666666669 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1548 | 0.18089333333333332 | -0.02609333333333333 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0295 | 0.01186666666666667 | 0.017633333333333327 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.1304 | 0.31434333333333336 | -0.18394333333333338 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.2826 | 0.2629100000000001 | 0.01968999999999993 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.413 | 0.32768666666666674 | 0.08531333333333324 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1739 | 0.09486333333333333 | 0.07903666666666667 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0589 | 0.1382766666666667 | -0.07937666666666668 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.6 | 0.22000000000000006 | 0.3799999999999999 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.4 | 1.8499999999999994 | -0.4499999999999995 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.4033333333333332 | -0.4033333333333332 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.6 | 0.10000000000000005 | 0.49999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.3 | 0.09333333333333335 | 0.20666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.1 | 2.3333333333333335 | -1.2333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.5566666666666668 | -0.35666666666666674 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.30000000000000004 | -0.20000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 3.1 | 2.333333333333334 | 0.7666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.08000000000000003 | -0.08000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 34
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| Got stunned | 0 | 0.05000000000000001 | -0.05000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 5.3 | 11.636666666666668 | -6.336666666666669 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 16.4 | 9.556666666666667 | 6.843333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3652 | 0.23259333333333332 | 0.1326066666666667 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0208 | 0.10252666666666667 | -0.08172666666666667 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1548 | 0.21899999999999994 | -0.06419999999999995 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0295 | 0.018060000000000003 | 0.011439999999999995 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.1304 | 0.39007 | -0.25966999999999996 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.2826 | 0.21579999999999994 | 0.06680000000000008 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.413 | 0.3065833333333333 | 0.10641666666666666 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1739 | 0.08734333333333331 | 0.08655666666666668 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0589 | 0.1626433333333334 | -0.10374333333333338 | fraction | Details for Saved elite comparisons for played characters, row 46
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| Drive Impact | 0.6 | 0.20666666666666667 | 0.3933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.4 | 1.5 | -0.10000000000000009 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.1 | 0.55 | -0.45000000000000007 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0 | 0.32333333333333336 | -0.32333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 0.6 | 0.11666666666666668 | 0.4833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got Punish Countered | 0.3 | 0.11666666666666672 | 0.18333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 1.1 | 2.0099999999999993 | -0.9099999999999993 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Throw techs | 0.2 | 0.5466666666666669 | -0.34666666666666685 | events/game | Details for Saved elite comparisons for played characters, row 54
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| Throw parries | 0.1 | 0.24666666666666662 | -0.1466666666666666 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 3.1 | 2.3066666666666666 | 0.7933333333333334 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0 | 0.10666666666666672 | -0.10666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0 | 0.04333333333333334 | -0.04333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 5.3 | 9.733333333333336 | -4.433333333333336 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 16.4 | 8.633333333333333 | 7.766666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3652 | 0.27743666666666666 | 0.08776333333333336 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0208 | 0.09635666666666666 | -0.07555666666666666 | fraction | Details for Saved elite comparisons for played characters, row 62
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| Drive Arts | 0.1548 | 0.19643999999999998 | -0.04163999999999998 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact gauge | 0.0295 | 0.020386666666666668 | 0.009113333333333331 | fraction | Details for Saved elite comparisons for played characters, row 64
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| SA1 | 0.1304 | 0.38093999999999995 | -0.25054 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.2826 | 0.17769333333333337 | 0.10490666666666665 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.413 | 0.3448633333333334 | 0.06813666666666657 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.1739 | 0.09632333333333334 | 0.07757666666666665 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0589 | 0.1512233333333333 | -0.09232333333333329 | fraction | Details for Saved elite comparisons for played characters, row 69
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
15 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 29 | 3722662728 | 生駒デビル | 29 | 2,236 | 463,509 | 32,247 |
| 29 | 3466993951 | kosaku | 29 | 2,212 | 905,225 | 39,208 |
| 29 | 3161507819 | 今井 翔太 | 29 | 2,209 | 900,866 | 12,428 |
| 29 | 3708958378 | あくたがわ | 29 | 2,207 | 334,083 | 66,092 |
| 29 | 1927204743 | @SycomのSeichi | 29 | 2,204 | 934,083 | 60,297 |
| 13 | 3434437969 | hikaru_shiftne | 13 | 2,229 | 939,055 | 45,592 |
| 13 | 4186916094 | ネコと和解せよ | 13 | 2,220 | 726,744 | 11,210 |
| 13 | 2741726179 | Motchan | 13 | 2,202 | 945,715 | 36,329 |
| 13 | 3363723521 | M.M. | 13 | 2,164 | 661,703 | 7,890 |
| 13 | 1351572443 | yama | 13 | 2,156 | 342,694 | 2,868 |
| 17 | 1077978863 | Tucker Ducker | 17 | 2,257 | 938,165 | 42,613 |
| 17 | 2242457440 | karura | 17 | 2,236 | 748,060 | 6,462 |
| 17 | 2219324073 | jjnj | 17 | 2,164 | 840,614 | 24,735 |
| 17 | 4026369719 | zeno | 17 | 2,163 | 861,902 | 40,707 |
| 17 | 4242475722 | 紺外郎/Kon_Uiro | 17 | 2,158 | 910,255 | 38,026 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | Not available | 0 | history | |
| 30d | collecting | Not available | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 173
- Stored matches
- 173
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-07-09
- Sample ends (UTC)
- 2026-08-09
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 29
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

