Player dataCFN 1447369390
melbose
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.5 | events/game |
| drive_parry | Drive Parry / game | 1.5 | events/game |
| just_parry | Perfect Parry / game | 0.2 | events/game |
| drive_reversal | Drive Reversal / game | 0.3 | events/game |
| punish_counter | Punish Counter / game | 0.4 | events/game |
| received_punish_counter | Got PC'd / game | 0.3 | events/game |
| throw_count | Throws / game | 2.8 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.6 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 8.9 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 8.2 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.2652 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.1255 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.0961 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0411 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.179 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.3088 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.4411 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.1323 | fraction |
| gauge_rate_ca | CA usage share | 0.1176 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 230 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.5 | 0.21000000000000002 | 0.29 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.5 | 1.8900000000000001 | -0.3900000000000001 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.2 | 0.7966666666666666 | -0.5966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.3 | 0.17333333333333334 | 0.12666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.4 | 0.12333333333333336 | 0.27666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.3 | 0.09333333333333337 | 0.2066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.8 | 2.4899999999999998 | 0.31000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.42666666666666675 | -0.22666666666666674 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.26 | -0.06 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.6 | 2.206666666666666 | 0.393333333333334 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.07333333333333333 | 0.026666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.05000000000000001 | 0.049999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 8.9 | 12.446666666666664 | -3.5466666666666633 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 8.2 | 9.65 | -1.450000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.2652 | 0.33432999999999996 | -0.06912999999999997 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.1255 | 0.08240666666666666 | 0.043093333333333345 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.0961 | 0.16327999999999995 | -0.06717999999999995 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0411 | 0.016436666666666665 | 0.024663333333333332 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.3088 | 0.33636000000000005 | -0.02756000000000003 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.4411 | 0.24539 | 0.19571 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.1323 | 0.32814333333333334 | -0.19584333333333334 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1176 | 0.08990666666666666 | 0.027693333333333334 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.179 | 0.14312333333333335 | 0.03587666666666664 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.5 | 0.16000000000000006 | 0.33999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.5 | 1.7066666666666668 | -0.20666666666666678 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.2 | 0.7533333333333333 | -0.5533333333333332 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.3 | 0.11333333333333334 | 0.18666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.4 | 0.07 | 0.33 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.3 | 0.07333333333333335 | 0.22666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.8 | 2.293333333333334 | 0.5066666666666659 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.4466666666666666 | -0.2466666666666666 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.22 | -0.01999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.6 | 2.066666666666667 | 0.5333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.056666666666666664 | 0.04333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 8.9 | 11.483333333333333 | -2.583333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 8.2 | 8.743333333333334 | -0.5433333333333348 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.2652 | 0.38670999999999994 | -0.12150999999999995 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.1255 | 0.05834333333333333 | 0.06715666666666667 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.0961 | 0.18837000000000004 | -0.09227000000000003 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0411 | 0.010866666666666669 | 0.030233333333333327 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.3088 | 0.34208333333333335 | -0.03328333333333333 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.4411 | 0.19278 | 0.24831999999999999 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.1323 | 0.37557333333333337 | -0.24327333333333337 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1176 | 0.08937666666666665 | 0.02822333333333335 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.179 | 0.1127166666666667 | 0.06628333333333329 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.5 | 0.19666666666666674 | 0.30333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.5 | 1.8699999999999999 | -0.3699999999999999 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.2 | 0.7699999999999998 | -0.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.3 | 0.21666666666666667 | 0.08333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.4 | 0.10000000000000005 | 0.3 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.3 | 0.09000000000000004 | 0.20999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 2.8 | 2.3466666666666667 | 0.45333333333333314 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.2 | 0.45999999999999996 | -0.25999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.6 | 2.1133333333333333 | 0.4866666666666668 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 8.9 | 13.809999999999995 | -4.909999999999995 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 8.2 | 8.849999999999998 | -0.6499999999999986 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.2652 | 0.36986333333333327 | -0.10466333333333327 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.1255 | 0.07740333333333332 | 0.048096666666666676 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.0961 | 0.16337666666666664 | -0.06727666666666664 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0411 | 0.014010000000000002 | 0.027089999999999996 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.3088 | 0.30001999999999995 | 0.008780000000000066 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.4411 | 0.2686166666666666 | 0.17248333333333338 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.1323 | 0.33703000000000005 | -0.20473000000000005 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.1176 | 0.09416666666666666 | 0.023433333333333334 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.179 | 0.13693666666666668 | 0.042063333333333314 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.5 | 0.18666666666666668 | 0.31333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 1.5 | 1.7700000000000005 | -0.27000000000000046 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.2 | 0.57 | -0.36999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0.3 | 0.32000000000000006 | -0.020000000000000073 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.4 | 0.11333333333333336 | 0.2866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.3 | 0.09333333333333337 | 0.2066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 2.8 | 2.4500000000000006 | 0.3499999999999992 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.2 | 0.5400000000000001 | -0.34000000000000014 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.2 | 0.21000000000000002 | -0.010000000000000009 | events/game | Details for Saved elite comparisons for played characters, row 78
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| Got thrown | 2.6 | 2.3366666666666664 | 0.26333333333333364 | events/game | Details for Saved elite comparisons for played characters, row 79
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| Stuns landed | 0.1 | 0.043333333333333335 | 0.05666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 8.9 | 6.796666666666667 | 2.1033333333333335 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 8.2 | 9.32333333333333 | -1.1233333333333313 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.2652 | 0.42870333333333316 | -0.16350333333333317 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.1255 | 0.047880000000000006 | 0.07762 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.0961 | 0.11513666666666664 | -0.019036666666666632 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0411 | 0.01627666666666667 | 0.02482333333333333 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.3088 | 0.3106400000000001 | -0.0018400000000000638 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.4411 | 0.30667666666666665 | 0.13442333333333334 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.1323 | 0.30038999999999993 | -0.16808999999999993 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.1176 | 0.08209666666666664 | 0.03550333333333336 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.179 | 0.11010333333333332 | 0.06889666666666668 | fraction | Details for Saved elite comparisons for played characters, row 92
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| Drive Impact | 0.5 | 0.15000000000000002 | 0.35 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 1.5 | 1.4733333333333332 | 0.02666666666666684 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.2 | 0.55 | -0.35000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0.3 | 0.2 | 0.09999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.4 | 0.0866666666666667 | 0.31333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.3 | 0.06000000000000002 | 0.23999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 2.8 | 2.353333333333333 | 0.44666666666666677 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.2 | 0.3733333333333333 | -0.17333333333333328 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
50 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 5 | 1900338329 | Babaaaaa | 5 | 2,238 | 964,259 | 50,586 |
| 5 | 3708958378 | あくたがわ | 5 | 2,222 | 999,029 | 66,092 |
| 5 | 1482676584 | もっころり | 5 | 2,140 | 900,481 | 30,132 |
| 5 | 3061502180 | ありす、宇宙までもから逃げるな | 5 | 2,125 | 870,900 | 21,548 |
| 5 | 1917947815 | cokaΣickey | 5 | 2,119 | 910,776 | 50,178 |
| 9 | 3026932565 | fumi39dc_pc | 9 | 2,230 | 925,457 | 18,086 |
| 9 | 1321583500 | pc-jieba5512 | 9 | 2,192 | 963,360 | 31,720 |
| 9 | 3623007729 | 2BASSA | 9 | 2,182 | 936,429 | 73,726 |
| 9 | 2827969522 | Tradz baruji | 9 | 2,181 | 919,782 | 49,601 |
| 9 | 1497476764 | †卍♨♨卍†|ぬーどる(本人) | 9 | 2,180 | 909,857 | 37,884 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 11 | 3638064573 | Naza | 11 | 2,250 | 342,738 | 14,350 |
| 11 | 3140819469 | GTW-XiaoXu | 11 | 2,233 | 894,426 | 17,519 |
| 11 | 2459855665 | @Sycom|zabutonn | 11 | 2,210 | 951,039 | 35,705 |
| 11 | 1223086325 | tomorock21 | 11 | 2,187 | 1,051,592 | 72,289 |
| 11 | 4136194737 | Asuka | 11 | 2,177 | 933,554 | 56,694 |
| 14 | 1947638102 | TsuneHERO | 14 | 2,303 | 901,292 | 11,299 |
| 14 | 1732856596 | Nth_satoru | 14 | 2,225 | 969,489 | 64,927 |
| 14 | 2978676776 | 山田の隣 | 14 | 2,200 | 944,609 | 39,722 |
| 14 | 3301319708 | とす__ | 14 | 2,164 | 1,051,498 | 62,056 |
| 14 | 1443977771 | Dual_Kevin | 14 | 2,128 | 706,171 | 19,459 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 21 | 3381453962 | blaz 2g | 21 | 2,368 | 474,754 | 36,913 |
| 21 | 1124619630 | DFM竹内ジョン(新婚) | 21 | 2,170 | 945,131 | 35,324 |
| 21 | 1972230337 | ナイト894@Twitch | 21 | 2,163 | 899,958 | 43,822 |
| 21 | 2626960876 | Kazunoko | 21 | 2,158 | 757,157 | 48,869 |
| 21 | 3285613978 | ゆーけー | 21 | 2,138 | 822,897 | 42,180 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 108
- Stored matches
- 108
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-16
- Sample ends (UTC)
- 2026-09-07
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 27
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

