Player dataCFN 1420166421

黑姬结灯

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

10 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 10 rows on page 1; 10 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Terry伯乐看中的马RyuW
Details for Stored matches from player perspective, row 1
Replay ID
LGWLPR6U5
Mode
Ranked
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,496MR points
Pre-match LP
40,988LP points
Opponent CFN ID
1386127210
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,517MR points
Opponent pre-match LP
47,397LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Terry伯乐看中的马RyuW
Details for Stored matches from player perspective, row 2
Replay ID
8X3MYNY6N
Mode
Ranked
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,487MR points
Pre-match LP
40,873LP points
Opponent CFN ID
1386127210
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,526MR points
Opponent pre-match LP
47,437LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
Terry伯乐看中的马RyuL
Details for Stored matches from player perspective, row 3
Replay ID
XY3DBWJB3
Mode
Ranked
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,494MR points
Pre-match LP
40,913LP points
Opponent CFN ID
1386127210
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,519MR points
Opponent pre-match LP
47,387LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Terry爱吃螃蟹LukeL
Details for Stored matches from player perspective, row 4
Replay ID
Y3U66CK4Y
Mode
Ranked
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,502MR points
Pre-match LP
40,953LP points
Opponent CFN ID
1993316039
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,481MR points
Opponent pre-match LP
109,591LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
Terry爱吃螃蟹LukeL
Details for Stored matches from player perspective, row 5
Replay ID
CLSGDLDPY
Mode
Ranked
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,511MR points
Pre-match LP
40,993LP points
Opponent CFN ID
1993316039
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,472MR points
Opponent pre-match LP
109,541LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
TerryhumanAkumaW
Details for Stored matches from player perspective, row 6
Replay ID
6RLQQWGEK
Mode
Ranked
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,503MR points
Pre-match LP
40,743LP points
Opponent CFN ID
3766549233
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,494MR points
Opponent pre-match LP
156,070LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
TerryhumanAkumaL
Details for Stored matches from player perspective, row 7
Replay ID
7SEH3AH7H
Mode
Ranked
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,512MR points
Pre-match LP
40,783LP points
Opponent CFN ID
3766549233
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,485MR points
Opponent pre-match LP
156,020LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
TerryhumanAkumaW
Details for Stored matches from player perspective, row 8
Replay ID
DPH89U4N3
Mode
Ranked
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,504MR points
Pre-match LP
40,533LP points
Opponent CFN ID
3766549233
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,493MR points
Opponent pre-match LP
156,060LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Terry中野二乃AkumaL
Details for Stored matches from player perspective, row 9
Replay ID
5EKXWDYNU
Mode
Custom Room
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,504MR points
Pre-match LP
40,533LP points
Opponent CFN ID
2804260613
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
35,482LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Terry中野二乃AkumaL
Details for Stored matches from player perspective, row 10
Replay ID
45W49AGJT
Mode
Custom Room
Player CFN ID
1420166421
Player
黑姬结灯
Selected character
Terry
Controls
Classic
Pre-match MR
1,504MR points
Pre-match LP
40,533LP points
Opponent CFN ID
2804260613
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
35,482LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
10
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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