Player dataCFN 1282795430

거북이달려

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
LukeEnjoy_kodaA.K.I.L
Details for Stored matches from player perspective, row 1
Replay ID
LTU4QYD35
Mode
Ranked
Player CFN ID
1282795430
Player
거북이달려
Selected character
Random
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,534LP points
Opponent CFN ID
3435739210
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,476LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
LukeEnjoy_kodaA.K.I.W
Details for Stored matches from player perspective, row 2
Replay ID
APEC4HNBG
Mode
Ranked
Player CFN ID
1282795430
Player
거북이달려
Selected character
Random
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,478LP points
Opponent CFN ID
3435739210
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,516LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
8,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Perfect; Round lost; Round lost
BlankasetuationM. BisonW
Details for Stored matches from player perspective, row 3
Replay ID
SJHKX3EDG
Mode
Ranked
Player CFN ID
1282795430
Player
거북이달려
Selected character
Random
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,419LP points
Opponent CFN ID
3799997883
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,886LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
BlankasetuationM. BisonL
Details for Stored matches from player perspective, row 4
Replay ID
JDKBQJ754
Mode
Ranked
Player CFN ID
1282795430
Player
거북이달려
Selected character
Random
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,459LP points
Opponent CFN ID
3799997883
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,836LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
6,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Super Art; Round lost; Standard victory
BlankasetuationM. BisonW
Details for Stored matches from player perspective, row 5
Replay ID
E4TQDNJPT
Mode
Ranked
Player CFN ID
1282795430
Player
거북이달려
Selected character
Random
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,400LP points
Opponent CFN ID
3799997883
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,876LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
JP위대한베가수령동지Dee JayL
Details for Stored matches from player perspective, row 6
Replay ID
GXA643RL5
Mode
Ranked
Player CFN ID
1282795430
Player
거북이달려
Selected character
Random
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,415LP points
Opponent CFN ID
1369834394
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,379LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JP위대한베가수령동지Dee JayL
Details for Stored matches from player perspective, row 7
Replay ID
B8W3RWER4
Mode
Ranked
Player CFN ID
1282795430
Player
거북이달려
Selected character
Random
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,455LP points
Opponent CFN ID
1369834394
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,323LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
JP위대한베가수령동지Dee JayW
Details for Stored matches from player perspective, row 8
Replay ID
RQH65LG7R
Mode
Ranked
Player CFN ID
1282795430
Player
거북이달려
Selected character
Random
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,400LP points
Opponent CFN ID
1369834394
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,363LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage