Player dataCFN 1357052560

POOLDEAD

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

14 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 14 rows on page 1; 14 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
M. Bison功夫花菜KenL
Details for Stored matches from player perspective, row 1
Replay ID
SGAKNCWYS
Mode
Ranked
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,323MR points
Pre-match LP
41,061LP points
Opponent CFN ID
1064829863
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,439MR points
Opponent pre-match LP
130,300LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. Bison功夫花菜KenL
Details for Stored matches from player perspective, row 2
Replay ID
VQ59DQWP8
Mode
Ranked
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,329MR points
Pre-match LP
41,101LP points
Opponent CFN ID
1064829863
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,433MR points
Opponent pre-match LP
130,250LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexCodyYang_PS5RyuW
Details for Stored matches from player perspective, row 3
Replay ID
CW48BTM6R
Mode
Casual
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
1,309MR points
Pre-match LP
36,823LP points
Opponent CFN ID
1840239474
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,422LP points
Player round result codes
2,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Chip damage; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AlexCodyYang_PS5RyuW
Details for Stored matches from player perspective, row 4
Replay ID
VE8M9A7MA
Mode
Casual
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
1,309MR points
Pre-match LP
36,823LP points
Opponent CFN ID
1840239474
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,422LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
AlexCodyYang_PS5RyuL
Details for Stored matches from player perspective, row 5
Replay ID
WUWATSQGW
Mode
Casual
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
1,309MR points
Pre-match LP
36,823LP points
Opponent CFN ID
1840239474
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,422LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexCodyYang_PS5RyuW
Details for Stored matches from player perspective, row 6
Replay ID
D53QJ4DKF
Mode
Casual
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
1,309MR points
Pre-match LP
36,823LP points
Opponent CFN ID
1840239474
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,422LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
AlexCodyYang_PS5RyuL
Details for Stored matches from player perspective, row 7
Replay ID
LPSVLNPMM
Mode
Casual
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
1,309MR points
Pre-match LP
36,823LP points
Opponent CFN ID
1840239474
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,422LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexCodyYang_PS5RyuW
Details for Stored matches from player perspective, row 8
Replay ID
XAEFHCG3Y
Mode
Casual
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
1,309MR points
Pre-match LP
36,823LP points
Opponent CFN ID
1840239474
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,422LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
AlexCodyYang_PS5RyuL
Details for Stored matches from player perspective, row 9
Replay ID
7PYDESVPC
Mode
Casual
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
1,309MR points
Pre-match LP
36,823LP points
Opponent CFN ID
1840239474
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,422LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AlexCodyYang_PS5RyuL
Details for Stored matches from player perspective, row 10
Replay ID
7A7ENLGEJ
Mode
Casual
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
1,309MR points
Pre-match LP
36,823LP points
Opponent CFN ID
1840239474
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,422LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AlexTwhiteAlexL
Details for Stored matches from player perspective, row 11
Replay ID
RSLA89JLH
Mode
Ranked
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,177LP points
Opponent CFN ID
2092059239
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,156LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AlexTwhiteAlexL
Details for Stored matches from player perspective, row 12
Replay ID
58E737SN8
Mode
Ranked
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,217LP points
Opponent CFN ID
2092059239
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,101LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
KenGoodhunterEdW
Details for Stored matches from player perspective, row 13
Replay ID
SJKHR5G4N
Mode
Ranked
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,805LP points
Opponent CFN ID
2488014575
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,264LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
KenGoodhunterEdW
Details for Stored matches from player perspective, row 14
Replay ID
5U3C3CY5W
Mode
Ranked
Player CFN ID
1357052560
Player
POOLDEAD
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,750LP points
Opponent CFN ID
2488014575
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,304LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
14
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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