Player dataCFN 1291691570

Jack Atlas

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

41 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 41 rows on page 1; 41 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Akumasteve__wai'BlankaW
Details for Stored matches from player perspective, row 1
Replay ID
PBJ3AXUSQ
Mode
Casual
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,444MR points
Pre-match LP
88,925LP points
Opponent CFN ID
2648064973
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
5,0,8comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Perfect
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaRobMacKenL
Details for Stored matches from player perspective, row 2
Replay ID
DX3XMQ5GE
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,382MR points
Pre-match LP
87,070LP points
Opponent CFN ID
1634121231
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,345MR points
Opponent pre-match LP
148,322LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaRobMacKenW
Details for Stored matches from player perspective, row 3
Replay ID
RE5S6HG74
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,374MR points
Pre-match LP
86,820LP points
Opponent CFN ID
1634121231
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,353MR points
Opponent pre-match LP
148,362LP points
Player round result codes
1,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaSM!LERLilyL
Details for Stored matches from player perspective, row 4
Replay ID
SC9QRW735
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,433MR points
Pre-match LP
84,656LP points
Opponent CFN ID
2337282879
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
1,414MR points
Opponent pre-match LP
64,376LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaSilver JaxZangiefW
Details for Stored matches from player perspective, row 5
Replay ID
WKT4GU3B3
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,419MR points
Pre-match LP
81,313LP points
Opponent CFN ID
3013797345
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,152MR points
Opponent pre-match LP
49,254LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaBazo0AlexW
Details for Stored matches from player perspective, row 6
Replay ID
GS8YU9HV6
Mode
Casual
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,465MR points
Pre-match LP
81,320LP points
Opponent CFN ID
1548050565
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,397MR points
Opponent pre-match LP
61,400LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
AkumasincereC. ViperW
Details for Stored matches from player perspective, row 7
Replay ID
ABRWHBP33
Mode
Casual
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,465MR points
Pre-match LP
81,320LP points
Opponent CFN ID
2374356049
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaBazo0AlexL
Details for Stored matches from player perspective, row 8
Replay ID
BDYR6DRGY
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,421MR points
Pre-match LP
79,325LP points
Opponent CFN ID
1548050565
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,370MR points
Opponent pre-match LP
60,726LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,7,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Critical Art; Standard victory
AkumaBazo0AlexW
Details for Stored matches from player perspective, row 9
Replay ID
6DP7Y3ELR
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,414MR points
Pre-match LP
79,275LP points
Opponent CFN ID
1548050565
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,377MR points
Opponent pre-match LP
60,766LP points
Player round result codes
8,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Perfect; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaTmG|Becalm99secDhalsimL
Details for Stored matches from player perspective, row 10
Replay ID
AABWBKSP4
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,476MR points
Pre-match LP
78,895LP points
Opponent CFN ID
3286384071
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,527MR points
Opponent pre-match LP
279,573LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
2,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Chip damage; Standard victory
AkumaLagavulianAkumaL
Details for Stored matches from player perspective, row 11
Replay ID
7MWVA57UV
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,458MR points
Pre-match LP
77,901LP points
Opponent CFN ID
1135972360
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,455MR points
Opponent pre-match LP
138,502LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaLagavulianAkumaL
Details for Stored matches from player perspective, row 12
Replay ID
VQ4KV7JUU
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,466MR points
Pre-match LP
77,941LP points
Opponent CFN ID
1135972360
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,447MR points
Opponent pre-match LP
138,452LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaxELYSIUMxIngridW
Details for Stored matches from player perspective, row 13
Replay ID
PEU78Q6TG
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,362MR points
Pre-match LP
72,854LP points
Opponent CFN ID
1900370699
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,428MR points
Opponent pre-match LP
29,724LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaxELYSIUMxIngridL
Details for Stored matches from player perspective, row 14
Replay ID
LM334JFLF
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,369MR points
Pre-match LP
72,894LP points
Opponent CFN ID
1900370699
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,421MR points
Opponent pre-match LP
29,474LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaxELYSIUMxIngridW
Details for Stored matches from player perspective, row 15
Replay ID
8Y7JKXJMW
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,359MR points
Pre-match LP
72,844LP points
Opponent CFN ID
1900370699
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,431MR points
Opponent pre-match LP
29,514LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaAnikiAkumaL
Details for Stored matches from player perspective, row 16
Replay ID
TMUDGQL78
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,379MR points
Pre-match LP
72,964LP points
Opponent CFN ID
2915038299
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,461MR points
Opponent pre-match LP
264,114LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaAnikiAkumaL
Details for Stored matches from player perspective, row 17
Replay ID
HALGU7P5N
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,385MR points
Pre-match LP
73,004LP points
Opponent CFN ID
2915038299
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,455MR points
Opponent pre-match LP
264,064LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,8comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Perfect
AkumaRedSNKKimberlyW
Details for Stored matches from player perspective, row 18
Replay ID
EAKMC4FJ5
Mode
Casual
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,432MR points
Pre-match LP
60,882LP points
Opponent CFN ID
2128661052
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,195LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaRedSNKKimberlyL
Details for Stored matches from player perspective, row 19
Replay ID
MMF6T3UFU
Mode
Casual
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,432MR points
Pre-match LP
60,882LP points
Opponent CFN ID
2128661052
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,195LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Sagat羞涩小猪E. HondaL
Details for Stored matches from player perspective, row 20
Replay ID
4UKXJQYUK
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,552MR points
Pre-match LP
165,012LP points
Opponent CFN ID
1168730941
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,559MR points
Opponent pre-match LP
69,797LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Sagat羞涩小猪E. HondaL
Details for Stored matches from player perspective, row 21
Replay ID
FEVMQA6EP
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,551MR points
Pre-match LP
165,002LP points
Opponent CFN ID
1168730941
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,560MR points
Opponent pre-match LP
69,587LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Sagat羞涩小猪E. HondaL
Details for Stored matches from player perspective, row 22
Replay ID
SU4WCJKPY
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,540MR points
Pre-match LP
164,442LP points
Opponent CFN ID
1168730941
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,532MR points
Opponent pre-match LP
67,837LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaNeoGeoAESRyuL
Details for Stored matches from player perspective, row 23
Replay ID
QMSJKKJTU
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,415MR points
Pre-match LP
54,542LP points
Opponent CFN ID
3653277118
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,410MR points
Opponent pre-match LP
101,215LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
AkumaNeoGeoAESRyuW
Details for Stored matches from player perspective, row 24
Replay ID
Y58B4D76A
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,407MR points
Pre-match LP
54,292LP points
Opponent CFN ID
3653277118
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,418MR points
Opponent pre-match LP
101,255LP points
Player round result codes
0,7,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Critical Art; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaPlatypusSagatW
Details for Stored matches from player perspective, row 25
Replay ID
4BGNKLVVN
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,413MR points
Pre-match LP
53,702LP points
Opponent CFN ID
3232599049
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,404MR points
Opponent pre-match LP
76,907LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
AkumaPaul782M. BisonW
Details for Stored matches from player perspective, row 26
Replay ID
UBFUYP6K7
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,415MR points
Pre-match LP
51,499LP points
Opponent CFN ID
2391595243
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,345MR points
Opponent pre-match LP
82,024LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
AkumaHAIDIDee JayL
Details for Stored matches from player perspective, row 27
Replay ID
FT7C9F4F7
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,369MR points
Pre-match LP
46,168LP points
Opponent CFN ID
2176232959
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,356MR points
Opponent pre-match LP
116,578LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaHAIDIDee JayW
Details for Stored matches from player perspective, row 28
Replay ID
MQEPHR84U
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,361MR points
Pre-match LP
45,918LP points
Opponent CFN ID
2176232959
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,364MR points
Opponent pre-match LP
116,618LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaDurantMaiL
Details for Stored matches from player perspective, row 29
Replay ID
6MAA5XXBW
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,366MR points
Pre-match LP
45,958LP points
Opponent CFN ID
1217891107
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,481MR points
Opponent pre-match LP
66,784LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaDurantMaiL
Details for Stored matches from player perspective, row 30
Replay ID
7RGDHTTLU
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,372MR points
Pre-match LP
45,998LP points
Opponent CFN ID
1217891107
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,475MR points
Opponent pre-match LP
66,734LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Overdrive attack
SagatPxemeGuileW
Details for Stored matches from player perspective, row 31
Replay ID
RXGL8N3HW
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,420MR points
Pre-match LP
157,069LP points
Opponent CFN ID
2876145196
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,347MR points
Opponent pre-match LP
94,829LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
SagatPxemeGuileW
Details for Stored matches from player perspective, row 32
Replay ID
UYHAQJSHS
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,413MR points
Pre-match LP
157,019LP points
Opponent CFN ID
2876145196
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,354MR points
Opponent pre-match LP
94,869LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Sagat_heu_M. BisonL
Details for Stored matches from player perspective, row 33
Replay ID
D8UAABB43
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,406MR points
Pre-match LP
156,479LP points
Opponent CFN ID
2180449121
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,688MR points
Opponent pre-match LP
342,480LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Sagat_heu_M. BisonL
Details for Stored matches from player perspective, row 34
Replay ID
RUNGJL7BH
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,409MR points
Pre-match LP
156,519LP points
Opponent CFN ID
2180449121
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,685MR points
Opponent pre-match LP
342,430LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Perfect
AkumaAri CampariRyuW
Details for Stored matches from player perspective, row 35
Replay ID
VWQH4WUXV
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,442MR points
Pre-match LP
35,615LP points
Opponent CFN ID
1037603060
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,526MR points
Opponent pre-match LP
124,825LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaAri CampariRyuL
Details for Stored matches from player perspective, row 36
Replay ID
NA9B3GRCC
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Akuma
Controls
Classic
Pre-match MR
1,448MR points
Pre-match LP
35,655LP points
Opponent CFN ID
1037603060
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,520MR points
Opponent pre-match LP
124,775LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
SagatIbbeJuriW
Details for Stored matches from player perspective, row 37
Replay ID
RRGUEQ9CT
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,456MR points
Pre-match LP
156,589LP points
Opponent CFN ID
4196370323
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,445MR points
Opponent pre-match LP
186,991LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
SagatIbbeJuriL
Details for Stored matches from player perspective, row 38
Replay ID
GUD3J7ERK
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,465MR points
Pre-match LP
156,629LP points
Opponent CFN ID
4196370323
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,436MR points
Opponent pre-match LP
186,941LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
SagatIbbeJuriW
Details for Stored matches from player perspective, row 39
Replay ID
7AEENTWBY
Mode
Ranked
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
1,457MR points
Pre-match LP
156,379LP points
Opponent CFN ID
4196370323
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,444MR points
Opponent pre-match LP
186,981LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
SagatAcedAkumaW
Details for Stored matches from player perspective, row 40
Replay ID
9JTWPGMBL
Mode
Casual
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
153,093LP points
Opponent CFN ID
2192853773
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
146,734LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Overdrive attack; Round lost; Round lost
SagatAcedAkumaW
Details for Stored matches from player perspective, row 41
Replay ID
PEQCPYL4J
Mode
Casual
Player CFN ID
1291691570
Player
Jack Atlas
Selected character
Sagat
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
153,093LP points
Opponent CFN ID
2192853773
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
146,734LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
41
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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