Player dataCFN 1315540321

Bagginss

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.4events/game
drive_parryDrive Parry / game2.2events/game
just_parryPerfect Parry / game0.3events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.2events/game
received_punish_counterGot PC'd / game0.2events/game
throw_countThrows / game1.7events/game
throw_techThrow techs / game0.2events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game2.5events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time9.8Buckler aggregate rate (unit unverified)
cornered_timeTime cornered13.6Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.3366fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0364fraction
gauge_rate_drive_artsDrive Arts share0.1493fraction
gauge_rate_drive_impactDrive Impact gauge share0.0302fraction
gauge_rate_drive_guardDrive Guard share0.0946fraction
gauge_rate_sa_lv1SA1 usage share0.0869fraction
gauge_rate_sa_lv2SA2 usage share0.0724fraction
gauge_rate_sa_lv3SA3 usage share0.6521fraction
gauge_rate_caCA usage share0.1884fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

92 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 92 rows on page 1; 92 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.40.180.22000000000000003events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry2.21.80666666666666640.39333333333333376events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
2.8see unit column
Comparison
higher
Perfect Parry0.30.7366666666666667-0.4366666666666667events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.23666666666666664-0.23666666666666664events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Punish Counters landed0.20.110000000000000060.08999999999999996events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.20.093333333333333370.10666666666666665events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.72.2266666666666666-0.5266666666666666events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
4.1see unit column
Comparison
lower
Throw techs0.20.4566666666666666-0.2566666666666666events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.20.25-0.04999999999999999events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.52.20666666666666740.29333333333333256events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
2.9see unit column
Comparison
similar
Stuns landed0.10.083333333333333380.01666666666666662events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.812.433333333333335-2.6333333333333346Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
17.7see unit column
Comparison
lower
Time cornered13.68.8833333333333354.716666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
11see unit column
Comparison
higher
Drive Rush (cancel)0.33660.3402866666666667-0.0036866666666666714fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2196see unit column
Elite maximum
0.5023see unit column
Comparison
similar
Drive Rush (parry)0.03640.08447666666666666-0.048076666666666656fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0466see unit column
Elite maximum
0.1407see unit column
Comparison
lower
Drive Arts0.14930.16042333333333333-0.011123333333333346fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0584see unit column
Elite maximum
0.3597see unit column
Comparison
similar
Drive Impact gauge0.03020.013476666666666670.016723333333333333fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0038see unit column
Elite maximum
0.0298see unit column
Comparison
higher
SA10.08690.24581333333333338-0.15891333333333338fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0357see unit column
Elite maximum
0.4728see unit column
Comparison
lower
SA20.07240.26399-0.19158999999999998fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0281see unit column
Elite maximum
0.421see unit column
Comparison
lower
SA30.65210.39915333333333330.2529466666666667fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1317see unit column
Elite maximum
0.6785see unit column
Comparison
higher
CA0.18840.090856666666666670.09754333333333334fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0303see unit column
Elite maximum
0.1538see unit column
Comparison
higher
Drive Guard0.09460.14178333333333332-0.04718333333333331fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0949see unit column
Elite maximum
0.2316see unit column
Comparison
lower
Drive Impact0.40.206666666666666670.19333333333333336events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry2.21.50.7000000000000002events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
2.5see unit column
Comparison
higher
Perfect Parry0.30.55-0.25000000000000006events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Drive Reversal00.32333333333333336-0.32333333333333336events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.2see unit column
Comparison
lower
Punish Counters landed0.20.116666666666666680.08333333333333333events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.20.116666666666666720.08333333333333329events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.72.0099999999999993-0.3099999999999994events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
lower
Throw techs0.20.5466666666666669-0.34666666666666685events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.20.24666666666666662-0.046666666666666606events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.52.30666666666666660.19333333333333336events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3.7see unit column
Comparison
similar
Stuns landed0.10.10666666666666672-0.00666666666666671events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got stunned0.10.043333333333333340.056666666666666664events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.89.7333333333333360.06666666666666465Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.8see unit column
Elite maximum
16.4see unit column
Comparison
similar
Time cornered13.68.6333333333333334.966666666666667Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
3.9see unit column
Elite maximum
15.7see unit column
Comparison
higher
Drive Rush (cancel)0.33660.277436666666666660.059163333333333346fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0304see unit column
Elite maximum
0.5821see unit column
Comparison
higher
Drive Rush (parry)0.03640.09635666666666666-0.05995666666666666fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0221see unit column
Elite maximum
0.1411see unit column
Comparison
lower
Drive Arts0.14930.19643999999999998-0.04713999999999999fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0573see unit column
Elite maximum
0.4553see unit column
Comparison
lower
Drive Impact gauge0.03020.0203866666666666680.009813333333333334fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0067see unit column
Elite maximum
0.0471see unit column
Comparison
higher
SA10.08690.38093999999999995-0.29403999999999997fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1509see unit column
Elite maximum
0.6171see unit column
Comparison
lower
SA20.07240.17769333333333337-0.10529333333333336fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0333see unit column
Elite maximum
0.3333see unit column
Comparison
lower
SA30.65210.34486333333333340.3072366666666666fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1395see unit column
Elite maximum
0.5862see unit column
Comparison
higher
CA0.18840.096323333333333340.09207666666666667fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0106see unit column
Elite maximum
0.2see unit column
Comparison
higher
Drive Guard0.09460.1512233333333333-0.05662333333333329fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0931see unit column
Elite maximum
0.2066see unit column
Comparison
lower
Drive Impact0.40.249999999999999970.15000000000000005events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry2.22.11666666666666630.08333333333333393events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
4.2see unit column
Comparison
similar
Perfect Parry0.30.7366666666666667-0.4366666666666667events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
2.8see unit column
Comparison
lower
Drive Reversal00.1633333333333333-0.1633333333333333events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Punish Counters landed0.20.156666666666666730.04333333333333328events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.20.130000000000000060.06999999999999995events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws1.71.8266666666666667-0.1266666666666667events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
2.6see unit column
Comparison
similar
Throw techs0.20.45333333333333337-0.25333333333333335events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.20.2733333333333334-0.07333333333333336events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Got thrown2.52.06999999999999940.4300000000000006events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3.2see unit column
Comparison
higher
Stuns landed0.10.056666666666666680.04333333333333333events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure9.89.0366666666666690.7633333333333319Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.1see unit column
Elite maximum
14see unit column
Comparison
similar
Time cornered13.610.5533333333333333.046666666666667Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.2see unit column
Elite maximum
16.9see unit column
Comparison
higher
Drive Rush (cancel)0.33660.29545666666666660.04114333333333342fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1482see unit column
Elite maximum
0.5116see unit column
Comparison
similar
Drive Rush (parry)0.03640.08967333333333331-0.05327333333333331fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0357see unit column
Elite maximum
0.1324see unit column
Comparison
lower
Drive Arts0.14930.17676-0.027460000000000012fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0873see unit column
Elite maximum
0.3462see unit column
Comparison
lower
Drive Impact gauge0.03020.017710.012490000000000001fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0059see unit column
Elite maximum
0.0436see unit column
Comparison
higher
SA10.08690.4533766666666668-0.3664766666666668fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.2352see unit column
Elite maximum
0.6074see unit column
Comparison
lower
SA20.07240.26667666666666673-0.1942766666666667fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0923see unit column
Elite maximum
0.4558see unit column
Comparison
lower
SA30.65210.21806666666666670.4340333333333333fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0984see unit column
Elite maximum
0.3611see unit column
Comparison
higher
CA0.18840.0617000000000000050.1267fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0084see unit column
Elite maximum
0.1388see unit column
Comparison
higher
Drive Guard0.09460.15471333333333334-0.06011333333333334fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0869see unit column
Elite maximum
0.2373see unit column
Comparison
lower
Drive Impact0.40.236666666666666660.16333333333333336events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry2.21.53666666666666640.6633333333333338events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
3.2see unit column
Comparison
higher
Perfect Parry0.30.5033333333333334-0.20333333333333342events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Drive Reversal00.30666666666666664-0.30666666666666664events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed0.20.126666666666666730.07333333333333328events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.20.093333333333333350.10666666666666666events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.72.2566666666666673-0.5566666666666673events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.1see unit column
Elite maximum
4.4see unit column
Comparison
lower
Throw techs0.20.36333333333333334-0.16333333333333333events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Throw parries0.20.2866666666666667-0.08666666666666667events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.52.1833333333333330.3166666666666669events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
2.8see unit column
Comparison
similar
Stuns landed0.10.12333333333333338-0.023333333333333373events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure9.811.516666666666664-1.7166666666666632Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.9see unit column
Elite maximum
17.4see unit column
Comparison
similar
Time cornered13.610.4000000000000023.1999999999999975Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.6see unit column
Elite maximum
16.1see unit column
Comparison
higher
Drive Rush (cancel)0.33660.25135333333333340.08524666666666664fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0317see unit column
Elite maximum
0.4407see unit column
Comparison
higher
Drive Rush (parry)0.03640.07371-0.037309999999999996fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0463see unit column
Elite maximum
0.1171see unit column
Comparison
lower
Drive Arts0.14930.27329999999999993-0.12399999999999994fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0858see unit column
Elite maximum
0.4971see unit column
Comparison
lower
Drive Impact gauge0.03020.0198666666666666640.010333333333333337fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0068see unit column
Elite maximum
0.0381see unit column
Comparison
higher
SA10.08690.2688333333333333-0.1819333333333333fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0533see unit column
Elite maximum
0.5619see unit column
Comparison
lower
SA20.07240.5214733333333332-0.4490733333333332fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1142see unit column
Elite maximum
0.9333see unit column
Comparison
lower
SA30.65210.158803333333333320.4932966666666667fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0see unit column
Elite maximum
0.3138see unit column
Comparison
higher
CA0.18840.0507033333333333360.1376966666666667fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0075see unit column
Elite maximum
0.1309see unit column
Comparison
higher
Drive Guard0.09460.12323666666666665-0.028636666666666644fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
32
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0704see unit column
Elite maximum
0.1948see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

20 rows

Scroll if needed to compare columns.

Benchmark sample players. 20 rows on page 1; 20 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
171077978863Tucker Ducker172,257938,16542,613
172242457440karura172,236748,0606,462
172219324073jjnj172,164840,61424,735
174026369719zeno172,163861,90240,707
174242475722紺外郎/Kon_Uiro172,158910,25538,026
181981551637niruhiru PC182,247953,40637,591
182164528577ranapower182,2461,180,33885,566
183550331968ひぐち!182,237873,78018,429
182102208224Foodie182,239785,9247,167
183499601255へいぽんガイル182,205526,38416,514
321514694876m1Ng322,201484,52355,351
321121035266KR_Wrestlingman322,179442,32875,634
321202712547Nth Oniki322,165258,07957,848
321188227562プルプルなぷる322,156349,84241,037
324065533546ふみじま あきお(63)322,155469,31853,572
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Matches in local sample
86
Stored matches
86
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-10
Sample ends (UTC)
2026-09-12
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
25
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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