Player dataCFN 1419685921

すずらん

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
EdUrthr12AkumaW
Details for Stored matches from player perspective, row 1
Replay ID
R9KYN57CU
Mode
Ranked
Player CFN ID
1419685921
Player
すずらん
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,050LP points
Opponent CFN ID
3889683054
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,840LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
EdUrthr12AkumaW
Details for Stored matches from player perspective, row 2
Replay ID
V3B7NQYE9
Mode
Ranked
Player CFN ID
1419685921
Player
すずらん
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,000LP points
Opponent CFN ID
3889683054
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,880LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Juriみおら@VTuberJuriW
Details for Stored matches from player perspective, row 3
Replay ID
MFABAU6YH
Mode
Ranked
Player CFN ID
1419685921
Player
すずらん
Selected character
Juri
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,350LP points
Opponent CFN ID
2816533673
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,202LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Juriみおら@VTuberJuriW
Details for Stored matches from player perspective, row 4
Replay ID
3B6MXCMBA
Mode
Ranked
Player CFN ID
1419685921
Player
すずらん
Selected character
Juri
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,300LP points
Opponent CFN ID
2816533673
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,242LP points
Player round result codes
2,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Super Art
Opponent round outcomes
Round lost; Round lost
Juriみおら@VTuberJuriL
Details for Stored matches from player perspective, row 5
Replay ID
8F599GK9E
Mode
Ranked
Player CFN ID
1419685921
Player
すずらん
Selected character
Juri
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,340LP points
Opponent CFN ID
2816533673
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,181LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Ed希特丶博克斯M. BisonW
Details for Stored matches from player perspective, row 6
Replay ID
5989E4BHD
Mode
Ranked
Player CFN ID
1419685921
Player
すずらん
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,514LP points
Opponent CFN ID
4294033166
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,952LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Ed希特丶博克斯M. BisonL
Details for Stored matches from player perspective, row 7
Replay ID
DQNKPGHD3
Mode
Ranked
Player CFN ID
1419685921
Player
すずらん
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,554LP points
Opponent CFN ID
4294033166
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,891LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Ed希特丶博克斯M. BisonW
Details for Stored matches from player perspective, row 8
Replay ID
SVPAR9ENG
Mode
Ranked
Player CFN ID
1419685921
Player
すずらん
Selected character
Ed
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,499LP points
Opponent CFN ID
4294033166
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,931LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage