Player dataCFN 1361403607
Nashi
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.5 | events/game |
| drive_parry | Drive Parry / game | 1.1 | events/game |
| just_parry | Perfect Parry / game | 0 | events/game |
| drive_reversal | Drive Reversal / game | 0.3 | events/game |
| punish_counter | Punish Counter / game | 0.3 | events/game |
| received_punish_counter | Got PC'd / game | 0.3 | events/game |
| throw_count | Throws / game | 4.2 | events/game |
| throw_tech | Throw techs / game | 1.4 | events/game |
| throw_drive_parry | Throw parries / game | 0.3 | events/game |
| received_throw_count | Got thrown / game | 3.9 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 6.6 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 7.6 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.1059 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0088 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.3156 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0987 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0653 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.375 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.125 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.375 | fraction |
| gauge_rate_ca | CA usage share | 0.125 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 184 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.5 | 0.16000000000000006 | 0.33999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.1 | 1.7066666666666668 | -0.6066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0 | 0.7533333333333333 | -0.7533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.3 | 0.11333333333333334 | 0.18666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.3 | 0.07 | 0.22999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.3 | 0.07333333333333335 | 0.22666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 4.2 | 2.293333333333334 | 1.9066666666666663 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 1.4 | 0.4466666666666666 | 0.9533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.3 | 0.22 | 0.07999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 3.9 | 2.066666666666667 | 1.833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.056666666666666664 | 0.04333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6.6 | 11.483333333333333 | -4.883333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 7.6 | 8.743333333333334 | -1.1433333333333344 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.1059 | 0.38670999999999994 | -0.28080999999999995 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0088 | 0.05834333333333333 | -0.04954333333333333 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.3156 | 0.18837000000000004 | 0.12722999999999995 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0987 | 0.010866666666666669 | 0.08783333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.375 | 0.34208333333333335 | 0.03291666666666665 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.125 | 0.19278 | -0.06778 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.375 | 0.37557333333333337 | -0.0005733333333333701 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.125 | 0.08937666666666665 | 0.035623333333333354 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0653 | 0.1127166666666667 | -0.047416666666666704 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.5 | 0.19333333333333336 | 0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.1 | 1.8933333333333333 | -0.7933333333333332 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0 | 0.8400000000000001 | -0.8400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.3 | 0.22666666666666668 | 0.0733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.3 | 0.10333333333333337 | 0.1966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.3 | 0.08000000000000003 | 0.21999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 4.2 | 2.5700000000000003 | 1.63 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 1.4 | 0.4366666666666667 | 0.9633333333333332 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.3 | 0.21 | 0.09 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 3.9 | 2.263333333333333 | 1.6366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.04666666666666667 | -0.04666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 6.6 | 13.123333333333333 | -6.523333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 7.6 | 8.953333333333331 | -1.3533333333333317 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.1059 | 0.3819133333333334 | -0.2760133333333334 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0088 | 0.06761666666666666 | -0.058816666666666656 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.3156 | 0.14925333333333332 | 0.16634666666666667 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0987 | 0.013870000000000002 | 0.08482999999999999 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.375 | 0.2727866666666667 | 0.10221333333333332 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.125 | 0.2588066666666667 | -0.13380666666666668 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.375 | 0.35772 | 0.017280000000000018 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.125 | 0.11049666666666666 | 0.01450333333333334 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0653 | 0.12742 | -0.06212000000000001 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.5 | 0.24000000000000005 | 0.25999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.1 | 1.7666666666666668 | -0.6666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0 | 0.6266666666666666 | -0.6266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.3 | 0.32333333333333336 | -0.023333333333333373 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.3 | 0.12333333333333338 | 0.1766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.3 | 0.10333333333333336 | 0.19666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 4.2 | 2.603333333333333 | 1.5966666666666671 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 1.4 | 0.4133333333333333 | 0.9866666666666666 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.3 | 0.26999999999999996 | 0.030000000000000027 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 3.9 | 2.1566666666666667 | 1.7433333333333332 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.12333333333333338 | -0.023333333333333373 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.05666666666666667 | -0.05666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 6.6 | 15.05 | -8.450000000000001 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 7.6 | 9.096666666666668 | -1.496666666666668 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.1059 | 0.32250333333333336 | -0.21660333333333337 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0088 | 0.07352000000000002 | -0.06472000000000001 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.3156 | 0.1972466666666667 | 0.11835333333333328 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0987 | 0.019846666666666665 | 0.07885333333333333 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.375 | 0.24098999999999995 | 0.13401000000000005 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.125 | 0.5458966666666665 | -0.4208966666666665 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.375 | 0.15848666666666664 | 0.21651333333333336 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.125 | 0.054433333333333334 | 0.07056666666666667 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0653 | 0.13018 | -0.06488 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 0.5 | 0.24999999999999997 | 0.25 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 1.1 | 2.1166666666666663 | -1.0166666666666662 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0 | 0.7366666666666667 | -0.7366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0.3 | 0.1633333333333333 | 0.1366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.3 | 0.15666666666666673 | 0.14333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.3 | 0.13000000000000006 | 0.16999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 4.2 | 1.8266666666666667 | 2.3733333333333335 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 1.4 | 0.45333333333333337 | 0.9466666666666665 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.3 | 0.2733333333333334 | 0.026666666666666616 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 3.9 | 2.0699999999999994 | 1.8300000000000005 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 6.6 | 9.036666666666669 | -2.436666666666669 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 7.6 | 10.553333333333333 | -2.953333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.1059 | 0.2954566666666666 | -0.1895566666666666 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0088 | 0.08967333333333331 | -0.08087333333333331 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.3156 | 0.17676 | 0.13884 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0987 | 0.01771 | 0.08098999999999999 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.375 | 0.4533766666666668 | -0.07837666666666682 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.125 | 0.26667666666666673 | -0.14167666666666673 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.375 | 0.2180666666666667 | 0.1569333333333333 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.125 | 0.061700000000000005 | 0.0633 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.0653 | 0.15471333333333334 | -0.08941333333333334 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.5 | 0.22000000000000006 | 0.2799999999999999 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 1.1 | 1.6766666666666667 | -0.5766666666666667 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0 | 0.7166666666666667 | -0.7166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0.3 | 0.17333333333333334 | 0.12666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.3 | 0.13333333333333336 | 0.16666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.3 | 0.1066666666666667 | 0.1933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 4.2 | 2.4 | 1.8000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 1.4 | 0.5666666666666669 | 0.833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
40 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 14 | 1947638102 | TsuneHERO | 14 | 2,303 | 901,292 | 11,299 |
| 14 | 1732856596 | Nth_satoru | 14 | 2,225 | 969,489 | 64,927 |
| 14 | 2978676776 | 山田の隣 | 14 | 2,200 | 944,609 | 39,722 |
| 14 | 3301319708 | とす__ | 14 | 2,164 | 1,051,498 | 62,056 |
| 14 | 1443977771 | Dual_Kevin | 14 | 2,128 | 706,171 | 19,459 |
| 18 | 1981551637 | niruhiru PC | 18 | 2,247 | 953,406 | 37,591 |
| 18 | 2164528577 | ranapower | 18 | 2,246 | 1,180,338 | 85,566 |
| 18 | 3550331968 | ひぐち! | 18 | 2,237 | 873,780 | 18,429 |
| 18 | 2102208224 | Foodie | 18 | 2,239 | 785,924 | 7,167 |
| 18 | 3499601255 | へいぽんガイル | 18 | 2,205 | 526,384 | 16,514 |
| 19 | 3297851278 | あでりい | 19 | 2,268 | 758,000 | 20,523 |
| 19 | 1051410689 | Sahara | 19 | 2,209 | 904,331 | 58,458 |
| 19 | 3927143850 | ONYX | えびはら | 19 | 2,203 | 944,729 | 45,178 |
| 19 | 4024172770 | IGZ ssm | 19 | 2,171 | 953,936 | 26,801 |
| 19 | 1780568425 | Yassa | 19 | 2,151 | 161,173 | 1,792 |
| 20 | 3147134400 | 3S|しっくすびっと | 20 | 2,227 | 935,057 | 39,231 |
| 20 | 2604860301 | enigma | 20 | 2,223 | 936,639 | 27,930 |
| 20 | 2554767828 | Rikemansbarnet | 20 | 2,172 | 711,287 | 41,009 |
| 20 | 2012930118 | あーるえいち | 20 | 2,142 | 731,045 | 6,711 |
| 20 | 3127146083 | ZOO丨S狗 | 20 | 2,137 | 877,197 | 29,306 |
| 21 | 3381453962 | blaz 2g | 21 | 2,368 | 474,754 | 36,913 |
| 21 | 1124619630 | DFM竹内ジョン(新婚) | 21 | 2,170 | 945,131 | 35,324 |
| 21 | 1972230337 | ナイト894@Twitch | 21 | 2,163 | 899,958 | 43,822 |
| 21 | 2626960876 | Kazunoko | 21 | 2,158 | 757,157 | 48,869 |
| 21 | 3285613978 | ゆーけー | 21 | 2,138 | 822,897 | 42,180 |
| 31 | 2487852696 | きどーー | 31 | 2,201 | 666,875 | 49,298 |
| 31 | 3657572044 | cream | 31 | 2,141 | 199,198 | 46,176 |
| 31 | 2608161406 | Shinto | 31 | 2,140 | 928,333 | 17,917 |
| 31 | 3470214422 | ゆーざー | 31 | 2,129 | 757,400 | 37,664 |
| 31 | 2833718589 | ラッシュ中段どわーw | 31 | 2,127 | 212,841 | 3,162 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 0
- Stored matches
- 0
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- Not available
- Sample ends (UTC)
- Not available
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 1
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

