Player dataCFN 1316607821

TIGER BALM

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game1.7events/game
drive_parryDrive Parry / game0.4events/game
just_parryPerfect Parry / game0.1events/game
drive_reversalDrive Reversal / game0.1events/game
punish_counterPunish Counter / game1events/game
received_punish_counterGot PC'd / game0.9events/game
throw_countThrows / game1.5events/game
throw_techThrow techs / game0.3events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game1.8events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0.2events/game
corner_timeCorner pressure time8.3Buckler aggregate rate (unit unverified)
cornered_timeTime cornered9.3Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.1901fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0301fraction
gauge_rate_drive_artsDrive Arts share0.1386fraction
gauge_rate_drive_impactDrive Impact gauge share0.2633fraction
gauge_rate_drive_guardDrive Guard share0.0502fraction
gauge_rate_sa_lv1SA1 usage share0.1463fraction
gauge_rate_sa_lv2SA2 usage share0.0487fraction
gauge_rate_sa_lv3SA3 usage share0.6585fraction
gauge_rate_caCA usage share0.1463fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

92 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 92 rows on page 1; 92 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact1.70.181.52events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.41.8066666666666664-1.4066666666666663events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
2.8see unit column
Comparison
lower
Perfect Parry0.10.7366666666666667-0.6366666666666667events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal0.10.23666666666666664-0.13666666666666663events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Punish Counters landed10.110000000000000060.8899999999999999events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.90.093333333333333370.8066666666666666events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.52.2266666666666666-0.7266666666666666events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
4.1see unit column
Comparison
lower
Throw techs0.30.4566666666666666-0.15666666666666662events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.20.25-0.04999999999999999events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown1.82.2066666666666674-0.4066666666666674events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
2.9see unit column
Comparison
lower
Stuns landed0.10.083333333333333380.01666666666666662events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.20.0533333333333333440.14666666666666667events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure8.312.433333333333335-4.133333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
17.7see unit column
Comparison
lower
Time cornered9.38.8833333333333350.4166666666666661Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
11see unit column
Comparison
similar
Drive Rush (cancel)0.19010.3402866666666667-0.1501866666666667fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2196see unit column
Elite maximum
0.5023see unit column
Comparison
lower
Drive Rush (parry)0.03010.08447666666666666-0.054376666666666656fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0466see unit column
Elite maximum
0.1407see unit column
Comparison
lower
Drive Arts0.13860.16042333333333333-0.021823333333333333fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0584see unit column
Elite maximum
0.3597see unit column
Comparison
similar
Drive Impact gauge0.26330.013476666666666670.24982333333333331fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0038see unit column
Elite maximum
0.0298see unit column
Comparison
higher
SA10.14630.24581333333333338-0.09951333333333337fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0357see unit column
Elite maximum
0.4728see unit column
Comparison
lower
SA20.04870.26399-0.21529fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0281see unit column
Elite maximum
0.421see unit column
Comparison
lower
SA30.65850.39915333333333330.25934666666666667fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1317see unit column
Elite maximum
0.6785see unit column
Comparison
higher
CA0.14630.090856666666666670.055443333333333344fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0303see unit column
Elite maximum
0.1538see unit column
Comparison
higher
Drive Guard0.05020.14178333333333332-0.09158333333333332fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0949see unit column
Elite maximum
0.2316see unit column
Comparison
lower
Drive Impact1.70.249999999999999971.45events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry0.42.1166666666666663-1.7166666666666663events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
4.2see unit column
Comparison
lower
Perfect Parry0.10.7366666666666667-0.6366666666666667events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
2.8see unit column
Comparison
lower
Drive Reversal0.10.1633333333333333-0.0633333333333333events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Punish Counters landed10.156666666666666730.8433333333333333events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.90.130000000000000060.77events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws1.51.8266666666666667-0.32666666666666666events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
2.6see unit column
Comparison
lower
Throw techs0.30.45333333333333337-0.15333333333333338events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.20.2733333333333334-0.07333333333333336events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Got thrown1.82.0699999999999994-0.26999999999999935events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3.2see unit column
Comparison
similar
Stuns landed0.10.056666666666666680.04333333333333333events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.20.0533333333333333440.14666666666666667events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure8.39.036666666666669-0.7366666666666681Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.1see unit column
Elite maximum
14see unit column
Comparison
similar
Time cornered9.310.553333333333333-1.253333333333332Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.2see unit column
Elite maximum
16.9see unit column
Comparison
similar
Drive Rush (cancel)0.19010.2954566666666666-0.1053566666666666fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1482see unit column
Elite maximum
0.5116see unit column
Comparison
lower
Drive Rush (parry)0.03010.08967333333333331-0.05957333333333331fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0357see unit column
Elite maximum
0.1324see unit column
Comparison
lower
Drive Arts0.13860.17676-0.03816fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0873see unit column
Elite maximum
0.3462see unit column
Comparison
lower
Drive Impact gauge0.26330.017710.24558999999999997fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0059see unit column
Elite maximum
0.0436see unit column
Comparison
higher
SA10.14630.4533766666666668-0.3070766666666668fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.2352see unit column
Elite maximum
0.6074see unit column
Comparison
lower
SA20.04870.26667666666666673-0.21797666666666674fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0923see unit column
Elite maximum
0.4558see unit column
Comparison
lower
SA30.65850.21806666666666670.4404333333333333fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0984see unit column
Elite maximum
0.3611see unit column
Comparison
higher
CA0.14630.0617000000000000050.08460000000000001fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0084see unit column
Elite maximum
0.1388see unit column
Comparison
higher
Drive Guard0.05020.15471333333333334-0.10451333333333335fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0869see unit column
Elite maximum
0.2373see unit column
Comparison
lower
Drive Impact1.70.220000000000000061.48events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry0.41.6766666666666667-1.2766666666666668events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
3.1see unit column
Comparison
lower
Perfect Parry0.10.7166666666666667-0.6166666666666667events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.10.17333333333333334-0.07333333333333333events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed10.133333333333333360.8666666666666667events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Got Punish Countered0.90.10666666666666670.7933333333333333events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Throws1.52.4-0.8999999999999999events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0.5see unit column
Elite maximum
4.1see unit column
Comparison
lower
Throw techs0.30.5666666666666669-0.2666666666666669events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Throw parries0.20.2033333333333334-0.0033333333333333826events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got thrown1.82.23-0.42999999999999994events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
lower
Stuns landed0.10.050.05events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.20.063333333333333340.13666666666666666events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure8.311.066666666666665-2.766666666666664Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
15see unit column
Comparison
lower
Time cornered9.39.710000000000003-0.4100000000000019Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.4see unit column
Elite maximum
16.3see unit column
Comparison
similar
Drive Rush (cancel)0.19010.35328999999999994-0.16318999999999995fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.116see unit column
Elite maximum
0.4709see unit column
Comparison
lower
Drive Rush (parry)0.03010.06939000000000001-0.039290000000000005fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0028see unit column
Elite maximum
0.1213see unit column
Comparison
lower
Drive Arts0.13860.18154999999999996-0.04294999999999996fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0923see unit column
Elite maximum
0.3011see unit column
Comparison
lower
Drive Impact gauge0.26330.0176566666666666680.24564333333333332fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0036see unit column
Elite maximum
0.0519see unit column
Comparison
higher
SA10.14630.30902333333333326-0.16272333333333325fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1384see unit column
Elite maximum
0.5839see unit column
Comparison
lower
SA20.04870.24987666666666672-0.20117666666666673fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.544see unit column
Comparison
lower
SA30.65850.344110.31438999999999995fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.124see unit column
Elite maximum
0.6461see unit column
Comparison
higher
CA0.14630.096810.04949000000000002fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.016see unit column
Elite maximum
0.238see unit column
Comparison
higher
Drive Guard0.05020.12489-0.07469fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0187see unit column
Elite maximum
0.1943see unit column
Comparison
lower
Drive Impact1.70.191.51events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.41.9266666666666663-1.5266666666666664events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry0.10.6-0.5events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Drive Reversal0.10.34-0.24000000000000002events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.8see unit column
Comparison
lower
Punish Counters landed10.106666666666666720.8933333333333333events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.90.09333333333333340.8066666666666666events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws1.51.9566666666666668-0.4566666666666668events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.6see unit column
Comparison
lower
Throw techs0.30.5766666666666667-0.27666666666666667events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Throw parries0.20.25000000000000006-0.050000000000000044events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown1.82.4166666666666665-0.6166666666666665events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3.4see unit column
Comparison
lower
Stuns landed0.10.073333333333333350.026666666666666658events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.20.050000000000000010.15events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure8.39.639999999999999-1.339999999999998Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.1see unit column
Elite maximum
14.2see unit column
Comparison
similar
Time cornered9.39.950000000000001-0.6500000000000004Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.4see unit column
Elite maximum
14.9see unit column
Comparison
similar
Drive Rush (cancel)0.19010.23454666666666668-0.04444666666666669fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0407see unit column
Elite maximum
0.474see unit column
Comparison
lower
Drive Rush (parry)0.03010.08503333333333335-0.05493333333333335fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0315see unit column
Elite maximum
0.1528see unit column
Comparison
lower
Drive Arts0.13860.2162166666666666-0.07761666666666661fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0612see unit column
Elite maximum
0.3677see unit column
Comparison
lower
Drive Impact gauge0.26330.0173266666666666640.24597333333333332fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.0438see unit column
Comparison
higher
SA10.14630.38907-0.24277fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1818see unit column
Elite maximum
0.6739see unit column
Comparison
lower
SA20.04870.13399666666666668-0.08529666666666669fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0217see unit column
Elite maximum
0.3608see unit column
Comparison
lower
SA30.65850.360053333333333340.29844666666666664fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1958see unit column
Elite maximum
0.5882see unit column
Comparison
higher
CA0.14630.116690000000000020.029609999999999997fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.047see unit column
Elite maximum
0.1923see unit column
Comparison
higher
Drive Guard0.05020.14964333333333332-0.09944333333333333fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
20
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0866see unit column
Elite maximum
0.2293see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

20 rows

Scroll if needed to compare columns.

Benchmark sample players. 20 rows on page 1; 20 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
181981551637niruhiru PC182,247953,40637,591
182164528577ranapower182,2461,180,33885,566
183550331968ひぐち!182,237873,78018,429
182102208224Foodie182,239785,9247,167
183499601255へいぽんガイル182,205526,38416,514
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
2031471344003S|しっくすびっと202,227935,05739,231
202604860301enigma202,223936,63927,930
202554767828Rikemansbarnet202,172711,28741,009
202012930118あーるえいち202,142731,0456,711
203127146083ZOO丨S狗202,137877,19729,306
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Matches in local sample
58
Stored matches
58
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-09-03
Sample ends (UTC)
2026-09-16
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
25
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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