Player dataCFN 1316607821
TIGER BALM
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 1.7 | events/game |
| drive_parry | Drive Parry / game | 0.4 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0.1 | events/game |
| punish_counter | Punish Counter / game | 1 | events/game |
| received_punish_counter | Got PC'd / game | 0.9 | events/game |
| throw_count | Throws / game | 1.5 | events/game |
| throw_tech | Throw techs / game | 0.3 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 1.8 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.2 | events/game |
| corner_time | Corner pressure time | 8.3 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 9.3 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.1901 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0301 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1386 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.2633 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0502 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.1463 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.0487 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.6585 | fraction |
| gauge_rate_ca | CA usage share | 0.1463 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
92 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 1.7 | 0.18 | 1.52 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.4 | 1.8066666666666664 | -1.4066666666666663 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7366666666666667 | -0.6366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.1 | 0.23666666666666664 | -0.13666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 1 | 0.11000000000000006 | 0.8899999999999999 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.9 | 0.09333333333333337 | 0.8066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.5 | 2.2266666666666666 | -0.7266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.3 | 0.4566666666666666 | -0.15666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.25 | -0.04999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 1.8 | 2.2066666666666674 | -0.4066666666666674 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.08333333333333338 | 0.01666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.2 | 0.053333333333333344 | 0.14666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 8.3 | 12.433333333333335 | -4.133333333333335 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 9.3 | 8.883333333333335 | 0.4166666666666661 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.1901 | 0.3402866666666667 | -0.1501866666666667 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0301 | 0.08447666666666666 | -0.054376666666666656 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1386 | 0.16042333333333333 | -0.021823333333333333 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.2633 | 0.01347666666666667 | 0.24982333333333331 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.1463 | 0.24581333333333338 | -0.09951333333333337 | fraction | Details for Saved elite comparisons for played characters, row 19
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| SA2 | 0.0487 | 0.26399 | -0.21529 | fraction | Details for Saved elite comparisons for played characters, row 20
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| SA3 | 0.6585 | 0.3991533333333333 | 0.25934666666666667 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1463 | 0.09085666666666667 | 0.055443333333333344 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0502 | 0.14178333333333332 | -0.09158333333333332 | fraction | Details for Saved elite comparisons for played characters, row 23
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| Drive Impact | 1.7 | 0.24999999999999997 | 1.45 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.4 | 2.1166666666666663 | -1.7166666666666663 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7366666666666667 | -0.6366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.1 | 0.1633333333333333 | -0.0633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 27
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| Punish Counters landed | 1 | 0.15666666666666673 | 0.8433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 28
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| Got Punish Countered | 0.9 | 0.13000000000000006 | 0.77 | events/game | Details for Saved elite comparisons for played characters, row 29
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| Throws | 1.5 | 1.8266666666666667 | -0.32666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 30
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| Throw techs | 0.3 | 0.45333333333333337 | -0.15333333333333338 | events/game | Details for Saved elite comparisons for played characters, row 31
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| Throw parries | 0.2 | 0.2733333333333334 | -0.07333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 32
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| Got thrown | 1.8 | 2.0699999999999994 | -0.26999999999999935 | events/game | Details for Saved elite comparisons for played characters, row 33
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| Stuns landed | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 34
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| Got stunned | 0.2 | 0.053333333333333344 | 0.14666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 35
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| Corner pressure | 8.3 | 9.036666666666669 | -0.7366666666666681 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 9.3 | 10.553333333333333 | -1.253333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.1901 | 0.2954566666666666 | -0.1053566666666666 | fraction | Details for Saved elite comparisons for played characters, row 38
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| Drive Rush (parry) | 0.0301 | 0.08967333333333331 | -0.05957333333333331 | fraction | Details for Saved elite comparisons for played characters, row 39
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| Drive Arts | 0.1386 | 0.17676 | -0.03816 | fraction | Details for Saved elite comparisons for played characters, row 40
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| Drive Impact gauge | 0.2633 | 0.01771 | 0.24558999999999997 | fraction | Details for Saved elite comparisons for played characters, row 41
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| SA1 | 0.1463 | 0.4533766666666668 | -0.3070766666666668 | fraction | Details for Saved elite comparisons for played characters, row 42
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| SA2 | 0.0487 | 0.26667666666666673 | -0.21797666666666674 | fraction | Details for Saved elite comparisons for played characters, row 43
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| SA3 | 0.6585 | 0.2180666666666667 | 0.4404333333333333 | fraction | Details for Saved elite comparisons for played characters, row 44
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| CA | 0.1463 | 0.061700000000000005 | 0.08460000000000001 | fraction | Details for Saved elite comparisons for played characters, row 45
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| Drive Guard | 0.0502 | 0.15471333333333334 | -0.10451333333333335 | fraction | Details for Saved elite comparisons for played characters, row 46
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| Drive Impact | 1.7 | 0.22000000000000006 | 1.48 | events/game | Details for Saved elite comparisons for played characters, row 47
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| Drive Parry | 0.4 | 1.6766666666666667 | -1.2766666666666668 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.1 | 0.7166666666666667 | -0.6166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0.1 | 0.17333333333333334 | -0.07333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 1 | 0.13333333333333336 | 0.8666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got Punish Countered | 0.9 | 0.1066666666666667 | 0.7933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 1.5 | 2.4 | -0.8999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Throw techs | 0.3 | 0.5666666666666669 | -0.2666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 54
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| Throw parries | 0.2 | 0.2033333333333334 | -0.0033333333333333826 | events/game | Details for Saved elite comparisons for played characters, row 55
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| Got thrown | 1.8 | 2.23 | -0.42999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 56
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| Stuns landed | 0.1 | 0.05 | 0.05 | events/game | Details for Saved elite comparisons for played characters, row 57
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| Got stunned | 0.2 | 0.06333333333333334 | 0.13666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 58
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| Corner pressure | 8.3 | 11.066666666666665 | -2.766666666666664 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
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| Time cornered | 9.3 | 9.710000000000003 | -0.4100000000000019 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
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| Drive Rush (cancel) | 0.1901 | 0.35328999999999994 | -0.16318999999999995 | fraction | Details for Saved elite comparisons for played characters, row 61
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| Drive Rush (parry) | 0.0301 | 0.06939000000000001 | -0.039290000000000005 | fraction | Details for Saved elite comparisons for played characters, row 62
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| Drive Arts | 0.1386 | 0.18154999999999996 | -0.04294999999999996 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact gauge | 0.2633 | 0.017656666666666668 | 0.24564333333333332 | fraction | Details for Saved elite comparisons for played characters, row 64
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| SA1 | 0.1463 | 0.30902333333333326 | -0.16272333333333325 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.0487 | 0.24987666666666672 | -0.20117666666666673 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.6585 | 0.34411 | 0.31438999999999995 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.1463 | 0.09681 | 0.04949000000000002 | fraction | Details for Saved elite comparisons for played characters, row 68
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| Drive Guard | 0.0502 | 0.12489 | -0.07469 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 1.7 | 0.19 | 1.51 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 0.4 | 1.9266666666666663 | -1.5266666666666664 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.1 | 0.6 | -0.5 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0.1 | 0.34 | -0.24000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 1 | 0.10666666666666672 | 0.8933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.9 | 0.0933333333333334 | 0.8066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 1.5 | 1.9566666666666668 | -0.4566666666666668 | events/game | Details for Saved elite comparisons for played characters, row 76
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| Throw techs | 0.3 | 0.5766666666666667 | -0.27666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.2 | 0.25000000000000006 | -0.050000000000000044 | events/game | Details for Saved elite comparisons for played characters, row 78
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| Got thrown | 1.8 | 2.4166666666666665 | -0.6166666666666665 | events/game | Details for Saved elite comparisons for played characters, row 79
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| Stuns landed | 0.1 | 0.07333333333333335 | 0.026666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 80
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| Got stunned | 0.2 | 0.05000000000000001 | 0.15 | events/game | Details for Saved elite comparisons for played characters, row 81
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| Corner pressure | 8.3 | 9.639999999999999 | -1.339999999999998 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
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| Time cornered | 9.3 | 9.950000000000001 | -0.6500000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
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| Drive Rush (cancel) | 0.1901 | 0.23454666666666668 | -0.04444666666666669 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.0301 | 0.08503333333333335 | -0.05493333333333335 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.1386 | 0.2162166666666666 | -0.07761666666666661 | fraction | Details for Saved elite comparisons for played characters, row 86
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| Drive Impact gauge | 0.2633 | 0.017326666666666664 | 0.24597333333333332 | fraction | Details for Saved elite comparisons for played characters, row 87
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| SA1 | 0.1463 | 0.38907 | -0.24277 | fraction | Details for Saved elite comparisons for played characters, row 88
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| SA2 | 0.0487 | 0.13399666666666668 | -0.08529666666666669 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.6585 | 0.36005333333333334 | 0.29844666666666664 | fraction | Details for Saved elite comparisons for played characters, row 90
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| CA | 0.1463 | 0.11669000000000002 | 0.029609999999999997 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.0502 | 0.14964333333333332 | -0.09944333333333333 | fraction | Details for Saved elite comparisons for played characters, row 92
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
20 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 25 | 4076601818 | Hand Me Downs | 25 | 2,230 | 656,769 | 26,922 |
| 25 | 2344551857 | BonchanRB | 25 | 2,209 | 652,766 | 20,544 |
| 25 | 1775935259 | Kushina | 25 | 2,201 | 504,167 | 29,993 |
| 25 | 2399060619 | hinao | 25 | 2,199 | 699,065 | 35,477 |
| 25 | 1471410494 | Yanai | 25 | 2,142 | 925,224 | 53,257 |
| 18 | 1981551637 | niruhiru PC | 18 | 2,247 | 953,406 | 37,591 |
| 18 | 2164528577 | ranapower | 18 | 2,246 | 1,180,338 | 85,566 |
| 18 | 3550331968 | ひぐち! | 18 | 2,237 | 873,780 | 18,429 |
| 18 | 2102208224 | Foodie | 18 | 2,239 | 785,924 | 7,167 |
| 18 | 3499601255 | へいぽんガイル | 18 | 2,205 | 526,384 | 16,514 |
| 19 | 3297851278 | あでりい | 19 | 2,268 | 758,000 | 20,523 |
| 19 | 1051410689 | Sahara | 19 | 2,209 | 904,331 | 58,458 |
| 19 | 3927143850 | ONYX | えびはら | 19 | 2,203 | 944,729 | 45,178 |
| 19 | 4024172770 | IGZ ssm | 19 | 2,171 | 953,936 | 26,801 |
| 19 | 1780568425 | Yassa | 19 | 2,151 | 161,173 | 1,792 |
| 20 | 3147134400 | 3S|しっくすびっと | 20 | 2,227 | 935,057 | 39,231 |
| 20 | 2604860301 | enigma | 20 | 2,223 | 936,639 | 27,930 |
| 20 | 2554767828 | Rikemansbarnet | 20 | 2,172 | 711,287 | 41,009 |
| 20 | 2012930118 | あーるえいち | 20 | 2,142 | 731,045 | 6,711 |
| 20 | 3127146083 | ZOO丨S狗 | 20 | 2,137 | 877,197 | 29,306 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Not available
- Matches in local sample
- 58
- Stored matches
- 58
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-09-03
- Sample ends (UTC)
- 2026-09-16
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 25
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

